Disarm popup entity name fix
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@@ -11,7 +11,7 @@ namespace Content.Server.Interfaces.GameObjects
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/// <summary>
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/// Behavior when the entity is disarmed.
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/// Return true to prevent the default disarm behavior,
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/// or rest of IDisarmAct behaviors that come after this one from happening.
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/// or rest of IDisarmedAct behaviors that come after this one from happening.
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/// </summary>
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bool Disarmed(DisarmedActEventArgs eventArgs);
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