Merge branch 'master' into 2020-08-19-firelocks
# Conflicts: # Content.Server/GameObjects/Components/Atmos/AirtightComponent.cs
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@@ -37,7 +37,7 @@ namespace Content.Client.GameObjects.Components
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{
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base.Startup();
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_overlayEntity = Owner.EntityManager.SpawnEntity("LowWallOverlay", Owner.Transform.GridPosition);
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_overlayEntity = Owner.EntityManager.SpawnEntity("LowWallOverlay", Owner.Transform.Coordinates);
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_overlayEntity.Transform.AttachParent(Owner);
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_overlaySprite = _overlayEntity.GetComponent<ISpriteComponent>();
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@@ -9,7 +9,7 @@ namespace Content.Client.GameObjects.Components.Movement
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[ComponentReference(typeof(IMoverComponent))]
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public class PlayerInputMoverComponent : SharedPlayerInputMoverComponent
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{
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public override GridCoordinates LastPosition { get; set; }
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public override EntityCoordinates LastPosition { get; set; }
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public override float StepSoundDistance { get; set; }
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}
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}
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