Merge branch 'master' into 2020-08-19-firelocks

# Conflicts:
#	Content.Server/GameObjects/Components/Atmos/AirtightComponent.cs
This commit is contained in:
Víctor Aguilera Puerto
2020-09-06 16:56:43 +02:00
197 changed files with 846 additions and 670 deletions

View File

@@ -5,6 +5,7 @@ using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Log;
@@ -18,6 +19,7 @@ namespace Content.Server.GameObjects.Components.Atmos
public class AirtightComponent : Component, IMapInit
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
private (GridId, MapIndices) _lastPosition;