Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions Copies Solution class to new namespace Obsoletes old Solution class * Switches over to the Solutions.Solution Solution * Creates Content.Shared.Chemistry.Containers Copies relevant components/systems to the new namespace Obsoletes old versions * Switches over to the Containers.XYZ namespace * Creates SolutionSystem and obsoletes old SolutionContainerSystem methods * Start using SolutionSystem for Solution manipulation * EnumerateSolutions * Move TryGetMixableSolution * Move EnsureSolution to Server * Create Solution Entities * Stop using obsolete solution system methods * Fix prototype component tests * Add using ..Audio.Systems; back * Wrap solution container slots in ContainerSlots * Actually add the slot to the solution container map * Dirty SolutionContainerComponent when ensuring solutions * Revert namespace changes * Remerge SolutionSystem and SolutionContainerSystem * SolutionContainerManagerComponent refactor * Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release * Readd examine reagent sorting * Fix errors * Poke tests * Fix solution names not being applied * Fix WoolyComponent including statement * Fix merge skew * Fix compile errors * Make reactions use solntities * Reindent solution class namespace * Field attribute changes * AutoGenerateComponentState for SolutionContainerComponent * SolutionContainerComponent -> ContainedSolutionComponent * ref ReactionAttemptEvent * Denetwork preinit solutions * Misc 1 * Nullable TryGetSolution out vars * Cache associated solutions * Fix merge skew * Use explicit regions in SharedSolutionContainerSystem.Capabilities * Add debug assert * Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent * ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName * SolutionComponent doc comments * Implicit DataField names and property purge * ReagentEffect DataField names * Local variables for readability * Sort using statements + Entity<T> event handlers * Fix compile erros * Fix compile errors --------- Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
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@@ -8,7 +8,7 @@ namespace Content.Server.Body.Components;
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[RegisterComponent, Access(typeof(LungSystem))]
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public sealed partial class LungComponent : Component
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{
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[DataField("air")]
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[DataField]
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[Access(typeof(LungSystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
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public GasMixture Air { get; set; } = new()
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{
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@@ -16,7 +16,15 @@ public sealed partial class LungComponent : Component
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Temperature = Atmospherics.NormalBodyTemperature
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};
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[ViewVariables]
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[Access(typeof(LungSystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
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public Solution LungSolution = default!;
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/// <summary>
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/// The name/key of the solution on this entity which these lungs act on.
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/// </summary>
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[DataField]
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public string SolutionName = LungSystem.LungSolutionName;
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/// <summary>
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/// The solution on this entity that these lungs act on.
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/// </summary>
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[DataField]
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public Entity<SolutionComponent>? Solution = null;
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}
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