Multi-window input handling. (#3911)

This commit is contained in:
Pieter-Jan Briers
2021-05-02 20:48:00 +02:00
committed by GitHub
parent 31c5b18fe2
commit d796dcfcca
12 changed files with 18 additions and 18 deletions

View File

@@ -96,7 +96,7 @@ namespace Content.Client.GameObjects.EntitySystems
panel.Measure(Vector2.Infinity);
var size = Vector2.ComponentMax((minWidth, 0), panel.DesiredSize);
_examineTooltipOpen.Open(UIBox2.FromDimensions(popupPos, size));
_examineTooltipOpen.Open(UIBox2.FromDimensions(popupPos.Position, size));
FormattedMessage message;
if (entity.Uid.IsClientSide())