Add gatherable break sounds (#19360)
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@@ -1,4 +1,5 @@
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using Content.Server.Shuttles.Components;
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using Content.Shared.Audio;
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using Robust.Shared.Audio;
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using Robust.Shared.Map;
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using Robust.Shared.Physics.Dynamics;
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@@ -51,7 +52,7 @@ public sealed partial class ShuttleSystem
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var coordinates = new EntityCoordinates(ourXform.MapUid.Value, args.WorldPoint);
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var volume = MathF.Min(10f, 1f * MathF.Pow(jungleDiff, 0.5f) - 5f);
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var audioParams = AudioParams.Default.WithVariation(0.05f).WithVolume(volume);
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var audioParams = AudioParams.Default.WithVariation(SharedContentAudioSystem.DefaultVariation).WithVolume(volume);
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_audio.Play(_shuttleImpactSound, Filter.Pvs(coordinates, rangeMultiplier: 4f, entityMan: EntityManager), coordinates, true, audioParams);
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}
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