revenant cleanup (#10662)
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@@ -4,6 +4,7 @@ using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using System.Threading;
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using Content.Shared.FixedPoint;
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using Content.Shared.Store;
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namespace Content.Server.Revenant;
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@@ -17,11 +18,8 @@ public sealed class RevenantComponent : SharedRevenantComponent
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[ViewVariables(VVAccess.ReadWrite)]
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public FixedPoint2 Essence = 75;
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/// <summary>
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/// Used for purchasing shop items.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public FixedPoint2 StolenEssence = 0;
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[DataField("stolenEssenceCurrencyPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<CurrencyPrototype>))]
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public string StolenEssenceCurrencyPrototype = "StolenEssence";
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/// <summary>
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/// The entity's current max amount of essence. Can be increased
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@@ -189,12 +187,6 @@ public sealed class RevenantComponent : SharedRevenantComponent
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[ViewVariables(VVAccess.ReadWrite), DataField("malfunctionRadius")]
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public float MalfunctionRadius = 3.5f;
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#endregion
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/// <summary>
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/// Stores all of the currently unlockable abilities in the shop.
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/// </summary>
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[ViewVariables]
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public Dictionary<RevenantStoreListingPrototype, bool> Listings = new ();
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}
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public sealed class SoulSearchDoAfterComplete : EntityEventArgs
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