diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/ProjectileWeapon.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/ProjectileWeapon.cs index 4a3a05f582..b08b479da5 100644 --- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/ProjectileWeapon.cs +++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/ProjectileWeapon.cs @@ -82,7 +82,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile projectile.Transform.LocalRotation = angle.Theta; // Sound! - IoCManager.Resolve().GetEntitySystem().Play("/Audio/gunshot_c20.ogg"); + IoCManager.Resolve().GetEntitySystem().Play("/Audio/gunshot_c20.ogg", user); } } }