diff --git a/Content.Client/GameObjects/Components/Body/Surgery/SurgeryWindow.cs b/Content.Client/GameObjects/Components/Body/Surgery/SurgeryWindow.cs
index ededa9338f..d380569b46 100644
--- a/Content.Client/GameObjects/Components/Body/Surgery/SurgeryWindow.cs
+++ b/Content.Client/GameObjects/Components/Body/Surgery/SurgeryWindow.cs
@@ -77,8 +77,6 @@ namespace Content.Client.GameObjects.Components.Body.Surgery
private SpriteView SpriteView { get; }
- private Control EntityControl { get; }
-
private Label DisplayText { get; }
public int CallbackData { get; }
diff --git a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs
index 617f14df12..02d30dce09 100644
--- a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs
+++ b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs
@@ -279,19 +279,6 @@ namespace Content.Client.GameObjects.Components.Storage
args.Button.Pressed = false;
StorageEntity.Interact(control.EntityUid);
}
-
- ///
- /// Function assigned to button that adds items to the storage entity.
- ///
- private void OnAddItemButtonPressed(BaseButton.ButtonEventArgs args)
- {
- var controlledEntity = IoCManager.Resolve().LocalPlayer.ControlledEntity;
-
- if (controlledEntity.TryGetComponent(out HandsComponent hands))
- {
- StorageEntity.SendNetworkMessage(new InsertEntityMessage());
- }
- }
}
///
diff --git a/Content.Client/GameObjects/EntitySystems/GasTileOverlaySystem.cs b/Content.Client/GameObjects/EntitySystems/GasTileOverlaySystem.cs
index f1e7f9f8b1..2af2cfcb84 100644
--- a/Content.Client/GameObjects/EntitySystems/GasTileOverlaySystem.cs
+++ b/Content.Client/GameObjects/EntitySystems/GasTileOverlaySystem.cs
@@ -24,8 +24,6 @@ namespace Content.Client.GameObjects.EntitySystems
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!;
- private readonly Dictionary _fireCache = new();
-
// Gas overlays
private readonly float[] _timer = new float[Atmospherics.TotalNumberOfGases];
private readonly float[][] _frameDelays = new float[Atmospherics.TotalNumberOfGases][];
diff --git a/Content.Client/Research/LatheMenu.cs b/Content.Client/Research/LatheMenu.cs
index 584e04562e..d419fb45a6 100644
--- a/Content.Client/Research/LatheMenu.cs
+++ b/Content.Client/Research/LatheMenu.cs
@@ -27,7 +27,6 @@ namespace Content.Client.Research
public LatheBoundUserInterface Owner { get; set; }
- private readonly List _recipes = new();
private readonly List _shownRecipes = new();
public LatheMenu(LatheBoundUserInterface owner = null)
diff --git a/Content.Client/Sandbox/SandboxManager.cs b/Content.Client/Sandbox/SandboxManager.cs
index 4d432d0fa6..c6c7d03f20 100644
--- a/Content.Client/Sandbox/SandboxManager.cs
+++ b/Content.Client/Sandbox/SandboxManager.cs
@@ -103,7 +103,6 @@ namespace Content.Client.Sandbox
private EntitySpawnWindow _spawnWindow;
private TileSpawnWindow _tilesSpawnWindow;
private bool _sandboxWindowToggled;
- private bool SpawnEntitiesButton { get; set; }
public void Initialize()
{
diff --git a/Content.Server/GameObjects/Components/Chemistry/ReagentDispenserComponent.cs b/Content.Server/GameObjects/Components/Chemistry/ReagentDispenserComponent.cs
index 44ea32f8b8..8546b0bb41 100644
--- a/Content.Server/GameObjects/Components/Chemistry/ReagentDispenserComponent.cs
+++ b/Content.Server/GameObjects/Components/Chemistry/ReagentDispenserComponent.cs
@@ -14,6 +14,7 @@ using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Interfaces;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.GameObjects.Verbs;
+using JetBrains.Annotations;
using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.GameObjects.EntitySystems;
@@ -48,7 +49,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
[ViewVariables] private bool HasBeaker => _beakerContainer.ContainedEntity != null;
[ViewVariables] private ReagentUnit _dispenseAmount = ReagentUnit.New(10);
- [ViewVariables] private SolutionContainerComponent? Solution => _beakerContainer.ContainedEntity.GetComponent();
+ [UsedImplicitly] [ViewVariables] private SolutionContainerComponent? Solution => _beakerContainer.ContainedEntity.GetComponent();
[ViewVariables] private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
diff --git a/Content.Server/GameObjects/Components/Markers/TrashSpawnerComponent.cs b/Content.Server/GameObjects/Components/Markers/TrashSpawnerComponent.cs
index 8392dfa84f..6d2b0c1c89 100644
--- a/Content.Server/GameObjects/Components/Markers/TrashSpawnerComponent.cs
+++ b/Content.Server/GameObjects/Components/Markers/TrashSpawnerComponent.cs
@@ -21,9 +21,6 @@ namespace Content.Server.GameObjects.Components.Markers
[ViewVariables(VVAccess.ReadWrite)]
public List RarePrototypes { get; set; } = new();
- [ViewVariables(VVAccess.ReadWrite)]
- private List _gameRules = new();
-
[ViewVariables(VVAccess.ReadWrite)]
public float RareChance { get; set; } = 0.05f;
diff --git a/Content.Tests/Server/Preferences/ServerDbSqliteTests.cs b/Content.Tests/Server/Preferences/ServerDbSqliteTests.cs
index 0fe04590dd..375f1881c4 100644
--- a/Content.Tests/Server/Preferences/ServerDbSqliteTests.cs
+++ b/Content.Tests/Server/Preferences/ServerDbSqliteTests.cs
@@ -18,8 +18,6 @@ namespace Content.Tests.Server.Preferences
[TestFixture]
public class ServerDbSqliteTests : RobustUnitTest
{
- private const int MaxCharacterSlots = 10;
-
private static HumanoidCharacterProfile CharlieCharlieson()
{
return new(