Fix foam artifacts (#17332)

This commit is contained in:
Nemanja
2023-06-15 07:26:10 -04:00
committed by GitHub
parent bc3f42d822
commit d86effe630
3 changed files with 18 additions and 27 deletions

View File

@@ -1,4 +1,5 @@
using Content.Shared.Chemistry.Reagent;
using Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Systems;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Components;
@@ -6,7 +7,7 @@ namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Components;
/// <summary>
/// Generates foam from the artifact when activated
/// </summary>
[RegisterComponent]
[RegisterComponent, Access(typeof(FoamArtifactSystem))]
public sealed class FoamArtifactComponent : Component
{
/// <summary>
@@ -19,36 +20,30 @@ public sealed class FoamArtifactComponent : Component
/// <summary>
/// The foam reagent
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("selectedReagent"), ViewVariables(VVAccess.ReadWrite)]
public string? SelectedReagent;
/// <summary>
/// How long does the foam last?
/// </summary>
[DataField("duration")]
[DataField("duration"), ViewVariables(VVAccess.ReadWrite)]
public float Duration = 10;
/// <summary>
/// How much reagent is in the foam?
/// </summary>
[DataField("reagentAmount")]
public float ReagentAmount = 100;
[DataField("reagentAmount"), ViewVariables(VVAccess.ReadWrite)]
public float ReagentAmount = 200;
/// <summary>
/// Minimum radius of foam spawned
/// </summary>
[DataField("minFoamAmount")]
public int MinFoamAmount = 2;
[DataField("minFoamAmount"), ViewVariables(VVAccess.ReadWrite)]
public int MinFoamAmount = 15;
/// <summary>
/// Maximum radius of foam spawned
/// </summary>
[DataField("maxFoamAmount")]
public int MaxFoamAmount = 6;
/// <summary>
/// How long it takes for each tile of foam to spawn
/// </summary>
[DataField("spreadDuration")]
public float SpreadDuration = 1;
[DataField("maxFoamAmount"), ViewVariables(VVAccess.ReadWrite)]
public int MaxFoamAmount = 20;
}