predict emag and make blessed record struct events (#13623)
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@@ -267,7 +267,7 @@ public sealed class DoorSystem : SharedDoorSystem
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if (Tags.HasTag(otherUid, "DoorBumpOpener"))
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TryOpen(uid, door, otherUid);
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}
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private void OnEmagged(EntityUid uid, DoorComponent door, GotEmaggedEvent args)
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private void OnEmagged(EntityUid uid, DoorComponent door, ref GotEmaggedEvent args)
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{
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if(TryComp<AirlockComponent>(uid, out var airlockComponent))
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{
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