Merge branch 'master' into 2020-08-19-firelocks

# Conflicts:
#	Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs
#	Content.Shared/Maps/TurfHelpers.cs
#	SpaceStation14.sln.DotSettings
This commit is contained in:
Víctor Aguilera Puerto
2020-09-06 00:17:48 +02:00
755 changed files with 53590 additions and 34170 deletions

View File

@@ -1,12 +1,12 @@
#nullable enable
using System.Collections.Generic;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces;
using Content.Server.Interfaces.GameObjects.Components.Items;
using Content.Server.Utility;
using Content.Shared.Atmos;
using Content.Shared.GameObjects.Components;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Interfaces;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.Interfaces.GameObjects;
@@ -24,7 +24,6 @@ namespace Content.Server.GameObjects.Components.Atmos
[RegisterComponent]
public class GasAnalyzerComponent : SharedGasAnalyzerComponent, IAfterInteract, IDropped, IUse
{
[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
private GasAnalyzerDanger _pressureDanger;
@@ -207,17 +206,14 @@ namespace Content.Server.GameObjects.Components.Atmos
if (!player.TryGetComponent(out IHandsComponent? handsComponent))
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, player,
Loc.GetString("You have no hands."));
Owner.PopupMessage(player, Loc.GetString("You have no hands."));
return;
}
var activeHandEntity = handsComponent.GetActiveHand?.Owner;
if (activeHandEntity == null || !activeHandEntity.TryGetComponent(out GasAnalyzerComponent? gasAnalyzer))
{
_notifyManager.PopupMessage(serverMsg.Session.AttachedEntity,
serverMsg.Session.AttachedEntity,
Loc.GetString("You need a Gas Analyzer in your hand!"));
serverMsg.Session.AttachedEntity.PopupMessage(Loc.GetString("You need a Gas Analyzer in your hand!"));
return;
}
@@ -231,7 +227,7 @@ namespace Content.Server.GameObjects.Components.Atmos
{
if (!eventArgs.CanReach)
{
_notifyManager.PopupMessage(eventArgs.User, eventArgs.User, Loc.GetString("You can't reach there!"));
eventArgs.User.PopupMessage(Loc.GetString("You can't reach there!"));
return;
}

View File

@@ -14,10 +14,7 @@ using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Map;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;
@@ -32,6 +29,8 @@ namespace Content.Server.GameObjects.Components.Atmos
public class GridAtmosphereComponent : Component, IGridAtmosphereComponent
{
[Robust.Shared.IoC.Dependency] private IMapManager _mapManager = default!;
[Robust.Shared.IoC.Dependency] private ITileDefinitionManager _tileDefinitionManager = default!;
[Robust.Shared.IoC.Dependency] private IServerEntityManager _serverEntityManager = default!;
/// <summary>
/// Check current execution time every n instances processed.
@@ -70,7 +69,7 @@ namespace Content.Server.GameObjects.Components.Atmos
private double _excitedGroupLastProcess;
[ViewVariables]
private readonly Dictionary<MapIndices, TileAtmosphere> _tiles = new Dictionary<MapIndices, TileAtmosphere>(1000);
protected readonly Dictionary<MapIndices, TileAtmosphere> Tiles = new Dictionary<MapIndices, TileAtmosphere>(1000);
[ViewVariables]
private readonly HashSet<TileAtmosphere> _activeTiles = new HashSet<TileAtmosphere>(1000);
@@ -154,23 +153,13 @@ namespace Content.Server.GameObjects.Components.Atmos
}
/// <inheritdoc />
public void PryTile(MapIndices indices)
public virtual void PryTile(MapIndices indices)
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGridComponent)) return;
if (IsSpace(indices) || IsAirBlocked(indices)) return;
var mapGrid = mapGridComponent.Grid;
var tile = mapGrid.GetTileRef(indices).Tile;
var tileDefinitionManager = IoCManager.Resolve<ITileDefinitionManager>();
var tileDef = (ContentTileDefinition)tileDefinitionManager[tile.TypeId];
var underplating = tileDefinitionManager["underplating"];
mapGrid.SetTile(indices, new Tile(underplating.TileId));
//Actually spawn the relevant tile item at the right position and give it some offset to the corner.
var tileItem = IoCManager.Resolve<IServerEntityManager>().SpawnEntity(tileDef.ItemDropPrototypeName, new GridCoordinates(indices.X, indices.Y, mapGrid));
tileItem.Transform.WorldPosition += (0.2f, 0.2f);
indices.PryTile(mapGrid.Index, _mapManager, _tileDefinitionManager, _serverEntityManager);
}
public override void Initialize()
@@ -185,17 +174,17 @@ namespace Content.Server.GameObjects.Components.Atmos
RepopulateTiles();
}
public void RepopulateTiles()
public virtual void RepopulateTiles()
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return;
foreach (var tile in mapGrid.Grid.GetAllTiles())
{
if(!_tiles.ContainsKey(tile.GridIndices))
_tiles.Add(tile.GridIndices, new TileAtmosphere(this, tile.GridIndex, tile.GridIndices, new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C}));
if(!Tiles.ContainsKey(tile.GridIndices))
Tiles.Add(tile.GridIndices, new TileAtmosphere(this, tile.GridIndex, tile.GridIndices, new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C}));
}
foreach (var (_, tile) in _tiles.ToArray())
foreach (var (_, tile) in Tiles.ToArray())
{
tile.UpdateAdjacent();
tile.UpdateVisuals();
@@ -203,12 +192,12 @@ namespace Content.Server.GameObjects.Components.Atmos
}
/// <inheritdoc />
public void Invalidate(MapIndices indices)
public virtual void Invalidate(MapIndices indices)
{
_invalidatedCoords.Add(indices);
}
private void Revalidate()
protected virtual void Revalidate()
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return;
@@ -219,14 +208,14 @@ namespace Content.Server.GameObjects.Components.Atmos
if (tile == null)
{
tile = new TileAtmosphere(this, mapGrid.Grid.Index, indices, new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C});
_tiles[indices] = tile;
Tiles[indices] = tile;
}
if (IsSpace(indices))
{
tile.Air = new GasMixture(GetVolumeForCells(1));
tile.Air.MarkImmutable();
_tiles[indices] = tile;
Tiles[indices] = tile;
} else if (IsAirBlocked(indices))
{
@@ -271,18 +260,18 @@ namespace Content.Server.GameObjects.Components.Atmos
}
/// <inheritdoc />
public void FixVacuum(MapIndices indices)
public virtual void FixVacuum(MapIndices indices)
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return;
var tile = GetTile(indices);
if (tile?.GridIndex != mapGrid.Grid.Index) return;
var adjacent = GetAdjacentTiles(indices);
tile.Air = new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C};
_tiles[indices] = tile;
Tiles[indices] = tile;
var ratio = 1f / adjacent.Count;
foreach (var (direction, adj) in adjacent)
foreach (var (_, adj) in adjacent)
{
var mix = adj.Air.RemoveRatio(ratio);
tile.Air.Merge(mix);
@@ -292,17 +281,17 @@ namespace Content.Server.GameObjects.Components.Atmos
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddActiveTile(TileAtmosphere? tile)
public virtual void AddActiveTile(TileAtmosphere? tile)
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return;
if (tile?.GridIndex != mapGrid.Grid.Index || tile?.Air == null) return;
if (tile?.GridIndex != mapGrid.Grid.Index) return;
tile.Excited = true;
_activeTiles.Add(tile);
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void RemoveActiveTile(TileAtmosphere? tile)
public virtual void RemoveActiveTile(TileAtmosphere? tile)
{
if (tile == null) return;
_activeTiles.Remove(tile);
@@ -312,7 +301,7 @@ namespace Content.Server.GameObjects.Components.Atmos
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddHotspotTile(TileAtmosphere? tile)
public virtual void AddHotspotTile(TileAtmosphere? tile)
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return;
if (tile?.GridIndex != mapGrid.Grid.Index || tile?.Air == null) return;
@@ -321,20 +310,20 @@ namespace Content.Server.GameObjects.Components.Atmos
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void RemoveHotspotTile(TileAtmosphere? tile)
public virtual void RemoveHotspotTile(TileAtmosphere? tile)
{
if (tile == null) return;
_hotspotTiles.Remove(tile);
}
public void AddSuperconductivityTile(TileAtmosphere? tile)
public virtual void AddSuperconductivityTile(TileAtmosphere? tile)
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return;
if (tile?.GridIndex != mapGrid.Grid.Index) return;
_superconductivityTiles.Add(tile);
}
public void RemoveSuperconductivityTile(TileAtmosphere? tile)
public virtual void RemoveSuperconductivityTile(TileAtmosphere? tile)
{
if (tile == null) return;
_superconductivityTiles.Remove(tile);
@@ -342,7 +331,7 @@ namespace Content.Server.GameObjects.Components.Atmos
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddHighPressureDelta(TileAtmosphere? tile)
public virtual void AddHighPressureDelta(TileAtmosphere? tile)
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return;
if (tile?.GridIndex != mapGrid.Grid.Index) return;
@@ -351,21 +340,21 @@ namespace Content.Server.GameObjects.Components.Atmos
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool HasHighPressureDelta(TileAtmosphere tile)
public virtual bool HasHighPressureDelta(TileAtmosphere tile)
{
return _highPressureDelta.Contains(tile);
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void AddExcitedGroup(ExcitedGroup excitedGroup)
public virtual void AddExcitedGroup(ExcitedGroup excitedGroup)
{
_excitedGroups.Add(excitedGroup);
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void RemoveExcitedGroup(ExcitedGroup excitedGroup)
public virtual void RemoveExcitedGroup(ExcitedGroup excitedGroup)
{
_excitedGroups.Remove(excitedGroup);
}
@@ -401,7 +390,7 @@ namespace Content.Server.GameObjects.Components.Atmos
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return null;
if (_tiles.TryGetValue(indices, out var tile)) return tile;
if (Tiles.TryGetValue(indices, out var tile)) return tile;
// We don't have that tile!
if (IsSpace(indices) && createSpace)
@@ -454,7 +443,7 @@ namespace Content.Server.GameObjects.Components.Atmos
}
/// <inheritdoc />
public void Update(float frameTime)
public virtual void Update(float frameTime)
{
_timer += frameTime;
@@ -554,7 +543,7 @@ namespace Content.Server.GameObjects.Components.Atmos
UpdateCounter++;
}
public bool ProcessTileEqualize(bool resumed = false)
public virtual bool ProcessTileEqualize(bool resumed = false)
{
_stopwatch.Restart();
@@ -581,7 +570,7 @@ namespace Content.Server.GameObjects.Components.Atmos
return true;
}
public bool ProcessActiveTiles(bool resumed = false)
public virtual bool ProcessActiveTiles(bool resumed = false)
{
_stopwatch.Restart();
@@ -608,7 +597,7 @@ namespace Content.Server.GameObjects.Components.Atmos
return true;
}
public bool ProcessExcitedGroups(bool resumed = false)
public virtual bool ProcessExcitedGroups(bool resumed = false)
{
_stopwatch.Restart();
@@ -642,7 +631,7 @@ namespace Content.Server.GameObjects.Components.Atmos
return true;
}
public bool ProcessHighPressureDelta(bool resumed = false)
public virtual bool ProcessHighPressureDelta(bool resumed = false)
{
_stopwatch.Restart();
@@ -672,7 +661,7 @@ namespace Content.Server.GameObjects.Components.Atmos
return true;
}
private bool ProcessHotspots(bool resumed = false)
protected virtual bool ProcessHotspots(bool resumed = false)
{
_stopwatch.Restart();
@@ -699,7 +688,7 @@ namespace Content.Server.GameObjects.Components.Atmos
return true;
}
private bool ProcessSuperconductivity(bool resumed = false)
protected virtual bool ProcessSuperconductivity(bool resumed = false)
{
_stopwatch.Restart();
@@ -726,7 +715,7 @@ namespace Content.Server.GameObjects.Components.Atmos
return true;
}
private bool ProcessPipeNets(bool resumed = false)
protected virtual bool ProcessPipeNets(bool resumed = false)
{
_stopwatch.Restart();
@@ -753,7 +742,7 @@ namespace Content.Server.GameObjects.Components.Atmos
return true;
}
private bool ProcessPipeNetDevices(bool resumed = false)
protected virtual bool ProcessPipeNetDevices(bool resumed = false)
{
_stopwatch.Restart();
@@ -761,7 +750,7 @@ namespace Content.Server.GameObjects.Components.Atmos
_currentRunPipeNetDevice = new Queue<PipeNetDeviceComponent>(_pipeNetDevices);
var number = 0;
while (_currentRunPipeNet.Count > 0)
while (_currentRunPipeNetDevice.Count > 0)
{
var device = _currentRunPipeNetDevice.Dequeue();
device.Update();
@@ -810,11 +799,11 @@ namespace Content.Server.GameObjects.Components.Atmos
!serializer.TryReadDataField("tiles", out Dictionary<MapIndices, int>? tiles))
return;
_tiles.Clear();
Tiles.Clear();
foreach (var (indices, mix) in tiles!)
{
_tiles.Add(indices, new TileAtmosphere(this, gridId, indices, (GasMixture)uniqueMixes![mix].Clone()));
Tiles.Add(indices, new TileAtmosphere(this, gridId, indices, (GasMixture)uniqueMixes![mix].Clone()));
Invalidate(indices);
}
}
@@ -823,7 +812,7 @@ namespace Content.Server.GameObjects.Components.Atmos
var uniqueMixes = new List<GasMixture>();
var uniqueMixHash = new Dictionary<GasMixture, int>();
var tiles = new Dictionary<MapIndices, int>();
foreach (var (indices, tile) in _tiles)
foreach (var (indices, tile) in Tiles)
{
if (tile.Air == null) continue;
@@ -846,7 +835,7 @@ namespace Content.Server.GameObjects.Components.Atmos
public IEnumerator<TileAtmosphere> GetEnumerator()
{
return _tiles.Values.GetEnumerator();
return Tiles.Values.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
@@ -855,7 +844,7 @@ namespace Content.Server.GameObjects.Components.Atmos
}
/// <inheritdoc />
public void BurnTile(MapIndices gridIndices)
public virtual void BurnTile(MapIndices gridIndices)
{
// TODO ATMOS
}

View File

@@ -1,6 +1,9 @@
using Content.Server.Atmos;
using Content.Server.GameObjects.Components.NodeContainer;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Shared.GameObjects.Components.Atmos;
using Content.Shared.GameObjects.Atmos;
using Robust.Server.GameObjects;
using Robust.Shared.Log;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
@@ -13,6 +16,21 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping
/// </summary>
public abstract class BasePumpComponent : PipeNetDeviceComponent
{
/// <summary>
/// If the pump is currently pumping.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public bool PumpEnabled
{
get => _pumpEnabled;
set
{
_pumpEnabled = value;
UpdateAppearance();
}
}
private bool _pumpEnabled = true;
/// <summary>
/// Needs to be same <see cref="PipeDirection"/> as that of a <see cref="Pipe"/> on this entity.
/// </summary>
@@ -31,6 +49,8 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping
[ViewVariables]
private PipeNode _outletPipe;
private AppearanceComponent _appearance;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
@@ -56,13 +76,23 @@ namespace Content.Server.GameObjects.Components.Atmos.Piping
Logger.Error($"{typeof(BasePumpComponent)} on entity {Owner.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
Owner.TryGetComponent(out _appearance);
UpdateAppearance();
}
public override void Update()
{
if (!PumpEnabled)
return;
PumpGas(_inletPipe.Air, _outletPipe.Air);
}
protected abstract void PumpGas(GasMixture inletGas, GasMixture outletGas);
private void UpdateAppearance()
{
_appearance?.SetData(PumpVisuals.VisualState, new PumpVisualState(_inletDirection, _outletDirection, _inletPipe.ConduitLayer, _outletPipe.ConduitLayer, PumpEnabled));
}
}
}

View File

@@ -1,21 +0,0 @@
using Content.Server.Atmos;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Atmos.Piping
{
/// <summary>
/// Placeholder example of pump functionality.
/// </summary>
[RegisterComponent]
[ComponentReference(typeof(BasePumpComponent))]
public class DebugPumpComponent : BasePumpComponent
{
public override string Name => "DebugPump";
protected override void PumpGas(GasMixture inletGas, GasMixture outletGas)
{
outletGas.Merge(inletGas);
inletGas.Clear();
}
}
}

View File

@@ -0,0 +1,65 @@
using Content.Server.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using System;
namespace Content.Server.GameObjects.Components.Atmos.Piping.Pumps
{
[RegisterComponent]
[ComponentReference(typeof(BasePumpComponent))]
public class PressurePumpComponent : BasePumpComponent
{
public override string Name => "PressurePump";
/// <summary>
/// The pressure this pump will try to bring its oulet too.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public int PressurePumpTarget
{
get => _pressurePumpTarget;
set => _pressurePumpTarget = Math.Clamp(value, 0, MaxPressurePumpTarget);
}
private int _pressurePumpTarget;
/// <summary>
/// Max value <see cref="PressurePumpTarget"/> can be set to.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public int MaxPressurePumpTarget
{
get => _maxPressurePumpTarget;
set => Math.Max(value, 0);
}
private int _maxPressurePumpTarget;
/// <summary>
/// Every upate, this pump will only increase the outlet pressure by this fraction of the amount needed to reach the <see cref="PressurePumpTarget"/>.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public float TransferRatio
{
get => _transferRatio;
set => _transferRatio = Math.Clamp(value, 0, 1);
}
private float _transferRatio;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _pressurePumpTarget, "startingPressurePumpTarget", 0);
serializer.DataField(ref _maxPressurePumpTarget, "maxPressurePumpTarget", 100);
serializer.DataField(ref _transferRatio, "transferRatio", 0.5f);
}
protected override void PumpGas(GasMixture inletGas, GasMixture outletGas)
{
var goalDiff = PressurePumpTarget - outletGas.Pressure;
var realGoalPressureDiff = goalDiff * TransferRatio;
var realTargetPressure = outletGas.Pressure + realGoalPressureDiff;
var realCappedTargetPressure = Math.Max(realTargetPressure, outletGas.Pressure); //no lowering the outlet's pressure
inletGas.PumpGasTo(outletGas, realCappedTargetPressure);
}
}
}

View File

@@ -0,0 +1,46 @@
using Content.Server.Atmos;
using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using System;
using System.Diagnostics;
namespace Content.Server.GameObjects.Components.Atmos.Piping.Pumps
{
[RegisterComponent]
[ComponentReference(typeof(BasePumpComponent))]
public class VolumePumpComponent : BasePumpComponent
{
[ViewVariables(VVAccess.ReadWrite)]
public int VolumePumpRate
{
get => _volumePumpRate;
set => _volumePumpRate = Math.Clamp(value, 0, MaxVolumePumpRate);
}
private int _volumePumpRate;
[ViewVariables(VVAccess.ReadWrite)]
public int MaxVolumePumpRate
{
get => _maxVolumePumpRate;
set => Math.Max(value, 0);
}
private int _maxVolumePumpRate;
public override string Name => "VolumePump";
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _volumePumpRate, "startingVolumePumpRate", 0);
serializer.DataField(ref _maxVolumePumpRate, "maxVolumePumpRate", 100);
}
protected override void PumpGas(GasMixture inletGas, GasMixture outletGas)
{
var volumeRatio = Math.Clamp(VolumePumpRate / inletGas.Volume, 0, 1);
outletGas.Merge(inletGas.RemoveRatio(volumeRatio));
}
}
}

View File

@@ -0,0 +1,103 @@
#nullable enable
using System;
using Content.Server.Atmos;
using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Map;
using Robust.Shared.Map;
namespace Content.Server.GameObjects.Components.Atmos
{
[RegisterComponent]
[ComponentReference(typeof(IGridAtmosphereComponent))]
[ComponentReference(typeof(GridAtmosphereComponent))]
[Serializable]
public class UnsimulatedGridAtmosphereComponent : GridAtmosphereComponent, IGridAtmosphereComponent
{
public override string Name => "UnsimulatedGridAtmosphere";
public override void PryTile(MapIndices indices) { }
public override void RepopulateTiles()
{
if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return;
foreach (var tile in mapGrid.Grid.GetAllTiles())
{
if(!Tiles.ContainsKey(tile.GridIndices))
Tiles.Add(tile.GridIndices, new TileAtmosphere(this, tile.GridIndex, tile.GridIndices, new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C}));
}
}
public override void Invalidate(MapIndices indices) { }
protected override void Revalidate() { }
public override void FixVacuum(MapIndices indices) { }
public override void AddActiveTile(TileAtmosphere? tile) { }
public override void RemoveActiveTile(TileAtmosphere? tile) { }
public override void AddHotspotTile(TileAtmosphere? tile) { }
public override void RemoveHotspotTile(TileAtmosphere? tile) { }
public override void AddSuperconductivityTile(TileAtmosphere? tile) { }
public override void RemoveSuperconductivityTile(TileAtmosphere? tile) { }
public override void AddHighPressureDelta(TileAtmosphere? tile) { }
public override bool HasHighPressureDelta(TileAtmosphere tile)
{
return false;
}
public override void AddExcitedGroup(ExcitedGroup excitedGroup) { }
public override void RemoveExcitedGroup(ExcitedGroup excitedGroup) { }
public override void Update(float frameTime) { }
public override bool ProcessTileEqualize(bool resumed = false)
{
return false;
}
public override bool ProcessActiveTiles(bool resumed = false)
{
return false;
}
public override bool ProcessExcitedGroups(bool resumed = false)
{
return false;
}
public override bool ProcessHighPressureDelta(bool resumed = false)
{
return false;
}
protected override bool ProcessHotspots(bool resumed = false)
{
return false;
}
protected override bool ProcessSuperconductivity(bool resumed = false)
{
return false;
}
protected override bool ProcessPipeNets(bool resumed = false)
{
return false;
}
protected override bool ProcessPipeNetDevices(bool resumed = false)
{
return false;
}
}
}