Further optimize atmos by reusing specific arrays instead of using a shared arraypool
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@@ -145,7 +145,6 @@ namespace Content.Server.Atmos.EntitySystems
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{
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foreach (var fireAct in entity.GetAllComponents<IFireAct>())
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{
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fireAct.FireAct(tile.Hotspot.Temperature, tile.Hotspot.Volume);
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}
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}
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