Апстрим некоторого из ботаники (#415)

* Rainbow Weed (#25759)

* rainbow weed

* Lipolicide

* psicodine + mannitol

* happiness

* ground + dried + smokables

* damn you notepad++

* fix

WHY NOT TELL ME ALL THE PROBLEMS AT THE SAME TIME!!!

* work

* work i beg you

* recipe good

* possibly fix merge conflict

* remove reagents

* Psicodine, Mannitol, Lipolicide and Happiness (#27134)

* reagents

* Update Resources/Locale/en-US/reagents/meta/narcotics.ftl

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* fix cannabis

* Killer tomatoes (#26053)

* make tomatoes

* many friends! many mommies

* finish

* renaming system

* fix

* Update miscellaneous.yml

* Update Content.Server/NPC/Systems/NPCImpritingBehaviourSystem.cs

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

* N

* deleete exception?

* merge conflict fix

* fix?

* fuck you

* sloth fixes

* fixess?

* fix

---------

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Small tomato killer tweak (#27265)

* Update miscellaneous.yml

* Update mobspawn.yml

* Update miscellaneous.yml

* Update miscellaneous.yml

* Spaceman's Trumpet and Lily (#25090)

* trumpet + lily +polypy

* trumbet

* Change plant clipping mechanics (#25326)

Make seeds from clipped plants inherit the decreased health from parents.
Also require one growth stage before clipping.

* fixes

* Resprite & hand position correction of Nettle & Death Nettle (#25421)

Resprite of Nettle & Death Nettle. Corrected R & L hand locations for all orientations of both plants.

* Remake hairflowers (#25475)

* Add more lily usage (orange hairflower and flowercrown)

* comit 2

* ee

* more fixes

* w

* im stupid

* bring poppy in authodrobe

* weh

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Revert "Remake hairflowers (#25475)"

This reverts commit 6b2a9b96b18a6c854c3aea149611d7dd496518c0.

* Make Holy Water more like Water (#27068)

holy water can now be used to satiate thirst, water plants, and extinguish fires.

* New plant mutation: Pyrotton (#27200)

* WIP

* sprites n stuff

* flavour

* maybe fix

* add stack

* fix parent

* Rewords plant/effect descriptions for clarity (#28156) (#28169)

* Rewords plant/effect descriptions for clarity (#28156)

* Forgot Robust Harvest.

* Update Resources/Locale/en-US/guidebook/chemistry/effects.ftl

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

---------

Co-authored-by: potato1234_x <79580518+potato1234x@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Flesh <62557990+PolterTzi@users.noreply.github.com>
Co-authored-by: MjrLandWhale <brandonemitch@gmail.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Ghagliiarghii <68826635+Ghagliiarghii@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: alex-georgeff <54858069+taurie@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
This commit is contained in:
ThereDrD0
2024-07-02 23:23:12 +03:00
committed by GitHub
parent d63d3521ee
commit d8ffea1ee8
72 changed files with 1335 additions and 16 deletions

View File

@@ -15,6 +15,12 @@ namespace Content.Server.Botany.Components
[DataField("seed")]
public SeedData? Seed;
/// <summary>
/// If not null, overrides the plant's initial health. Otherwise, the plant's initial health is set to the Endurance value.
/// </summary>
[DataField]
public float? HealthOverride = null;
/// <summary>
/// Name of a base seed prototype that is used if <see cref="Seed"/> is null.
/// </summary>

View File

@@ -104,11 +104,12 @@ public sealed partial class BotanySystem : EntitySystem
/// <summary>
/// Spawns a new seed packet on the floor at a position, then tries to put it in the user's hands if possible.
/// </summary>
public EntityUid SpawnSeedPacket(SeedData proto, EntityCoordinates coords, EntityUid user)
public EntityUid SpawnSeedPacket(SeedData proto, EntityCoordinates coords, EntityUid user, float? healthOverride = null)
{
var seed = Spawn(proto.PacketPrototype, coords);
var seedComp = EnsureComp<SeedComponent>(seed);
seedComp.Seed = proto;
seedComp.HealthOverride = healthOverride;
var name = Loc.GetString(proto.Name);
var noun = Loc.GetString(proto.Noun);

View File

@@ -71,6 +71,17 @@ public sealed class PlantHolderSystem : EntitySystem
}
}
private int GetCurrentGrowthStage(Entity<PlantHolderComponent> entity)
{
var (uid, component) = entity;
if (component.Seed == null)
return 0;
var result = Math.Max(1, (int) (component.Age * component.Seed.GrowthStages / component.Seed.Maturation));
return result;
}
private void OnExamine(Entity<PlantHolderComponent> entity, ref ExaminedEvent args)
{
if (!args.IsInDetailsRange)
@@ -148,6 +159,7 @@ public sealed class PlantHolderSystem : EntitySystem
if (!_botany.TryGetSeed(seeds, out var seed))
return;
float? seedHealth = seeds.HealthOverride;
var name = Loc.GetString(seed.Name);
var noun = Loc.GetString(seed.Noun);
_popup.PopupCursor(Loc.GetString("plant-holder-component-plant-success-message",
@@ -157,7 +169,14 @@ public sealed class PlantHolderSystem : EntitySystem
component.Seed = seed;
component.Dead = false;
component.Age = 1;
component.Health = component.Seed.Endurance;
if (seedHealth is float realSeedHealth)
{
component.Health = realSeedHealth;
}
else
{
component.Health = component.Seed.Endurance;
}
component.LastCycle = _gameTiming.CurTime;
QueueDel(args.Used);
@@ -265,9 +284,15 @@ public sealed class PlantHolderSystem : EntitySystem
return;
}
if (GetCurrentGrowthStage(entity) <= 1)
{
_popup.PopupCursor(Loc.GetString("plant-holder-component-early-sample-message"), args.User);
return;
}
component.Health -= (_random.Next(3, 5) * 10);
component.Seed.Unique = false;
var seed = _botany.SpawnSeedPacket(component.Seed, Transform(args.User).Coordinates, args.User);
var seed = _botany.SpawnSeedPacket(component.Seed, Transform(args.User).Coordinates, args.User, component.Health);
_randomHelper.RandomOffset(seed, 0.25f);
var displayName = Loc.GetString(component.Seed.DisplayName);
_popup.PopupCursor(Loc.GetString("plant-holder-component-take-sample-message",
@@ -901,7 +926,7 @@ public sealed class PlantHolderSystem : EntitySystem
}
else if (component.Age < component.Seed.Maturation)
{
var growthStage = Math.Max(1, (int) (component.Age * component.Seed.GrowthStages / component.Seed.Maturation));
var growthStage = GetCurrentGrowthStage((uid, component));
_appearance.SetData(uid, PlantHolderVisuals.PlantRsi, component.Seed.PlantRsi.ToString(), app);
_appearance.SetData(uid, PlantHolderVisuals.PlantState, $"stage-{growthStage}", app);

View File

@@ -0,0 +1,35 @@
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Nutrition.Components;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
namespace Content.Server.Chemistry.ReagentEffectConditions
{
public sealed partial class Hunger : ReagentEffectCondition
{
[DataField]
public float Max = float.PositiveInfinity;
[DataField]
public float Min = 0;
public override bool Condition(ReagentEffectArgs args)
{
if (args.EntityManager.TryGetComponent(args.SolutionEntity, out HungerComponent? hunger))
{
var total = hunger.CurrentHunger;
if (total > Min && total < Max)
return true;
}
return false;
}
public override string GuidebookExplanation(IPrototypeManager prototype)
{
return Loc.GetString("reagent-effect-condition-guidebook-total-hunger",
("max", float.IsPositiveInfinity(Max) ? (float) int.MaxValue : Max),
("min", Min));
}
}
}

View File

@@ -0,0 +1,34 @@
using Content.Shared.Whitelist;
using Robust.Shared.Collections;
namespace Content.Server.NPC.Components;
/// <summary>
/// A component that makes the entity friendly to nearby creatures it sees on init.
/// </summary>
[RegisterComponent]
public sealed partial class NPCImprintingOnSpawnBehaviourComponent : Component
{
/// <summary>
/// filter who can be a friend to this creature
/// </summary>
[DataField]
public EntityWhitelist? Whitelist;
/// <summary>
/// when a creature appears, it will memorize all creatures in the radius to remember them as friends
/// </summary>
[DataField]
public float SpawnFriendsSearchRadius = 3f;
/// <summary>
/// if there is a FollowCompound in HTN, the target of the following will be selected from random nearby targets when it appears
/// </summary>
[DataField]
public bool Follow = true;
/// <summary>
/// is used to determine who became a friend from this component
/// </summary>
[DataField]
public List<EntityUid> Friends = new();
}

View File

@@ -0,0 +1,49 @@
using System.Numerics;
using Content.Shared.NPC.Components;
using Content.Shared.NPC.Systems;
using Robust.Shared.Collections;
using Robust.Shared.Map;
using Robust.Shared.Random;
using NPCImprintingOnSpawnBehaviourComponent = Content.Server.NPC.Components.NPCImprintingOnSpawnBehaviourComponent;
namespace Content.Server.NPC.Systems;
public sealed partial class NPCImprintingOnSpawnBehaviourSystem : SharedNPCImprintingOnSpawnBehaviourSystem
{
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly NPCSystem _npc = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<NPCImprintingOnSpawnBehaviourComponent, MapInitEvent>(OnMapInit);
}
private void OnMapInit(Entity<NPCImprintingOnSpawnBehaviourComponent> imprinting, ref MapInitEvent args)
{
HashSet<EntityUid> friends = new();
_lookup.GetEntitiesInRange(imprinting, imprinting.Comp.SpawnFriendsSearchRadius, friends);
foreach (var friend in friends)
{
if (imprinting.Comp.Whitelist?.IsValid(friend) != false)
{
AddImprintingTarget(imprinting, friend, imprinting.Comp);
}
}
if (imprinting.Comp.Follow && imprinting.Comp.Friends.Count > 0)
{
var mommy = _random.Pick(imprinting.Comp.Friends);
_npc.SetBlackboard(imprinting, NPCBlackboard.FollowTarget, new EntityCoordinates(mommy, Vector2.Zero));
}
}
public void AddImprintingTarget(EntityUid entity, EntityUid friend, NPCImprintingOnSpawnBehaviourComponent component)
{
component.Friends.Add(friend);
var exception = EnsureComp<FactionExceptionComponent>(entity);
exception.Ignored.Add(friend);
}
}

View File

@@ -5,6 +5,7 @@ using Content.Shared.CCVar;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Systems;
using Content.Shared.NPC;
using Content.Shared.NPC.Systems;
using Robust.Server.GameObjects;
using Robust.Shared.Configuration;
using Robust.Shared.Player;

View File

@@ -7,7 +7,7 @@ namespace Content.Shared.NPC.Components;
/// Prevents an NPC from attacking ignored entities from enemy factions.
/// Can be added to if pettable, see PettableFriendComponent.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(NpcFactionSystem))]
[RegisterComponent, NetworkedComponent, Access(typeof(NpcFactionSystem), typeof(SharedNPCImprintingOnSpawnBehaviourSystem))] // TO DO (Metalgearsloth): If we start adding a billion access overrides they should be going through a system as then there's no reason to have access, but I'll fix this when I rework npcs.
public sealed partial class FactionExceptionComponent : Component
{
/// <summary>

View File

@@ -0,0 +1,5 @@
namespace Content.Shared.NPC.Systems;
public abstract partial class SharedNPCImprintingOnSpawnBehaviourSystem : EntitySystem
{
}

View File

@@ -0,0 +1,5 @@
namespace Content.Shared.NPC.Systems;
public abstract partial class SharedNPCSystem : EntitySystem
{
}

View File

@@ -169,6 +169,9 @@ flavor-complex-light = like a light gone out
flavor-complex-profits = like profits
flavor-complex-fishops = like the dreaded fishops
flavor-complex-violets = like violets
flavor-complex-pyrotton = like a burning mouth
flavor-complex-mothballs = like mothballs
flavor-complex-paint-thinner = like paint thinner
# Drink-specific flavors.

View File

@@ -7,6 +7,15 @@
}
}
reagent-effect-condition-guidebook-total-hunger =
{ $max ->
[2147483648] the target has at least {NATURALFIXED($min, 2)} total hunger
*[other] { $min ->
[0] the target has at most {NATURALFIXED($max, 2)} total hunger
*[other] the target has between {NATURALFIXED($min, 2)} and {NATURALFIXED($max, 2)} total hunger
}
}
reagent-effect-condition-guidebook-reagent-threshold =
{ $max ->
[2147483648] there's at least {NATURALFIXED($min, 2)}u of {$reagent}

View File

@@ -344,3 +344,33 @@ reagent-effect-guidebook-missing =
[1] Causes
*[other] cause
} an unknown effect as nobody has written this effect yet
reagent-effect-guidebook-plant-attribute =
{ $chance ->
[1] Adjusts
*[other] adjust
} {$attribute} by [color={$colorName}]{$amount}[/color]
reagent-effect-guidebook-plant-cryoxadone =
{ $chance ->
[1] Ages back
*[other] age back
} the plant, depending on the plant's age and time to grow
reagent-effect-guidebook-plant-phalanximine =
{ $chance ->
[1] Restores
*[other] restore
} viability to a plant rendered nonviable by a mutation
reagent-effect-guidebook-plant-diethylamine =
{ $chance ->
[1] Increases
*[other] increase
} the plant's lifespan and/or base health with 10% chance for each.
reagent-effect-guidebook-plant-robust-harvest =
{ $chance ->
[1] Increases
*[other] increase
} the plant's potency by {$increase} up to a maximum of {$limit}. Causes the plant to lose its seeds once the potency reaches {$seedlesstreshold}. Trying to add potency over {$limit} may cause decrease in yield at a 10% chance.

View File

@@ -0,0 +1 @@
mannitol-effect-enlightened = You feel ENLIGHTENED!

View File

@@ -11,7 +11,7 @@ reagent-name-plant-b-gone = plant-B-gone
reagent-desc-plant-b-gone = A harmful toxic mixture to kill plantlife. Very effective against kudzu.
reagent-name-robust-harvest = robust harvest
reagent-desc-robust-harvest = A highly effective fertilizer, with a limited potency-boosting effect on plants. Be careful with it's usage since using too much has a chance to reduce the plant yield. It has a positive effect on dionas.
reagent-desc-robust-harvest = A highly effective fertilizer with a limited potency-boosting effect on plants. Use it cautiously, as excessive application can reduce plant yield. It has a particularly beneficial effect on dionas.
reagent-name-weed-killer = weed killer
reagent-desc-weed-killer = A mixture that targets weeds. Very effective against kudzu. While useful it slowly poisons plants with toxins, be careful when using it.

View File

@@ -22,7 +22,7 @@ reagent-desc-razorium = A strange, non-newtonian chemical. It is produced when t
reagent-name-fresium = Fresium
reagent-desc-fresium = A mysterious compound that slows the vibration of atoms and molecules... somehow. In layman's terms, it makes things cold... REALLY cold. Can cause long-lasting movement issues if ingested.
reagent-name-laughter = Laughter
reagent-name-laughter = laughter
reagent-desc-laughter = Some say that this is the best medicine, but recent studies have proven that to be untrue.
reagent-name-weh = juice that makes you Weh

View File

@@ -142,3 +142,9 @@ reagent-desc-silversulfadiazine = This compound with antibacterial properties is
reagent-name-stypticpowder = styptic powder
reagent-desc-stypticpowder = Aluminum sulfate styptic powder aids in managing bleeding and promoting the healing of bodily injuries.
reagent-name-mannitol = mannitol
reagent-desc-mannitol = Efficiently restores brain damage.
reagent-name-psicodine = psicodine
reagent-desc-psicodine = Suppresses anxiety and other various forms of mental distress. Overdose causes hallucinations and minor toxin damage.

View File

@@ -39,3 +39,6 @@ reagent-desc-norepinephric-acid = A smooth chemical that blocks the optical rece
reagent-name-tear-gas = tear gas
reagent-desc-tear-gas = A chemical that causes severe irritation and crying, commonly used in riot control.
reagent-name-happiness = happiness
reagent-desc-happiness = Fills you with ecstatic numbness and causes minor brain damage. Highly addictive. If overdosed causes sudden mood swings.

View File

@@ -75,3 +75,6 @@ reagent-desc-vestine = Has an adverse reaction within the body causing major jit
reagent-name-tazinide = tazinide
reagent-desc-tazinide = A highly dangerous metallic mixture which can interfere with most movement through an electrifying current.
reagent-name-lipolicide = lipolicide
reagent-desc-lipolicide = A powerful toxin that will destroy fat cells, massively reducing body weight in a short time. Deadly to those without nutriment in their body.

View File

@@ -0,0 +1,3 @@
psicodine-effect-fearless = You feel totally fearless!
psicodine-effect-anxieties-wash-away = All of your anxieties wash away!
psicodine-effect-at-peace = You feel completely at peace.

View File

@@ -41,6 +41,8 @@ seeds-bluetomato-name = blue tomato
seeds-bluetomato-display-name = blue tomato plant
seeds-bloodtomato-name = blood tomato
seeds-bloodtomato-display-name = blood tomato plant
seeds-killertomato-name = tomato killer
seeds-killertomato-display-name = tomato killer plant
seeds-eggplant-name = eggplant
seeds-eggplant-display-name = eggplants
seeds-apple-name = apple
@@ -57,6 +59,8 @@ seeds-eggy-name = egg-plant
seeds-eggy-display-name = egg-plants
seeds-cannabis-name = cannabis
seeds-cannabis-display-name = cannabis
seeds-rainbow-cannabis-name = rainbow cannabis
seeds-rainbow-cannabis-display-name = rainbow cannabis
seeds-tobacco-name = tobacco
seeds-tobacco-display-name = tobacco plant
seeds-nettle-name = nettle
@@ -64,7 +68,7 @@ seeds-nettle-display-name = nettles
seeds-deathnettle-name = death nettle
seeds-deathnettle-display-name = death nettles
seeds-chili-name = chili
seeds-chili-display-name = chilis
seeds-chili-display-name = chili peppers
seeds-chilly-name = chilly
seeds-chilly-display-name = chilly peppers
seeds-poppy-name = poppy
@@ -113,3 +117,5 @@ seeds-cotton-name = cotton
seeds-cotton-display-name = cotton plant
seeds-gome-name = gnome
seeds-gnome-display-name = gnome plant
seeds-pyrotton-name = pyrotton
seeds-pyrotton-display-name = pyrotton plant

View File

@@ -107,6 +107,7 @@
- FoodOnionRed
- FoodWatermelon
- FoodGatfruit
- MobTomatoKiller
rarePrototypes:
- MobLuminousEntity
- MobLuminousObject

View File

@@ -67,3 +67,93 @@
interactFailureString: petting-failure-generic
interactSuccessSound:
path: /Audio/Animals/lizard_happy.ogg
- type: entity
id: MobTomatoKiller
parent:
- BaseSimpleMob
- MobDamageable
- MobBloodstream
- MobFlammable
- MobCombat
name: tomato killer
description: it seems today it's not you eating tomatoes, it's the tomatoes eating you.
components:
- type: Item
- type: NpcFactionMember
factions:
- SimpleHostile
- type: HTN
rootTask:
task: KillerTomatoCompound
- type: NPCImprintingOnSpawnBehaviour
whitelist:
components:
- HumanoidAppearance
- type: Sprite
sprite: Mobs/Demons/tomatokiller.rsi
noRot: true
layers:
- map: [ "enum.DamageStateVisualLayers.Base" ]
state: alive
- type: Bloodstream
bloodReagent: JuiceTomato
bloodMaxVolume: 50
chemicalMaxVolume: 30
- type: DamageStateVisuals
states:
Alive:
Base: alive
Dead:
Base: dead
- type: Butcherable
spawned:
- id: FoodMeatTomato
amount: 2
- type: Destructible
thresholds:
- trigger:
!type:DamageTypeTrigger
damageType: Blunt
damage: 100
behaviors:
- !type:GibBehavior { }
- type: MobThresholds
thresholds:
0: Alive
24: Dead
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeCircle
radius: 0.30
density: 80
mask:
- MobMask
layer:
- MobLayer
- type: MeleeWeapon
hidden: true
damage:
groups:
Brute: 4
animation: WeaponArcBite
- type: Climbing
- type: NameIdentifier
group: GenericNumber
- type: FootstepModifier
footstepSoundCollection:
path: /Audio/Effects/Footsteps/slime1.ogg
params:
volume: 3
- type: Tag
tags:
- FootstepSound
- Fruit
- type: Extractable
grindableSolutionName: bloodstream
- type: PotencyVisuals
- type: Appearance
- type: Produce
seedId: killerTomato

View File

@@ -1873,3 +1873,36 @@
tags:
- ClothMade
- CottonBoll
- type: entity
name: pyrotton boll
description: This will probably set you on fire.
id: PyrottonBol
parent: FoodProduceBase
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/pyrotton.rsi
- type: FlavorProfile
flavors:
- pyrotton
- type: Food
requiresSpecialDigestion: true
- type: SolutionContainerManager
solutions:
food:
reagents:
- ReagentId: Fiber
Quantity: 5
- ReagentId: Phlogiston
Quantity: 5
- type: Log
spawnedPrototype: MaterialPyrotton1
spawnCount: 2
- type: Produce
seedId: pyrotton
- type: Tag
tags:
- ClothMade
- CottonBoll
- type: Extractable
grindableSolutionName: food

View File

@@ -29,6 +29,34 @@
- ReagentId: THC
Quantity: 20
- type: entity
id: JointRainbow
parent: Joint
name: joint
suffix: Rainbow
description: A roll of dried plant matter wrapped in thin paper. Seems to be colorful inside.
components:
- type: Construction
graph: smokeableJointRainbow
node: jointRainbow
- type: SolutionContainerManager
solutions:
smokable:
maxVol: 20
reagents:
- ReagentId: SpaceDrugs
Quantity: 4
- ReagentId: Lipolicide
Quantity: 4
- ReagentId: MindbreakerToxin
Quantity: 2.66
- ReagentId: Happiness
Quantity: 2.66
# - ReagentId: ColorfulReagent
# Quantity: 1.33
- ReagentId: Psicodine
Quantity: 0.8
- type: entity
id: Blunt
parent: BaseCigar
@@ -59,3 +87,31 @@
reagents:
- ReagentId: THC
Quantity: 20
- type: entity
id: BluntRainbow
parent: Blunt
name: blunt
suffix: Rainbow
description: A roll of dried plant matter wrapped in a dried tobacco leaf. Seems to be colorful inside.
components:
- type: Construction
graph: smokeableBluntRainbow
node: bluntRainbow
- type: SolutionContainerManager
solutions:
smokable:
maxVol: 20
reagents:
- ReagentId: SpaceDrugs
Quantity: 4
- ReagentId: Lipolicide
Quantity: 4
- ReagentId: MindbreakerToxin
Quantity: 2.66
- ReagentId: Happiness
Quantity: 2.66
# - ReagentId: ColorfulReagent
# Quantity: 1.33
- ReagentId: Psicodine
Quantity: 0.8

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@@ -63,3 +63,26 @@
path: /Audio/Weapons/Guns/Empty/empty.ogg
ejectSound:
path: /Audio/Weapons/Guns/Empty/empty.ogg
- type: entity
id: SmokingPipeFilledCannabisRainbow
parent: SmokingPipe
name: pipe
suffix: Rainbow Cannabis
description: Just like grandpappy used to smoke.
components:
- type: ContainerContainer
containers:
bowl_slot: !type:ContainerSlot
- type: ItemSlots
- type: SmokingPipe
bowl_slot:
name: smoking-pipe-slot-component-slot-name-bowl
startingItem: GroundCannabisRainbow
whitelist:
tags:
- Smokable
insertSound:
path: /Audio/Weapons/Guns/Empty/empty.ogg
ejectSound:
path: /Audio/Weapons/Guns/Empty/empty.ogg

View File

@@ -427,6 +427,58 @@
- type: Stack
count: 1
- type: entity
parent: MaterialBase
id: MaterialPyrotton
name: pyrotton
suffix: Full
components:
- type: Stack
stackType: Pyrotton
baseLayer: base
layerStates:
- pyrotton
- pyrotton_2
- pyrotton_3
- type: Sprite
state: pyrotton_3
layers:
- state: pyrotton_3
map: ["base"]
- type: Appearance
- type: Food
requiresSpecialDigestion: true
- type: SolutionContainerManager
solutions:
food:
maxVol: 10
reagents:
- ReagentId: Fiber
Quantity: 5
- ReagentId: Phlogiston
Quantity: 5
- type: Extractable
juiceSolution:
reagents:
- ReagentId: Fiber
Quantity: 3
- ReagentId: Phlogiston
Quantity: 3
- type: Tag
tags:
- ClothMade
- RawMaterial
- type: entity
parent: MaterialPyrotton
id: MaterialPyrotton1
suffix: Single
components:
- type: Sprite
state: pyrotton
- type: Stack
count: 1
- type: entity
parent: MaterialBase
id: MaterialBananium

View File

@@ -66,6 +66,100 @@
- type: Item
size: Tiny
- type: entity
name: rainbow cannabis leaves
parent: LeavesCannabis
id: LeavesCannabisRainbow
description: "Is it supposed to be glowing like that...?"
components:
- type: Sprite
sprite: Objects/Specific/Hydroponics/rainbow_cannabis.rsi
- type: Produce
seedId: rainbowCannabis
- type: PointLight
radius: 1.4
energy: 0.3
- type: RgbLightController
cycleRate: 0.6
- type: SolutionContainerManager
solutions:
food:
reagents:
- ReagentId: SpaceDrugs
Quantity: 3
- ReagentId: Lipolicide
Quantity: 3
- ReagentId: MindbreakerToxin
Quantity: 2
- ReagentId: Happiness
Quantity: 2
# - ReagentId: ColorfulReagent
# Quantity: 1
- ReagentId: Psicodine
Quantity: 0.6
- type: entity
name: dried rainbow cannabis leaves
parent: LeavesCannabisDried
id: LeavesCannabisRainbowDried
description: "Dried rainbow cannabis leaves, ready to be ground."
components:
- type: Stack
stackType: LeavesCannabisRainbowDried
count: 1
- type: SolutionContainerManager
solutions:
food:
maxVol: 8.5 #fuck you saveload test fail
reagents:
- ReagentId: SpaceDrugs
Quantity: 2.4
- ReagentId: Lipolicide
Quantity: 2.4
- ReagentId: MindbreakerToxin
Quantity: 1.6
- ReagentId: Happiness
Quantity: 1.6
# - ReagentId: ColorfulReagent
# Quantity: 0.8
- ReagentId: Psicodine
Quantity: 0.48
- type: Sprite
sprite: Objects/Specific/Hydroponics/rainbow_cannabis.rsi
state: dried
- type: entity
name: ground rainbow cannabis
parent: GroundCannabis
id: GroundCannabisRainbow
description: "Ground rainbow cannabis, ready to take you on a trip."
components:
- type: Stack
stackType: GroundCannabisRainbow
count: 1
- type: SolutionContainerManager
solutions:
food:
reagents:
- ReagentId: SpaceDrugs
Quantity: 4
- ReagentId: Lipolicide
Quantity: 4
- ReagentId: MindbreakerToxin
Quantity: 2.66
- ReagentId: Happiness
Quantity: 2.66
# - ReagentId: ColorfulReagent
# Quantity: 1.33
- ReagentId: Psicodine
Quantity: 0.8
- type: Sprite
sprite: Objects/Specific/Hydroponics/rainbow_cannabis.rsi
state: powderpile_rainbow
color: white
- type: Construction
graph: smokeableGroundCannabisRainbow
node: groundRainbow
- type: entity
name: tobacco leaves

View File

@@ -213,6 +213,16 @@
- type: Sprite
sprite: Objects/Specific/Hydroponics/blood_tomato.rsi
- type: entity
parent: SeedBase
name: packet of killer tomato seeds
id: KillerTomatoSeeds
components:
- type: Seed
seedId: killerTomato
- type: Sprite
sprite: Objects/Specific/Hydroponics/tomatokiller.rsi
- type: entity
parent: SeedBase
name: packet of eggplant seeds
@@ -285,6 +295,17 @@
- type: Sprite
sprite: Objects/Specific/Hydroponics/cannabis.rsi
- type: entity
parent: SeedBase
name: packet of rainbow cannabis seeds
description: "These seeds grow into rainbow weed. Groovy... and also highly addictive."
id: RainbowCannabisSeeds
components:
- type: Seed
seedId: rainbowCannabis
- type: Sprite
sprite: Objects/Specific/Hydroponics/rainbow_cannabis.rsi
- type: entity
parent: SeedBase
name: packet of nettle seeds
@@ -581,3 +602,13 @@
seedId: gnome
- type: Sprite
sprite: Objects/Specific/Hydroponics/cotton.rsi
- type: entity
parent: SeedBase
name: packet of pyrotton seeds
id: PyrottonSeeds
components:
- type: Seed
seedId: pyrotton
- type: Sprite
sprite: Objects/Specific/Hydroponics/pyrotton.rsi

View File

@@ -1058,3 +1058,18 @@
id: violets
flavorType: Complex
description: flavor-complex-violets
- type: flavor
id: pyrotton
flavorType: Complex
description: flavor-complex-pyrotton
- type: flavor
id: mothballs
flavorType: Complex
description: flavor-complex-mothballs
- type: flavor
id: paintthinner
flavorType: Complex
description: flavor-complex-paint-thinner

View File

@@ -479,8 +479,10 @@
packetPrototype: BloodTomatoSeeds
productPrototypes:
- FoodBloodTomato
mutationPrototypes:
- killerTomato
harvestRepeat: Repeat
lifespan: 25
lifespan: 60
maturation: 8
production: 6
yield: 2
@@ -500,6 +502,38 @@
Max: 4
PotencyDivisor: 25
- type: seed
id: killerTomato
name: seeds-killertomato-name
noun: seeds-noun-seeds
displayName: seeds-killertomato-display-name
plantRsi: Objects/Specific/Hydroponics/tomatokiller.rsi
packetPrototype: KillerTomatoSeeds
productPrototypes:
- MobTomatoKiller
harvestRepeat: Repeat
lifespan: 25
maturation: 15
production: 6
yield: 2
potency: 10
waterConsumption: 0.60
nutrientConsumption: 0.70
idealLight: 8
idealHeat: 298
juicy: true
growthStages: 2
splatPrototype: PuddleSplatter
chemicals:
Blood:
Min: 1
Max: 10
PotencyDivisor: 10
JuiceTomato:
Min: 1
Max: 4
PotencyDivisor: 25
- type: seed
id: eggplant
name: seeds-eggplant-name
@@ -761,6 +795,8 @@
packetPrototype: CannabisSeeds
productPrototypes:
- LeavesCannabis
mutationPrototypes:
- rainbowCannabis
harvestRepeat: Repeat
lifespan: 75
maturation: 8
@@ -777,6 +813,51 @@
Max: 10
PotencyDivisor: 10
- type: seed
id: rainbowCannabis
name: seeds-rainbow-cannabis-name
noun: seeds-noun-seeds
displayName: seeds-rainbow-cannabis-display-name
plantRsi: Objects/Specific/Hydroponics/rainbow_cannabis.rsi
packetPrototype: RainbowCannabisSeeds
productPrototypes:
- LeavesCannabisRainbow
harvestRepeat: Repeat
lifespan: 75
maturation: 8
production: 12
yield: 2
potency: 20
growthStages: 3
waterConsumption: 0.40
idealLight: 9
idealHeat: 298
chemicals:
SpaceDrugs:
Min: 1
Max: 15
PotencyDivisor: 10
Lipolicide:
Min: 1
Max: 15
PotencyDivisor: 10
MindbreakerToxin:
Min: 1
Max: 5
PotencyDivisor: 20
Happiness:
Min: 1
Max: 5
# PotencyDivisor: 20
# ColorfulReagent:
# Min: 0
# Max: 5
# PotencyDivisor: 20
Psicodine:
Min: 0
Max: 5
PotencyDivisor: 33
- type: seed
id: tobacco
name: seeds-tobacco-name
@@ -1487,6 +1568,8 @@
packetPrototype: CottonSeeds
productPrototypes:
- CottonBol
mutationPrototypes:
- pyrotton
lifespan: 25
maturation: 8
production: 3
@@ -1520,3 +1603,30 @@
waterConsumption: 0
seedless: true #fuckin does nothing but im keeping it just in case someone wants botany to riot
unclippable: true
- type: seed
id: pyrotton
name: seeds-pyrotton-name
noun: seeds-noun-seeds
displayName: seeds-pyrotton-display-name
plantRsi: Objects/Specific/Hydroponics/pyrotton.rsi
packetPrototype: PyrottonSeeds
productPrototypes:
- PyrottonBol
lifespan: 25
maturation: 8
production: 3
yield: 2
potency: 5
idealLight: 8
growthStages: 3
waterConsumption: 0.80
chemicals:
Fiber:
Min: 5
Max: 10
PotencyDivisor: 20
Phlogiston:
Min: 4
Max: 8
PotencyDivisor: 30

View File

@@ -77,3 +77,16 @@
- tasks:
- !type:HTNCompoundTask
task: IdleCompound
- type: htnCompound
id: KillerTomatoCompound
branches:
- tasks:
- !type:HTNCompoundTask
task: MeleeCombatCompound
- tasks:
- !type:HTNCompoundTask
task: FollowCompound
- tasks:
- !type:HTNCompoundTask
task: IdleCompound

View File

@@ -1064,6 +1064,16 @@
conditions:
- !type:ReagentThreshold
min: 15
reactiveEffects:
Extinguish:
methods: [ Touch ]
effects:
- !type:ExtinguishReaction
plantMetabolism:
- !type:PlantAdjustWater
amount: 1
tileReactions:
- !type:ExtinguishTileReaction { }
- type: reagent
id: Pyrazine
@@ -1278,3 +1288,68 @@
Brute: -2
types:
Poison: 0.5
- type: reagent
id : Mannitol # currently this is just a way to create psicodine
name: reagent-name-mannitol
group: Medicine
desc: reagent-desc-mannitol
physicalDesc: reagent-physical-desc-opaque
flavor: sweet
color: "#A0A0A0"
metabolisms:
Medicine:
effects:
- !type:PopupMessage
conditions:
- !type:ReagentThreshold
min: 15
type: Local
visualType: Medium
messages: [ "mannitol-effect-enlightened" ]
probability: 0.2
- type: reagent
id: Psicodine
name: reagent-name-psicodine
group: Medicine
desc: reagent-desc-psicodine
physicalDesc: reagent-physical-desc-shiny
flavor: bitter
color: "#07E79E"
metabolisms:
Medicine:
effects:
- !type:HealthChange
conditions:
- !type:ReagentThreshold
min: 30
damage:
types:
Poison: 2
- !type:GenericStatusEffect
conditions:
- !type:ReagentThreshold
min: 30
key: SeeingRainbows
component: SeeingRainbows
type: Add
time: 8
refresh: false
- !type:GenericStatusEffect
key: Jitter
time: 2.0
type: Remove
- !type:GenericStatusEffect
key: Drunk
time: 6.0
type: Remove
- !type:PopupMessage # we dont have sanity/mood so this will have to do
type: Local
visualType: Medium
messages:
- "psicodine-effect-fearless"
- "psicodine-effect-anxieties-wash-away"
- "psicodine-effect-at-peace"
probability: 0.2

View File

@@ -536,3 +536,53 @@
conditions:
- !type:ReagentThreshold
min: 20
- type: reagent
id: Happiness
name: reagent-name-happiness
group: Narcotics
desc: reagent-desc-happiness
physicalDesc: reagent-physical-desc-soothing
flavor: paintthinner
color: "#EE35FF"
metabolisms:
Narcotic:
effects:
- !type:Emote
emote: Laugh
showInChat: true
probability: 0.1
conditions:
- !type:ReagentThreshold
max: 20
- !type:Emote
emote: Whistle
showInChat: true
probability: 0.1
conditions:
- !type:ReagentThreshold
max: 20
- !type:Emote
emote: Crying
showInChat: true
probability: 0.1
conditions:
- !type:ReagentThreshold
min: 20
- !type:PopupMessage # we dont have sanity/mood so this will have to do
type: Local
visualType: Medium
messages:
- "psicodine-effect-fearless"
- "psicodine-effect-anxieties-wash-away"
- "psicodine-effect-at-peace"
probability: 0.2
conditions:
- !type:ReagentThreshold
max: 20
- !type:GenericStatusEffect
key: SeeingRainbows
component: SeeingRainbows
type: Add
time: 5
refresh: false

View File

@@ -638,3 +638,23 @@
- !type:Electrocute
probability: 0.8
- type: reagent
id: Lipolicide
name: reagent-name-lipolicide
group: Toxins
desc: reagent-desc-lipolicide
physicalDesc: reagent-physical-desc-strong-smelling
flavor: mothballs #why does weightloss juice taste like mothballs
color: "#F0FFF0"
metabolisms:
Poison:
effects:
- !type:HealthChange
conditions:
- !type:Hunger
max: 50
damage:
types:
Poison: 2
- !type:SatiateHunger
factor: -6

View File

@@ -1710,6 +1710,14 @@
solids:
LeavesCannabis: 1
- type: microwaveMealRecipe
id: RecipeDriedCannabisRainbow
name: dried rainbow cannabis leaves recipe
result: LeavesCannabisRainbowDried
time: 10
solids:
LeavesCannabisRainbow: 1
- type: microwaveMealRecipe
id: RecipeTrashBakedBananaPeel
name: baked banana peel recipe

View File

@@ -13,6 +13,21 @@
- node: joint
entity: Joint
- type: constructionGraph
id: smokeableJointRainbow
start: start
graph:
- node: start
edges:
- to: jointRainbow
steps:
- material: PaperRolling
- material: CigaretteFilter
- material: GroundCannabisRainbow
doAfter: 2
- node: jointRainbow
entity: JointRainbow
- type: constructionGraph
id: smokeableBlunt
start: start
@@ -27,6 +42,20 @@
- node: blunt
entity: Blunt
- type: constructionGraph
id: smokeableBluntRainbow
start: start
graph:
- node: start
edges:
- to: bluntRainbow
steps:
- material: LeavesTobaccoDried
- material: GroundCannabisRainbow
doAfter: 2
- node: bluntRainbow
entity: BluntRainbow
- type: constructionGraph
id: smokeableCigarette
start: start
@@ -56,6 +85,20 @@
- node: ground
entity: GroundCannabis
- type: constructionGraph
id: smokeableGroundCannabisRainbow
start: start
graph:
- node: start
edges:
- to: groundRainbow
steps:
- material: LeavesCannabisRainbowDried
amount: 2
doAfter: 5
- node: groundRainbow
entity: GroundCannabisRainbow
- type: constructionGraph
id: smokeableGroundTobacco
start: start

View File

@@ -9,6 +9,17 @@
icon: { sprite: Objects/Consumable/Smokeables/Cannabis/joint.rsi, state: unlit-icon }
objectType: Item
- type: construction
name: rainbow joint
id: smokeableJointRainbow
graph: smokeableJointRainbow
startNode: start
targetNode: jointRainbow
category: construction-category-misc
description: "A roll of dried plant matter wrapped in thin paper."
icon: { sprite: Objects/Consumable/Smokeables/Cannabis/joint.rsi, state: unlit-icon }
objectType: Item
- type: construction
name: blunt
id: Blunt
@@ -20,6 +31,17 @@
icon: { sprite: Objects/Consumable/Smokeables/Cannabis/blunt.rsi, state: unlit-icon }
objectType: Item
- type: construction
name: rainbow blunt
id: smokeableBluntRainbow
graph: smokeableBluntRainbow
startNode: start
targetNode: bluntRainbow
category: construction-category-misc
description: "A roll of dried plant matter wrapped in a dried tobacco leaf."
icon: { sprite: Objects/Consumable/Smokeables/Cannabis/blunt.rsi, state: unlit-icon }
objectType: Item
- type: construction
name: cigarette
id: Cigarette
@@ -45,6 +67,17 @@
# color: darkgreen
objectType: Item
- type: construction
name: ground rainbow cannabis
id: smokeableGroundCannabisRainbow
graph: smokeableGroundCannabisRainbow
startNode: start
targetNode: groundRainbow
category: construction-category-misc
description: "Ground rainbow cannabis, ready to take you on a trip."
icon: { sprite: Objects/Specific/Hydroponics/rainbow_cannabis.rsi, state: powderpile_rainbow }
objectType: Item
- type: construction
name: ground tobacco
id: GroundTobacco

View File

@@ -298,6 +298,18 @@
products:
Lipozine: 3
- type: reaction
id: Mannitol
reactants:
Hydrogen:
amount: 1
Water:
amount: 1
Sugar:
amount: 1
products:
Mannitol: 3
- type: reaction
id: MindbreakerToxin
minTemp: 370
@@ -573,7 +585,7 @@
Sigynate:
amount: 2
products:
Aloxadone: 4
Aloxadone: 4
- type: reaction
id: Synthflesh
@@ -619,3 +631,43 @@
amount: 1
products:
StypticPowder: 4
- type: reaction
id: Psicodine
impact: Medium
reactants:
Mannitol:
amount: 2
Impedrezene:
amount: 1
Water:
amount: 2
products:
Psicodine: 4
- type: reaction
id: Lipolicide
reactants:
Ephedrine:
amount: 1
Diethylamine:
amount: 1
Mercury:
amount: 1
products:
Lipolicide: 3
- type: reaction
id: Happiness
reactants:
Laughter:
amount: 2
Epinephrine:
amount: 1
Ethanol:
amount: 1
Plasma:
amount: 5
catalyst: true
products:
Happiness: 4

View File

@@ -4,6 +4,7 @@
icon: { sprite: /Textures/Objects/Misc/monkeycube.rsi, state: cube }
spawn: MaterialBiomass1
maxCount: 100
itemSize: 1
- type: stack
id: WoodPlank
@@ -11,6 +12,7 @@
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: wood }
spawn: MaterialWoodPlank1
maxCount: 30
itemSize: 1
- type: stack
id: Cardboard
@@ -18,6 +20,7 @@
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cardboard }
spawn: MaterialCardboard1
maxCount: 30
itemSize: 1
- type: stack
id: Cloth
@@ -25,6 +28,7 @@
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cloth }
spawn: MaterialCloth1
maxCount: 30
itemSize: 1
- type: stack
id: Durathread
@@ -32,6 +36,7 @@
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: durathread }
spawn: MaterialDurathread1
maxCount: 30
itemSize: 1
- type: stack
id: Diamond
@@ -39,6 +44,7 @@
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: diamond }
spawn: MaterialDiamond1
maxCount: 30
itemSize: 2
- type: stack
id: Cotton
@@ -46,6 +52,7 @@
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cotton }
spawn: MaterialCotton1
maxCount: 30
itemSize: 1
- type: stack
id: Pyrotton
@@ -60,6 +67,7 @@
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bananium }
spawn: MaterialBananium1
maxCount: 10
itemSize: 2
- type: stack
id: MeatSheets
@@ -67,6 +75,7 @@
icon: { sprite: /Textures/Objects/Materials/Sheets/meaterial.rsi, state: meat }
spawn: MaterialSheetMeat1
maxCount: 30
itemSize: 1
- type: stack
id: WebSilk
@@ -74,6 +83,7 @@
icon: { sprite: /Textures/Objects/Materials/silk.rsi, state: icon }
spawn: MaterialWebSilk1
maxCount: 50
itemSize: 1
- type: stack
id: Bones
@@ -81,6 +91,7 @@
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bones}
spawn: MaterialBones1
maxCount: 30
itemSize: 1
- type: stack
id: RunicMetalSheets
@@ -95,3 +106,4 @@
icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
spawn: MaterialGunpowder
maxCount: 60
itemSize: 1

View File

@@ -51,6 +51,7 @@
icon: { sprite: /Textures/Objects/Specific/Hydroponics/rainbow_cannabis.rsi, state: powderpile_rainbow }
spawn: GroundCannabisRainbow
maxCount:
itemSize: 1
- type: stack
id: LeavesTobaccoDried
@@ -71,3 +72,5 @@
name: dried rainbow cannabis leaves
icon: { sprite: /Textures/Objects/Specific/Hydroponics/rainbow_cannabis.rsi, state: dried }
spawn: LeavesCannabisRainbowDried
maxCount: 5
itemSize: 5

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View File

@@ -0,0 +1,40 @@
{
"version": 1,
"size": {
"x": 32,
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": " taken from TG on commit https://github.com/tgstation/tgstation/commit/7e5f13f558253e76865e81c9641b7ec68e57754b",
"states": [
{
"name": "alive",
"directions": 4,
"delays": [
[
0.2,
0.2,
0.2
],
[
0.2,
0.2,
0.2
],
[
0.2,
0.2,
0.2
],
[
0.2,
0.2,
0.2
]
]
},
{
"name": "dead"
}
]
}

View File

@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c6e3401f2e7e1e55c57060cdf956a98ef1fefc24 , bear pelt remade by Alekshhh, wood sprite modified by MisterMecky, wood_2 and wood_3 made by MisterMecky based on wood sprite, cardboard sprites made by MisterMecky, bananium, bananium_1 and peel made by brainfood1183 (github) for ss14",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c6e3401f2e7e1e55c57060cdf956a98ef1fefc24 , bear pelt remade by Alekshhh, wood sprite modified by MisterMecky, wood_2 and wood_3 made by MisterMecky based on wood sprite, cardboard sprites made by MisterMecky, bananium, bananium_1 and peel made by brainfood1183 (github) for ss14. Pyrotton sprites are drawn by Ubaser, using the cotton material sprites as a base.",
"size": {
"x": 32,
"y": 32
@@ -66,6 +66,15 @@
{
"name": "cotton_3"
},
{
"name": "pyrotton"
},
{
"name": "pyrotton_2"
},
{
"name": "pyrotton_3"
},
{
"name": "diamond"
},

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@@ -0,0 +1,32 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Drawn by Ubaser, using the cotton sprites as a base.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "dead"
},
{
"name": "harvest"
},
{
"name": "produce"
},
{
"name": "seed"
},
{
"name": "stage-1"
},
{
"name": "stage-2"
},
{
"name": "stage-3"
}
]
}

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@@ -0,0 +1,173 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from https://github.com/vgstation-coders/vgstation13 at 1dbcf389b0ec6b2c51b002df5fef8dd1519f8068 and modified by potato1234_x",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "dead"
},
{
"name": "harvest",
"delays":
[
[
0.08,
0.08,
0.08,
0.08,
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