NukeOps game rule tweaks (#10005)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -304,19 +304,6 @@ namespace Content.Shared.CCVar
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public static readonly CVarDef<int> TraitorDeathMatchStartingBalance =
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CVarDef.Create("traitordm.starting_balance", 20);
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/*
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* Nukeops
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*/
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public static readonly CVarDef<int> NukeopsMinPlayers =
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CVarDef.Create("nukeops.min_players", 15);
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public static readonly CVarDef<int> NukeopsMaxOps =
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CVarDef.Create("nukeops.max_ops", 5);
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public static readonly CVarDef<int> NukeopsPlayersPerOp =
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CVarDef.Create("nukeops.players_per_op", 5);
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/*
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* Zombie
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*/
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