Фиксы и фичи еще раз (#426)

* fix: constructs are cultists now

* rename: announcementPrototype -> arrivalNotificationPrototype

* fix: fix naming

* fix: hop became head

* resprite: cult bola looks like cult stuff now

* add: repsrite files

* translation: translation for cult bola

* tweak: now bola fits in belt

* refactor: refactor KnockDownOnCollideSystem

* tweak: bolas knockdown on hit

* add: energy bola

* cleanup: less components
This commit is contained in:
ThereDrD0
2024-07-06 09:34:29 +03:00
committed by GitHub
parent ccbbeb1d02
commit d9b8325fa7
27 changed files with 134 additions and 40 deletions

View File

@@ -380,7 +380,7 @@ namespace Content.Server.Ghost
return;
}
var response = new GhostWarpsResponseEvent(GetPlayerWarps(), GetLocationWarps(), GetAntagonistWarps());
var response = new GhostWarpsResponseEvent(GetPlayerWarps(), GetLocationWarps(), GetAntagonistWarps()); // WD edit
RaiseNetworkEvent(response, args.SenderSession.Channel);
}
@@ -432,7 +432,7 @@ namespace Content.Server.Ghost
}
private List<GhostWarpPlace> GetLocationWarps()
private List<GhostWarpPlace> GetLocationWarps() // WD added
{
var warps = new List<GhostWarpPlace> { };
var allQuery = AllEntityQuery<WarpPointComponent>();
@@ -448,7 +448,7 @@ namespace Content.Server.Ghost
return warps;
}
private List<GhostWarpPlayer> GetPlayerWarps()
private List<GhostWarpPlayer> GetPlayerWarps() // WD added
{
var warps = new List<GhostWarpPlayer> { };
@@ -499,7 +499,7 @@ namespace Content.Server.Ghost
return warps;
}
private List<GhostWarpGlobalAntagonist> GetAntagonistWarps()
private List<GhostWarpGlobalAntagonist> GetAntagonistWarps() // WD added
{
var warps = new List<GhostWarpGlobalAntagonist> { };