Фиксы и фичи еще раз (#426)
* fix: constructs are cultists now * rename: announcementPrototype -> arrivalNotificationPrototype * fix: fix naming * fix: hop became head * resprite: cult bola looks like cult stuff now * add: repsrite files * translation: translation for cult bola * tweak: now bola fits in belt * refactor: refactor KnockDownOnCollideSystem * tweak: bolas knockdown on hit * add: energy bola * cleanup: less components
This commit is contained in:
@@ -30,10 +30,10 @@ public sealed class ArrivalNotificationSystem : EntitySystem
|
||||
if (!_prototypeManager.TryIndex<JobPrototype>(args.JobId, out var jobPrototype))
|
||||
return;
|
||||
|
||||
if (jobPrototype.AnnouncementPrototype == null)
|
||||
if (jobPrototype.ArrivalNotificationPrototype == null)
|
||||
return;
|
||||
|
||||
if (!_prototypeManager.TryIndex<ArrivalNotificationPrototype>(jobPrototype.AnnouncementPrototype, out var notification))
|
||||
if (!_prototypeManager.TryIndex<ArrivalNotificationPrototype>(jobPrototype.ArrivalNotificationPrototype, out var notification))
|
||||
return;
|
||||
|
||||
var message = GetMessage(args.Mob,
|
||||
|
||||
Reference in New Issue
Block a user