Фиксы и фичи еще раз (#426)

* fix: constructs are cultists now

* rename: announcementPrototype -> arrivalNotificationPrototype

* fix: fix naming

* fix: hop became head

* resprite: cult bola looks like cult stuff now

* add: repsrite files

* translation: translation for cult bola

* tweak: now bola fits in belt

* refactor: refactor KnockDownOnCollideSystem

* tweak: bolas knockdown on hit

* add: energy bola

* cleanup: less components
This commit is contained in:
ThereDrD0
2024-07-06 09:34:29 +03:00
committed by GitHub
parent ccbbeb1d02
commit d9b8325fa7
27 changed files with 134 additions and 40 deletions

View File

@@ -30,10 +30,10 @@ public sealed class ArrivalNotificationSystem : EntitySystem
if (!_prototypeManager.TryIndex<JobPrototype>(args.JobId, out var jobPrototype))
return;
if (jobPrototype.AnnouncementPrototype == null)
if (jobPrototype.ArrivalNotificationPrototype == null)
return;
if (!_prototypeManager.TryIndex<ArrivalNotificationPrototype>(jobPrototype.AnnouncementPrototype, out var notification))
if (!_prototypeManager.TryIndex<ArrivalNotificationPrototype>(jobPrototype.ArrivalNotificationPrototype, out var notification))
return;
var message = GetMessage(args.Mob,