Фиксы и фичи еще раз (#426)
* fix: constructs are cultists now * rename: announcementPrototype -> arrivalNotificationPrototype * fix: fix naming * fix: hop became head * resprite: cult bola looks like cult stuff now * add: repsrite files * translation: translation for cult bola * tweak: now bola fits in belt * refactor: refactor KnockDownOnCollideSystem * tweak: bolas knockdown on hit * add: energy bola * cleanup: less components
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@@ -204,7 +204,7 @@ namespace Content.Shared.Ghost
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/// Contains players, and locations a ghost can warp to
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class GhostWarpsResponseEvent : EntityEventArgs
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public sealed class GhostWarpsResponseEvent : EntityEventArgs // WD edit
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{
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public GhostWarpsResponseEvent(List<GhostWarpPlayer> players, List<GhostWarpPlace> places, List<GhostWarpGlobalAntagonist> antagonists)
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{
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