Body scanner and new health analyzer UI (#445)

* Body scanner and new health analyzer UI

* fix

---------

Co-authored-by: XDRmix <xdrmix@mail.ru>
This commit is contained in:
rhailrake
2023-09-27 13:37:45 +06:00
committed by Aviu00
parent 4009932fb2
commit d9daee02a5
32 changed files with 2132 additions and 218 deletions

View File

@@ -1,33 +1,26 @@
<DefaultWindow xmlns="https://spacestation14.io"
SetSize="250 100">
<ScrollContainer
VerticalExpand="True">
<BoxContainer
Name="RootContainer"
Orientation="Vertical">
<Label
Name="NoPatientDataText"
Text="{Loc health-analyzer-window-no-patient-data-text}" />
<BoxContainer
Name="PatientDataContainer"
Orientation="Vertical"
Margin="0 0 5 10">
<Label
Name="PatientName"/>
<Label
Name="Temperature"
Margin="0 5 0 0"/>
<Label
Name="BloodLevel"
Margin="0 5 0 0"/>
<Label
Name="patientDamageAmount"
Margin="0 15 0 0"/>
</BoxContainer>
<BoxContainer
Name="GroupsContainer"
Orientation="Vertical">
</BoxContainer>
</BoxContainer>
</ScrollContainer>
</DefaultWindow>
<!-- WD start -->
<controls:FancyWindow xmlns="https://spacestation14.io"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
xmlns:customControls="clr-namespace:Content.Client.Administration.UI.CustomControls"
Title="{Loc 'gravity-generator-window-title'}"
MinSize="260 300">
<BoxContainer Margin="4 0" Orientation="Vertical">
<controls:StripeBack>
<Label Name="EntityNameLabel" Text="N/A" StyleClasses="LabelBig" Align="Center"/>
</controls:StripeBack>
<GridContainer Columns="2">
<Label Text="{Loc 'health-analyzer-window-entity-current-alive-status-text'}" StyleClasses="StatusFieldTitle"/>
<Label Name="AliveStatusLabel" Text="{Loc 'health-analyzer-window-no-data'}" Margin="4 0 0 0"/>
<Label Text="{Loc 'health-analyzer-window-entity-temperature-text'}" StyleClasses="StatusFieldTitle"/>
<Label Name="TemperatureLabel" Text="{Loc 'health-analyzer-window-no-data'}" Margin="4 0 0 0"/>
<Label Text="{Loc 'health-analyzer-window-entity-blood-level-text'}" StyleClasses="StatusFieldTitle"/>
<Label Name="BloodLevelLabel" Text="{Loc 'health-analyzer-window-no-data'}" Margin="4 0 0 0"/>
<Label Text="{Loc 'health-analyzer-window-entity-damage-total-text'}" StyleClasses="StatusFieldTitle"/>
<Label Name="TotalDamageLabel" Text="{Loc 'health-analyzer-window-no-data'}" Margin="4 0 0 0"/>
</GridContainer>
<customControls:HSeparator StyleClasses="LowDivider" Margin="0 0 0 10"/>
<!-- Filled by code -->
<GridContainer Name="DamageGroupsContainer" Columns="2"/>
</BoxContainer>
</controls:FancyWindow>
<!-- WD end -->

View File

@@ -1,189 +1,67 @@
using System.Linq;
using System.Numerics;
using System.Text;
using System.Linq;
using Content.Client.UserInterface.Controls;
using Content.Client.White.Medical.BodyScanner;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.FixedPoint;
using Content.Shared.IdentityManagement;
using Content.Shared.MedicalScanner;
using Content.Shared.Mobs.Components;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.ResourceManagement;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.HealthAnalyzer.UI
{
// WD start
[GenerateTypedNameReferences]
public sealed partial class HealthAnalyzerWindow : DefaultWindow
public sealed partial class HealthAnalyzerWindow : FancyWindow
{
private readonly IEntityManager _entityManager;
private readonly SpriteSystem _spriteSystem;
private readonly IPrototypeManager _prototypes;
private readonly IResourceCache _cache;
private const int AnalyzerHeight = 430;
private const int AnalyzerWidth = 300;
public HealthAnalyzerWindow()
{
RobustXamlLoader.Load(this);
var dependencies = IoCManager.Instance!;
_entityManager = dependencies.Resolve<IEntityManager>();
_spriteSystem = _entityManager.System<SpriteSystem>();
_prototypes = dependencies.Resolve<IPrototypeManager>();
_cache = dependencies.Resolve<IResourceCache>();
}
public void Populate(HealthAnalyzerScannedUserMessage msg)
{
GroupsContainer.RemoveAllChildren();
var entities = IoCManager.Resolve<IEntityManager>();
var target = _entityManager.GetEntity(msg.TargetEntity);
if (target == null
|| !_entityManager.TryGetComponent<DamageableComponent>(target, out var damageable))
if (msg.TargetEntity != null &&
entities.TryGetComponent<DamageableComponent>(entities.GetEntity(msg.TargetEntity), out var damageable))
{
NoPatientDataText.Visible = true;
return;
}
EntityNameLabel.Text = Identity.Name(entities.GetEntity(msg.TargetEntity.Value), entities);
TemperatureLabel.Text = float.IsNaN(msg.Temperature) ? Loc.GetString("health-analyzer-window-no-data") : $"{msg.Temperature - 273f:F1} \u00B0C";
BloodLevelLabel.Text = float.IsNaN(msg.BloodLevel) ? Loc.GetString("health-analyzer-window-no-data") : $"{msg.BloodLevel * 100:F1} %";
TotalDamageLabel.Text = damageable.TotalDamage.ToString();
NoPatientDataText.Visible = false;
entities.TryGetComponent<MobStateComponent>(entities.GetEntity(msg.TargetEntity), out var mobStateComponent);
string entityName = Loc.GetString("health-analyzer-window-entity-unknown-text");
if (_entityManager.HasComponent<MetaDataComponent>(target.Value))
{
entityName = Identity.Name(target.Value, _entityManager);
}
PatientName.Text = Loc.GetString(
"health-analyzer-window-entity-health-text",
("entityName", entityName)
);
Temperature.Text = Loc.GetString("health-analyzer-window-entity-temperature-text",
("temperature", float.IsNaN(msg.Temperature) ? "N/A" : $"{msg.Temperature - 273f:F1} °C")
);
BloodLevel.Text = Loc.GetString("health-analyzer-window-entity-blood-level-text",
("bloodLevel", float.IsNaN(msg.BloodLevel) ? "N/A" : $"{msg.BloodLevel * 100:F1} %")
);
patientDamageAmount.Text = Loc.GetString(
"health-analyzer-window-entity-damage-total-text",
("amount", damageable.TotalDamage)
);
var damageSortedGroups =
damageable.DamagePerGroup.OrderBy(damage => damage.Value)
.ToDictionary(x => x.Key, x => x.Value);
IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
DrawDiagnosticGroups(damageSortedGroups, damagePerType);
SetHeight = AnalyzerHeight;
SetWidth = AnalyzerWidth;
}
private void DrawDiagnosticGroups(
Dictionary<string, FixedPoint2> groups, IReadOnlyDictionary<string, FixedPoint2> damageDict)
{
HashSet<string> shownTypes = new();
// Show the total damage and type breakdown for each damage group.
foreach (var (damageGroupId, damageAmount) in groups.Reverse())
{
if (damageAmount == 0)
continue;
var groupTitleText = $"{Loc.GetString(
"health-analyzer-window-damage-group-text",
("damageGroup", Loc.GetString("health-analyzer-window-damage-group-" + damageGroupId)),
("amount", damageAmount)
)}";
var groupContainer = new BoxContainer
AliveStatusLabel.Text = mobStateComponent?.CurrentState switch
{
Margin = new Thickness(0, 0, 0, 15),
Align = BoxContainer.AlignMode.Begin,
Orientation = BoxContainer.LayoutOrientation.Vertical,
Shared.Mobs.MobState.Alive => Loc.GetString("health-analyzer-window-entity-current-alive-status-alive-text"),
Shared.Mobs.MobState.Critical => Loc.GetString("health-analyzer-window-entity-current-alive-status-critical-text"),
Shared.Mobs.MobState.Dead => Loc.GetString("health-analyzer-window-entity-current-alive-status-dead-text"),
_ => Loc.GetString("health-analyzer-window-no-data"),
};
groupContainer.AddChild(CreateDiagnosticGroupTitle(groupTitleText, damageGroupId, damageAmount.Int()));
IReadOnlyDictionary<string, FixedPoint2> damagePerGroup = damageable.DamagePerGroup;
IReadOnlyDictionary<string, FixedPoint2> damagePerType = damageable.Damage.DamageDict;
GroupsContainer.AddChild(groupContainer);
DamageGroupsContainer.RemoveAllChildren();
// Show the damage for each type in that group.
var group = _prototypes.Index<DamageGroupPrototype>(damageGroupId);
foreach (var type in group.DamageTypes)
// Show the total damage and type breakdown for each damage group.
foreach (var (damageGroupId, damageAmount) in damagePerGroup)
{
if (damageDict.TryGetValue(type, out var typeAmount) && typeAmount > 0)
{
// If damage types are allowed to belong to more than one damage group,
// they may appear twice here. Mark them as duplicate.
if (shownTypes.Contains(type))
continue;
var damageGroupTitle = Loc.GetString("health-analyzer-window-damage-group-" + damageGroupId, ("amount", damageAmount));
shownTypes.Add(type);
var damageString = Loc.GetString(
"health-analyzer-window-damage-type-text",
("damageType", Loc.GetString("health-analyzer-window-damage-type-" + type)),
("amount", typeAmount)
);
groupContainer.AddChild(CreateDiagnosticItemLabel(damageString.Insert(0, "- ")));
}
DamageGroupsContainer.AddChild(new GroupDamageCardComponent(damageGroupTitle, damageGroupId, damagePerType));
}
}
}
private Texture GetTexture(string texture)
{
var rsiPath = new ResPath("/Textures/Objects/Devices/health_analyzer.rsi");
var rsiSprite = new SpriteSpecifier.Rsi(rsiPath, texture);
var rsi = _cache.GetResource<RSIResource>(rsiSprite.RsiPath).RSI;
if (!rsi.TryGetState(rsiSprite.RsiState, out var state))
{
rsiSprite = new SpriteSpecifier.Rsi(rsiPath, "unknown");
}
return _spriteSystem.Frame0(rsiSprite);
}
private static Label CreateDiagnosticItemLabel(string text)
{
return new Label
{
Margin = new Thickness(2, 2),
Text = text,
};
}
private BoxContainer CreateDiagnosticGroupTitle(string text, string id, int damageAmount)
{
var rootContainer = new BoxContainer
{
VerticalAlignment = VAlignment.Bottom,
Orientation = BoxContainer.LayoutOrientation.Horizontal
};
rootContainer.AddChild(new TextureRect
{
Margin = new Thickness(0, 3),
SetSize = new Vector2(30, 30),
Texture = GetTexture(id.ToLower())
});
rootContainer.AddChild(CreateDiagnosticItemLabel(text));
return rootContainer;
}
}
// WD end
}