diff --git a/Content.Server/Medical/HealingSystem.cs b/Content.Server/Medical/HealingSystem.cs index 38f14ea9db..69d3b04cc1 100644 --- a/Content.Server/Medical/HealingSystem.cs +++ b/Content.Server/Medical/HealingSystem.cs @@ -111,7 +111,7 @@ public sealed class HealingSystem : EntitySystem $"{EntityManager.ToPrettyString(args.User):user} healed themselves for {total:damage} damage"); } - _audio.PlayPvs(healing.HealingEndSound, entity.Owner, AudioHelpers.WithVariation(0.125f, _random).WithVolume(-5f)); + _audio.PlayPvs(healing.HealingEndSound, entity.Owner, AudioHelpers.WithVariation(0.125f, _random).WithVolume(1f)); // Logic to determine the whether or not to repeat the healing action args.Repeat = (HasDamage(entity.Comp, healing) && !dontRepeat); @@ -185,7 +185,7 @@ public sealed class HealingSystem : EntitySystem } _audio.PlayPvs(component.HealingBeginSound, uid, - AudioHelpers.WithVariation(0.125f, _random).WithVolume(-5f)); + AudioHelpers.WithVariation(0.125f, _random).WithVolume(1f)); var isNotSelf = user != target;