CVar for explosive depressurization tile ripping.
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@@ -353,25 +353,12 @@ namespace Content.Server.Atmos.EntitySystems
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#region Tile Pry
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/// <summary>
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/// Pries a tile in a grid.
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/// </summary>
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/// <param name="grid">The grid in question.</param>
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/// <param name="tile">The indices of the tile.</param>
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public void PryTile(GridId grid, Vector2i tile)
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{
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if (!_mapManager.TryGetGrid(grid, out var mapGrid))
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return;
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PryTile(mapGrid, tile);
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}
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/// <summary>
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/// Pries a tile in a grid.
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/// </summary>
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/// <param name="mapGrid">The grid in question.</param>
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/// <param name="tile">The indices of the tile.</param>
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public void PryTile(IMapGrid mapGrid, Vector2i tile)
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private void PryTile(IMapGrid mapGrid, Vector2i tile)
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{
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if (!mapGrid.TryGetTileRef(tile, out var tileRef))
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return;
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