CVar for explosive depressurization tile ripping.

This commit is contained in:
Vera Aguilera Puerto
2021-07-23 13:07:48 +02:00
parent 07c478afb6
commit da25266dd5
8 changed files with 29 additions and 25 deletions

View File

@@ -353,25 +353,12 @@ namespace Content.Server.Atmos.EntitySystems
#region Tile Pry
/// <summary>
/// Pries a tile in a grid.
/// </summary>
/// <param name="grid">The grid in question.</param>
/// <param name="tile">The indices of the tile.</param>
public void PryTile(GridId grid, Vector2i tile)
{
if (!_mapManager.TryGetGrid(grid, out var mapGrid))
return;
PryTile(mapGrid, tile);
}
/// <summary>
/// Pries a tile in a grid.
/// </summary>
/// <param name="mapGrid">The grid in question.</param>
/// <param name="tile">The indices of the tile.</param>
public void PryTile(IMapGrid mapGrid, Vector2i tile)
private void PryTile(IMapGrid mapGrid, Vector2i tile)
{
if (!mapGrid.TryGetTileRef(tile, out var tileRef))
return;