CVar for explosive depressurization tile ripping.

This commit is contained in:
Vera Aguilera Puerto
2021-07-23 13:07:48 +02:00
parent 07c478afb6
commit da25266dd5
8 changed files with 29 additions and 25 deletions

View File

@@ -554,6 +554,9 @@ namespace Content.Server.Atmos.EntitySystems
private void HandleDecompressionFloorRip(IMapGrid mapGrid, TileAtmosphere tile, float sum)
{
if (!MonstermosRipTiles)
return;
var chance = MathHelper.Clamp(sum / 500, 0.005f, 0.5f);
if (sum > 20 && _robustRandom.Prob(chance))