CVar for explosive depressurization tile ripping.
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@@ -262,6 +262,13 @@ namespace Content.Shared.CCVar
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public static readonly CVarDef<bool> MonstermosDepressurization =
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CVarDef.Create<bool>("atmos.monstermos_depressurization", true, CVar.SERVERONLY);
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/// <summary>
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/// Whether monstermos explosive depressurization will rip tiles..
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/// Needs <see cref="MonstermosEqualization"/> and <see cref="MonstermosDepressurization"/> to be enabled to work.
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/// </summary>
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public static readonly CVarDef<bool> MonstermosRipTiles =
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CVarDef.Create<bool>("atmos.monstermos_rip_tiles", true, CVar.SERVERONLY);
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/// <summary>
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/// Whether atmos superconduction is enabled.
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/// </summary>
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@@ -269,6 +276,14 @@ namespace Content.Shared.CCVar
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public static readonly CVarDef<bool> Superconduction =
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CVarDef.Create("atmos.superconduction", false, CVar.SERVERONLY);
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/// <summary>
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/// Whether all tiles in an excited group will clear themselves once being exposed to space.
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/// Similar to <see cref="MonstermosDepressurization"/>, without none of the tile ripping or
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/// things being thrown around very violently.
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/// </summary>
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public static readonly CVarDef<bool> ExcitedGroupsSpaceIsAllConsuming =
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CVarDef.Create("atmos.excited_groups_space_is_all_consuming", false, CVar.SERVERONLY);
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/// <summary>
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/// Maximum time in milliseconds that atmos can take processing.
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/// </summary>
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@@ -281,9 +296,6 @@ namespace Content.Shared.CCVar
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public static readonly CVarDef<float> AtmosTickRate =
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CVarDef.Create("atmos.tickrate", 26f, CVar.SERVERONLY);
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public static readonly CVarDef<bool> ExcitedGroupsSpaceIsAllConsuming =
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CVarDef.Create("atmos.excited_groups_space_is_all_consuming", false, CVar.SERVERONLY);
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/*
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* MIDI instruments
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*/
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