Fixes and stuff (#229)

* - add: Add rites description.

* - fix: Fix fuel tank explosion.

* - tweak: Jug can attack now.

* - tweak: Less material size.

* - fix: Translation fix.

* - tweak: Dead people are collideable.

* - tweak: Less small mobs damage.

* - add: You can now shoot yourself.

* - add: Mood effect for felinids.

* Revert "- fix: Fix fuel tank explosion."

This reverts commit 72d9d6d2c5a3e579c50e8fa63a58e6d989dbe9e9.

* - fix: Keyhole fixes.

* - tweak: Doors now cost less material.

* - fix: Change loc.
This commit is contained in:
Aviu00
2024-03-24 18:43:51 +09:00
committed by GitHub
parent 2b227be6f6
commit daffcf9a2d
19 changed files with 159 additions and 70 deletions

View File

@@ -1,4 +1,6 @@
using Content.Shared._White.Keyhole.Components;
using System.Diagnostics;
using Content.Server._White.Cult.Structures;
using Content.Shared._White.Keyhole.Components;
using Content.Shared._White.Keyhole;
using Content.Shared.DoAfter;
using Content.Shared.Doors.Components;
@@ -10,10 +12,7 @@ using Robust.Shared.Random;
namespace Content.Server._White.Keyhole;
// TODO: Исправить, что дверь на замке можно разобрать через ее id: DoorGraph
// TODO: Исправить, что при прерывании закрытия девственной двери форма замка принимает форму ключа, хотя закрытия не произошло
public sealed partial class KeyholeSystem : EntitySystem
public sealed class KeyholeSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
@@ -37,52 +36,55 @@ public sealed partial class KeyholeSystem : EntitySystem
private void OnKeyInsert(EntityUid uid, KeyComponent component, AfterInteractEvent ev)
{
Debug.Assert(component.FormId != null);
if (TryComp<KeyformComponent>(ev.Target, out var keyformComponent))
OnKeyInsertForm(uid, component, keyformComponent, ev);
{
OnKeyInsertForm(uid, component, keyformComponent, ev.Target.Value, ev.User);
return;
}
if (!TryComp<KeyholeComponent>(ev.Target, out var keyholeComponent))
if (!TryComp<KeyholeComponent>(ev.Target, out var keyholeComponent) || !CanLock(ev.Target.Value))
return;
keyholeComponent.FormId ??= component.FormId;
if (!CanLock(keyholeComponent.Owner, keyholeComponent, component))
if (keyholeComponent.FormId != null && keyholeComponent.FormId != component.FormId)
{
_popupSystem.PopupEntity(Loc.GetString("door-keyhole-different-form"), ev.Target.Value);
return;
}
var doAfterEventArgs =
new DoAfterArgs(EntityManager, ev.User, keyholeComponent.Delay, new KeyInsertDoAfterEvent(), ev.Target, ev.Used)
{
BreakOnTargetMove = true,
BreakOnUserMove = true,
BreakOnDamage = true
};
new DoAfterArgs(EntityManager, ev.User, keyholeComponent.Delay,
new KeyInsertDoAfterEvent(component.FormId.Value), ev.Target, ev.Used)
{
BreakOnTargetMove = true,
BreakOnUserMove = true,
BreakOnDamage = true
};
_doAfter.TryStartDoAfter(doAfterEventArgs);
}
private bool CanLock(EntityUid uid, KeyholeComponent keyholeComponent, KeyComponent keyComponent)
private bool CanLock(EntityUid uid)
{
var can = TryComp<DoorComponent>(uid, out var doorComponent) &&
keyholeComponent.FormId == keyComponent.FormId &&
doorComponent.State == DoorState.Closed;
return can;
return !HasComp<RunicDoorComponent>(uid) && TryComp<DoorComponent>(uid, out var doorComponent) &&
doorComponent.State == DoorState.Closed;
}
private void OnDoAfter(EntityUid uid, KeyholeComponent component, KeyInsertDoAfterEvent args)
{
if (args.Handled || args.Cancelled || IsStateChanging(uid))
if (args.Handled || args.Cancelled || !CanLock(uid))
return;
Debug.Assert(component.FormId == null || component.FormId == args.FormId);
component.FormId = args.FormId;
Lock(uid, component, args.User);
args.Handled = true;
}
private bool IsStateChanging(EntityUid uid)
{
return TryComp<DoorComponent>(uid, out var doorComponent) &&
(doorComponent.State == DoorState.Closing || doorComponent.State == DoorState.Opening);
}
private void Lock(EntityUid uid, KeyholeComponent component, EntityUid user)
{
var sound = component.Locked ? component.UnlockSound : component.LockSound;
@@ -96,22 +98,22 @@ public sealed partial class KeyholeSystem : EntitySystem
component.Locked = !component.Locked;
}
private void OnKeyInsertForm(EntityUid uid, KeyComponent keyComponent, KeyformComponent keyformComponent, AfterInteractEvent args)
private void OnKeyInsertForm(EntityUid uid, KeyComponent keyComponent, KeyformComponent keyformComponent, EntityUid keyform, EntityUid user)
{
if (!keyformComponent.IsUsed)
{
keyformComponent.FormId ??= keyComponent.FormId;
_appearance.SetData(keyformComponent.Owner, KeyformVisuals.IsUsed, true);
_appearance.SetData(keyform, KeyformVisuals.IsUsed, true);
_audio.PlayPvs(keyformComponent.PressSound, uid);
_popupSystem.PopupEntity(Loc.GetString("key-pressed-in-keyform-message-first", ("user", args.User), ("key", uid)), uid);
_popupSystem.PopupEntity(Loc.GetString("key-pressed-in-keyform-message-first", ("user", user), ("key", uid)), uid);
keyformComponent.IsUsed = true;
}
else
{
keyComponent.FormId = keyformComponent.FormId;
_popupSystem.PopupEntity(Loc.GetString("key-pressed-in-keyform-message", ("user", args.User), ("key", uid)), uid);
_popupSystem.PopupEntity(Loc.GetString("key-pressed-in-keyform-message", ("user", user), ("key", uid)), uid);
}
}