Fixes and stuff (#229)
* - add: Add rites description. * - fix: Fix fuel tank explosion. * - tweak: Jug can attack now. * - tweak: Less material size. * - fix: Translation fix. * - tweak: Dead people are collideable. * - tweak: Less small mobs damage. * - add: You can now shoot yourself. * - add: Mood effect for felinids. * Revert "- fix: Fix fuel tank explosion." This reverts commit 72d9d6d2c5a3e579c50e8fa63a58e6d989dbe9e9. * - fix: Keyhole fixes. * - tweak: Doors now cost less material. * - fix: Change loc.
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@@ -1,4 +1,6 @@
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using Content.Shared._White.Keyhole.Components;
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using System.Diagnostics;
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using Content.Server._White.Cult.Structures;
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using Content.Shared._White.Keyhole.Components;
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using Content.Shared._White.Keyhole;
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using Content.Shared.DoAfter;
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using Content.Shared.Doors.Components;
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@@ -10,10 +12,7 @@ using Robust.Shared.Random;
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namespace Content.Server._White.Keyhole;
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// TODO: Исправить, что дверь на замке можно разобрать через ее id: DoorGraph
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// TODO: Исправить, что при прерывании закрытия девственной двери форма замка принимает форму ключа, хотя закрытия не произошло
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public sealed partial class KeyholeSystem : EntitySystem
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public sealed class KeyholeSystem : EntitySystem
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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@@ -37,52 +36,55 @@ public sealed partial class KeyholeSystem : EntitySystem
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private void OnKeyInsert(EntityUid uid, KeyComponent component, AfterInteractEvent ev)
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{
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Debug.Assert(component.FormId != null);
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if (TryComp<KeyformComponent>(ev.Target, out var keyformComponent))
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OnKeyInsertForm(uid, component, keyformComponent, ev);
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{
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OnKeyInsertForm(uid, component, keyformComponent, ev.Target.Value, ev.User);
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return;
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}
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if (!TryComp<KeyholeComponent>(ev.Target, out var keyholeComponent))
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if (!TryComp<KeyholeComponent>(ev.Target, out var keyholeComponent) || !CanLock(ev.Target.Value))
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return;
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keyholeComponent.FormId ??= component.FormId;
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if (!CanLock(keyholeComponent.Owner, keyholeComponent, component))
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if (keyholeComponent.FormId != null && keyholeComponent.FormId != component.FormId)
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{
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_popupSystem.PopupEntity(Loc.GetString("door-keyhole-different-form"), ev.Target.Value);
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return;
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}
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var doAfterEventArgs =
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new DoAfterArgs(EntityManager, ev.User, keyholeComponent.Delay, new KeyInsertDoAfterEvent(), ev.Target, ev.Used)
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{
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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BreakOnDamage = true
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};
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new DoAfterArgs(EntityManager, ev.User, keyholeComponent.Delay,
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new KeyInsertDoAfterEvent(component.FormId.Value), ev.Target, ev.Used)
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{
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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BreakOnDamage = true
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};
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_doAfter.TryStartDoAfter(doAfterEventArgs);
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}
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private bool CanLock(EntityUid uid, KeyholeComponent keyholeComponent, KeyComponent keyComponent)
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private bool CanLock(EntityUid uid)
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{
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var can = TryComp<DoorComponent>(uid, out var doorComponent) &&
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keyholeComponent.FormId == keyComponent.FormId &&
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doorComponent.State == DoorState.Closed;
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return can;
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return !HasComp<RunicDoorComponent>(uid) && TryComp<DoorComponent>(uid, out var doorComponent) &&
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doorComponent.State == DoorState.Closed;
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}
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private void OnDoAfter(EntityUid uid, KeyholeComponent component, KeyInsertDoAfterEvent args)
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{
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if (args.Handled || args.Cancelled || IsStateChanging(uid))
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if (args.Handled || args.Cancelled || !CanLock(uid))
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return;
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Debug.Assert(component.FormId == null || component.FormId == args.FormId);
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component.FormId = args.FormId;
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Lock(uid, component, args.User);
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args.Handled = true;
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}
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private bool IsStateChanging(EntityUid uid)
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{
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return TryComp<DoorComponent>(uid, out var doorComponent) &&
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(doorComponent.State == DoorState.Closing || doorComponent.State == DoorState.Opening);
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}
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private void Lock(EntityUid uid, KeyholeComponent component, EntityUid user)
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{
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var sound = component.Locked ? component.UnlockSound : component.LockSound;
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@@ -96,22 +98,22 @@ public sealed partial class KeyholeSystem : EntitySystem
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component.Locked = !component.Locked;
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}
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private void OnKeyInsertForm(EntityUid uid, KeyComponent keyComponent, KeyformComponent keyformComponent, AfterInteractEvent args)
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private void OnKeyInsertForm(EntityUid uid, KeyComponent keyComponent, KeyformComponent keyformComponent, EntityUid keyform, EntityUid user)
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{
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if (!keyformComponent.IsUsed)
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{
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keyformComponent.FormId ??= keyComponent.FormId;
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_appearance.SetData(keyformComponent.Owner, KeyformVisuals.IsUsed, true);
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_appearance.SetData(keyform, KeyformVisuals.IsUsed, true);
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_audio.PlayPvs(keyformComponent.PressSound, uid);
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_popupSystem.PopupEntity(Loc.GetString("key-pressed-in-keyform-message-first", ("user", args.User), ("key", uid)), uid);
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_popupSystem.PopupEntity(Loc.GetString("key-pressed-in-keyform-message-first", ("user", user), ("key", uid)), uid);
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keyformComponent.IsUsed = true;
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}
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else
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{
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keyComponent.FormId = keyformComponent.FormId;
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_popupSystem.PopupEntity(Loc.GetString("key-pressed-in-keyform-message", ("user", args.User), ("key", uid)), uid);
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_popupSystem.PopupEntity(Loc.GetString("key-pressed-in-keyform-message", ("user", user), ("key", uid)), uid);
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}
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}
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