Merge remote-tracking branch 'upstream/master' into ups
This commit is contained in:
44
.github/PULL_REQUEST_TEMPLATE.md
vendored
44
.github/PULL_REQUEST_TEMPLATE.md
vendored
@@ -1,21 +1,23 @@
|
||||
<!-- Текст между стрелками - это комментарии - они не будут видны в вашем PR. -->
|
||||
|
||||
# Описание PR <!-- Опишите здесь ваш Pull Request. Что он изменяет? На что еще это может повлиять? -->
|
||||
# Описание PR
|
||||
<!-- Опишите здесь ваш Pull Request (PR). Что он изменяет? На что еще это может повлиять? -->
|
||||
|
||||
## Скриншоты
|
||||
<!-- Если приемлемо, добавьте скриншоты для демонстрации вашего PR. Если ваш PR представляет собой визуальное изменение, добавьте
|
||||
скриншоты, иначе он может быть закрыт. -->
|
||||
## Медиа
|
||||
<!-- Добавьте скриншоты/видео, для демонстрации вашего PR. Если ваш PR представляет собой визуальное изменение, добавьте скриншоты, иначе он может быть закрыт. -->
|
||||
|
||||
## Чек-лист:
|
||||
|
||||
- [ ] Rechecked all my code
|
||||
|
||||
## typo:
|
||||
<!--## Чек-лист
|
||||
Место для вашего чек-листа, здесь можно составить список, к примеру того, что вы хотите сделать. -->
|
||||
|
||||
## Тип PR
|
||||
<!-- Подходите ответственно к пометке этих пунктов, для этого необходимо поставить английскую "X" между квадратных скобок -->
|
||||
- [ ] Feature
|
||||
- [ ] Fix
|
||||
- [ ] Tweak
|
||||
- [ ] Balance
|
||||
- [ ] Refactor
|
||||
- [ ] Translate
|
||||
- [ ] Resprite
|
||||
|
||||
**Изменения**
|
||||
<!--
|
||||
@@ -23,23 +25,19 @@
|
||||
Для записей в списке изменений есть 4 значка: add, remove, tweak, fix. Думаю, вы сможете разобраться с остальным.
|
||||
|
||||
Вы можете поставить свое имя после символа :cl:, чтобы изменить имя, которое будет отображаться в журнале изменений (в противном случае будет использоваться ваше имя пользователя GitHub)
|
||||
Например: :cl: PJB
|
||||
Например: ":cl: DVOniksWyvern".
|
||||
|
||||
Как правило, в журналы изменений следует помещать только то, что действительно важно игрокам. Вещи вроде "Переработана система X, изменения не должны быть видны" не должны быть в журнале изменений.
|
||||
Как правило, в журналы изменений следует помещать только то, что действительно важно игрокам. Вещи вроде "Рефактор системы X, но изменений вы не увидите" - не должны быть в журнале изменений, эти изменения обычные игроки не смогут заметить.
|
||||
|
||||
При написании списка изменений не считайте суффикс типа записи (например, add) "частью" предложения:
|
||||
плохо: - add: новый инструмент для инженеров
|
||||
хорошо: - add: добавлен новый инструмент для инженеров
|
||||
При написании списка изменений НЕ считайте суффикс типа записи (например, add) "частью" предложения:
|
||||
Плохо: - add: Хирургия может вырезать яйца.
|
||||
Хорошо: - add: Добавлена хирургическая операция, которая позволяет вырезать яйца.
|
||||
-->
|
||||
|
||||
**Changelog**
|
||||
<!--
|
||||
Make players aware of new features and changes that could affect how they play the game by adding a Changelog entry. Please read the Changelog guidelines located at: https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
|
||||
-->
|
||||
|
||||
<!--
|
||||
Make sure to take this Changelog template out of the comment block in order for it to show up.
|
||||
<!-- Не забудьте убрать стрелки, что-бы changelog отображался, если вы считаете, что он нужен.
|
||||
:cl:
|
||||
- add: Добавлено веселье!
|
||||
- remove: Убрано веселье!
|
||||
- add: Добавлено веселье.
|
||||
- remove: Убрано веселье.
|
||||
- tweak: Изменено веселье.
|
||||
- fix: Исправлено веселье.
|
||||
-->
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Content.Client.Eui;
|
||||
using Content.Client.Ghost.UI;
|
||||
using Content.Shared._White.Cult.UI;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Graphics;
|
||||
|
||||
@@ -4,7 +4,7 @@ using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using static Robust.Client.UserInterface.Controls.BoxContainer;
|
||||
|
||||
namespace Content.Client.Ghost.UI;
|
||||
namespace Content.Client._White.Cult.UI.ApocalypseRuneEui;
|
||||
|
||||
public sealed class ApocalypseRuneMenu : DefaultWindow
|
||||
{
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
using Content.Client.Eui;
|
||||
using Content.Shared._White.Cult.UI;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Graphics;
|
||||
|
||||
namespace Content.Client._White.Cult.UI.CultBloodSpellsEui;
|
||||
|
||||
[UsedImplicitly]
|
||||
public sealed class CultBloodSpellsEui : BaseEui
|
||||
{
|
||||
private readonly CultBloodSpellsMenu _menu;
|
||||
private bool _messageSent;
|
||||
|
||||
public CultBloodSpellsEui()
|
||||
{
|
||||
_menu = new CultBloodSpellsMenu();
|
||||
|
||||
_menu.OnClose += () =>
|
||||
{
|
||||
if (_messageSent)
|
||||
return;
|
||||
SendMessage(new BloodSpellMessage(BloodSpellMessageState.Cancel));
|
||||
_messageSent = true;
|
||||
};
|
||||
|
||||
_menu.RemoveButton.OnPressed += _ =>
|
||||
{
|
||||
Send(BloodSpellMessageState.Remove);
|
||||
};
|
||||
|
||||
_menu.CreateButton.OnPressed += _ =>
|
||||
{
|
||||
Send(BloodSpellMessageState.Create);
|
||||
};
|
||||
}
|
||||
|
||||
private void Send(BloodSpellMessageState state)
|
||||
{
|
||||
SendMessage(new BloodSpellMessage(state));
|
||||
_messageSent = true;
|
||||
_menu.Close();
|
||||
}
|
||||
|
||||
public override void Opened()
|
||||
{
|
||||
IoCManager.Resolve<IClyde>().RequestWindowAttention();
|
||||
_menu.OpenCentered();
|
||||
}
|
||||
|
||||
public override void Closed()
|
||||
{
|
||||
base.Closed();
|
||||
|
||||
_menu.Close();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
using System.Numerics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using static Robust.Client.UserInterface.Controls.BoxContainer;
|
||||
|
||||
namespace Content.Client._White.Cult.UI.CultBloodSpellsEui;
|
||||
|
||||
public sealed class CultBloodSpellsMenu : DefaultWindow
|
||||
{
|
||||
public readonly Button RemoveButton;
|
||||
public readonly Button CreateButton;
|
||||
|
||||
public CultBloodSpellsMenu()
|
||||
{
|
||||
Title = Loc.GetString("blood-spells-title");
|
||||
|
||||
Contents.AddChild(new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Vertical,
|
||||
Children =
|
||||
{
|
||||
new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Vertical,
|
||||
Children =
|
||||
{
|
||||
(new Label()
|
||||
{
|
||||
Text = Loc.GetString("blood-spells-text")
|
||||
}),
|
||||
new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Align = AlignMode.Center,
|
||||
Children =
|
||||
{
|
||||
(CreateButton = new Button
|
||||
{
|
||||
Text = Loc.GetString("blood-spells-create-button"),
|
||||
}),
|
||||
|
||||
(new Control()
|
||||
{
|
||||
MinSize = new Vector2(20, 0)
|
||||
}),
|
||||
|
||||
(RemoveButton = new Button
|
||||
{
|
||||
Text = Loc.GetString("blood-spells-remove-button"),
|
||||
})
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,6 +29,7 @@ namespace Content.Server.Construction
|
||||
public sealed partial class ConstructionSystem
|
||||
{
|
||||
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!; // WD
|
||||
#if EXCEPTION_TOLERANCE
|
||||
[Dependency] private readonly IRuntimeLog _runtimeLog = default!;
|
||||
#endif
|
||||
@@ -95,9 +96,6 @@ namespace Content.Server.Construction
|
||||
if (!Resolve(uid, ref construction))
|
||||
return HandleResult.False;
|
||||
|
||||
if (TryComp(uid, out StackComponent? stack) && stack.Count > 1) // WD
|
||||
return HandleResult.False;
|
||||
|
||||
// Let's make extra sure this is zero...
|
||||
construction.StepIndex = 0;
|
||||
|
||||
@@ -209,7 +207,7 @@ namespace Content.Server.Construction
|
||||
// We can only perform the rest of our logic if it returns true.
|
||||
var handle = HandleInteraction(uid, ev, step, validation, out user, construction);
|
||||
|
||||
if (step.CultistOnly && !(HasComp<CultistComponent>(user) || HasComp<GhostComponent>(user))) // WD
|
||||
if (user != null && step.UserWhitelist?.IsValid(user.Value, _entityManager) is false) // WD
|
||||
return HandleResult.False;
|
||||
|
||||
if (handle is not HandleResult.True)
|
||||
|
||||
@@ -170,7 +170,7 @@ public sealed class MessagesCartridgeSystem : EntitySystem
|
||||
/// <summary>
|
||||
/// Updates the user's name in the storage component.
|
||||
/// </summary>
|
||||
private void SendName(EntityUid uid, MessagesCartridgeComponent component, CartridgeComponent cartComponent, string? address)
|
||||
public void SendName(EntityUid uid, MessagesCartridgeComponent component, CartridgeComponent cartComponent, string? address)
|
||||
{
|
||||
TryGetMessagesUser(component, cartComponent, out var messagesUser);
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@ using Content.Shared._White.Antag;
|
||||
using Content.Shared._White.Cult.Components;
|
||||
using Content.Shared._White.Cult.Systems;
|
||||
using Content.Shared._White.Mood;
|
||||
using Content.Shared.Alert;
|
||||
using Content.Shared.Cloning;
|
||||
using Content.Shared.Mind;
|
||||
using Content.Shared.NPC.Systems;
|
||||
@@ -55,6 +56,7 @@ public sealed class CultRuleSystem : GameRuleSystem<CultRuleComponent>
|
||||
[Dependency] private readonly BloodSpearSystem _bloodSpear = default!;
|
||||
[Dependency] private readonly ContainerSystem _container = default!;
|
||||
[Dependency] private readonly HandsSystem _hands = default!;
|
||||
[Dependency] private readonly AlertsSystem _alertsSystem = default!;
|
||||
|
||||
private const int PlayerPerCultist = 10;
|
||||
private int _minStartingCultists;
|
||||
@@ -95,7 +97,6 @@ public sealed class CultRuleSystem : GameRuleSystem<CultRuleComponent>
|
||||
private void OnGetBriefing(Entity<CultistRoleComponent> ent, ref GetBriefingEvent args)
|
||||
{
|
||||
args.Append(Loc.GetString("cult-role-briefing-short"));
|
||||
args.Append(Loc.GetString("cult-role-briefing-hint"));
|
||||
}
|
||||
|
||||
private void OnStartAttempt(RoundStartAttemptEvent ev)
|
||||
@@ -166,6 +167,7 @@ public sealed class CultRuleSystem : GameRuleSystem<CultRuleComponent>
|
||||
private void OnCultistComponentInit(EntityUid uid, CultistComponent component, ComponentInit args)
|
||||
{
|
||||
RaiseLocalEvent(uid, new MoodEffectEvent("CultFocused"));
|
||||
_alertsSystem.ShowAlert(uid, AlertType.BloodSpells);
|
||||
|
||||
var query = QueryActiveRules();
|
||||
while (query.MoveNext(out _, out var cult, out _))
|
||||
@@ -213,6 +215,7 @@ public sealed class CultRuleSystem : GameRuleSystem<CultRuleComponent>
|
||||
RemoveAllCultistItems(uid);
|
||||
RemoveCultistAppearance(uid);
|
||||
RaiseLocalEvent(uid, new MoodRemoveEffectEvent("CultFocused"));
|
||||
_alertsSystem.ClearAlert(uid, AlertType.BloodSpells);
|
||||
}
|
||||
|
||||
_bloodSpear.DetachSpearFromUser((uid, component));
|
||||
|
||||
@@ -6,12 +6,9 @@ public sealed partial class CultStunHandComponent : BaseMagicHandComponent
|
||||
[DataField]
|
||||
public TimeSpan Duration = TimeSpan.FromSeconds(16);
|
||||
|
||||
[DataField]
|
||||
public TimeSpan HaloDuration = TimeSpan.FromSeconds(1.5);
|
||||
|
||||
[DataField]
|
||||
public TimeSpan MuteDuration = TimeSpan.FromSeconds(12);
|
||||
|
||||
[DataField]
|
||||
public TimeSpan HaloMuteDuration = TimeSpan.FromSeconds(1);
|
||||
public float PentagramDurationMultiplier = 0.1f;
|
||||
}
|
||||
|
||||
@@ -245,11 +245,18 @@ public sealed class MagicHandSystem : EntitySystem
|
||||
return;
|
||||
}
|
||||
|
||||
var halo = HasComp<PentagramComponent>(args.User);
|
||||
var stunDuration = comp.Duration;
|
||||
var muteDuration = comp.MuteDuration;
|
||||
|
||||
_statusEffects.TryAddStatusEffect(target, "Muted", halo ? comp.HaloMuteDuration : comp.MuteDuration, true,
|
||||
"Muted", status);
|
||||
_stun.TryParalyze(target, halo ? comp.HaloDuration : comp.Duration, true, status);
|
||||
if (HasComp<PentagramComponent>(args.User))
|
||||
{
|
||||
var multiplier = comp.PentagramDurationMultiplier;
|
||||
stunDuration *= multiplier;
|
||||
muteDuration *= multiplier;
|
||||
}
|
||||
|
||||
_statusEffects.TryAddStatusEffect(target, "Muted", muteDuration, true, "Muted", status);
|
||||
_stun.TryParalyze(target, stunDuration, true, status);
|
||||
}
|
||||
|
||||
private void Popup(string msg, EntityUid user, PopupType type = PopupType.Small)
|
||||
|
||||
@@ -3,16 +3,14 @@ using Content.Server.Body.Components;
|
||||
using Content.Shared._White.Cult;
|
||||
using Content.Shared._White.Cult.Components;
|
||||
using Content.Shared.DoAfter;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
namespace Content.Server._White.Cult.Runes.Systems;
|
||||
|
||||
public sealed partial class CultSystem
|
||||
{
|
||||
public void InitializeVerb()
|
||||
public void InitializeSpells()
|
||||
{
|
||||
SubscribeLocalEvent<CultistComponent, GetVerbsEvent<Verb>>(OnGetVerbs);
|
||||
SubscribeLocalEvent<CultistComponent, CultEmpowerSelectedBuiMessage>(OnCultistEmpowerSelected);
|
||||
SubscribeLocalEvent<CultistComponent, CultEmpowerRemoveBuiMessage>(OnCultistEmpowerRemove);
|
||||
SubscribeLocalEvent<CultistComponent, SpellCreatedEvent>(OnSpellCreated);
|
||||
@@ -57,7 +55,7 @@ public sealed partial class CultSystem
|
||||
|
||||
if (comp.SelectedEmpowers.Count >= 2)
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("verb-spell-create-too-much"), ent, ent);
|
||||
_popupSystem.PopupEntity(Loc.GetString("blood-spell-create-too-much"), ent, ent);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -71,42 +69,16 @@ public sealed partial class CultSystem
|
||||
});
|
||||
}
|
||||
|
||||
private void OnGetVerbs(Entity<CultistComponent> ent, ref GetVerbsEvent<Verb> args)
|
||||
public void CreateSpell(Entity<CultistComponent> ent, ICommonSession session)
|
||||
{
|
||||
if (ent.Owner != args.User || !TryComp<ActorComponent>(args.User, out var actor))
|
||||
return;
|
||||
|
||||
var createSpellVerb = new Verb
|
||||
{
|
||||
Text = Loc.GetString("verb-spell-create-text"),
|
||||
Message = Loc.GetString("verb-spell-create-message"),
|
||||
Category = VerbCategory.Cult,
|
||||
Act = () =>
|
||||
{
|
||||
_ui.TryOpen(ent, CultEmpowerUiKey.Key, actor.PlayerSession);
|
||||
}
|
||||
};
|
||||
|
||||
var removeSpellVerb = new Verb
|
||||
{
|
||||
Text = Loc.GetString("verb-spell-remove-text"),
|
||||
Message = Loc.GetString("verb-spell-remove-message"),
|
||||
Category = VerbCategory.Cult,
|
||||
Act = () =>
|
||||
{
|
||||
RemoveSpell(ent, actor.PlayerSession);
|
||||
}
|
||||
};
|
||||
|
||||
args.Verbs.Add(createSpellVerb);
|
||||
args.Verbs.Add(removeSpellVerb);
|
||||
_ui.TryOpen(ent, CultEmpowerUiKey.Key, session);
|
||||
}
|
||||
|
||||
private void RemoveSpell(Entity<CultistComponent> ent, ICommonSession session)
|
||||
public void RemoveSpell(Entity<CultistComponent> ent, ICommonSession session)
|
||||
{
|
||||
if (ent.Comp.SelectedEmpowers.Count == 0)
|
||||
{
|
||||
_popupSystem.PopupEntity(Loc.GetString("verb-spell-remove-no-spells"), ent, ent);
|
||||
_popupSystem.PopupEntity(Loc.GetString("blood-spell-remove-no-spells"), ent, ent);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -127,7 +127,7 @@ public sealed partial class CultSystem : EntitySystem
|
||||
InitializeBarrierSystem();
|
||||
InitializeConstructsAbilities();
|
||||
InitializeActions();
|
||||
InitializeVerb();
|
||||
InitializeSpells();
|
||||
}
|
||||
|
||||
private float _timeToDraw;
|
||||
|
||||
53
Content.Server/_White/Cult/UI/CultBloodSpellsEui.cs
Normal file
53
Content.Server/_White/Cult/UI/CultBloodSpellsEui.cs
Normal file
@@ -0,0 +1,53 @@
|
||||
using Content.Server.EUI;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server._White.Cult.Runes.Comps;
|
||||
using Content.Server._White.Cult.Runes.Systems;
|
||||
using Content.Shared._White.Cult.Components;
|
||||
using Content.Shared.Eui;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared._White.Cult.UI;
|
||||
using Content.Shared.Movement.Pulling.Components;
|
||||
using Content.Shared.Movement.Pulling.Systems;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Server._White.Cult.UI;
|
||||
|
||||
public sealed class CultBloodSpellsEui : BaseEui
|
||||
{
|
||||
private readonly IEntityManager _entityManager;
|
||||
private readonly CultSystem _cult;
|
||||
|
||||
private readonly EntityUid _performer;
|
||||
|
||||
public CultBloodSpellsEui(EntityUid performer, IEntityManager entityManager)
|
||||
{
|
||||
_entityManager = entityManager;
|
||||
_cult = _entityManager.System<CultSystem>();
|
||||
_performer = performer;
|
||||
}
|
||||
|
||||
public override void HandleMessage(EuiMessageBase msg)
|
||||
{
|
||||
base.HandleMessage(msg);
|
||||
|
||||
if (msg is not BloodSpellMessage cast || cast.State == BloodSpellMessageState.Cancel)
|
||||
{
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_entityManager.TryGetComponent(_performer, out CultistComponent? cultist))
|
||||
{
|
||||
Close();
|
||||
return;
|
||||
}
|
||||
|
||||
if (cast.State == BloodSpellMessageState.Create)
|
||||
_cult.CreateSpell((_performer, cultist), Player);
|
||||
else if (cast.State == BloodSpellMessageState.Remove)
|
||||
_cult.RemoveSpell((_performer, cultist), Player);
|
||||
|
||||
Close();
|
||||
}
|
||||
}
|
||||
21
Content.Server/_White/Cult/UI/OpenBloodSpellsUi.cs
Normal file
21
Content.Server/_White/Cult/UI/OpenBloodSpellsUi.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using Content.Server.EUI;
|
||||
using Content.Shared.Alert;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
namespace Content.Server._White.Cult.UI;
|
||||
|
||||
[UsedImplicitly, DataDefinition]
|
||||
public sealed partial class OpenBloodSpellsUi : IAlertClick
|
||||
{
|
||||
public void AlertClicked(EntityUid player)
|
||||
{
|
||||
var euiManager = IoCManager.Resolve<EuiManager>();
|
||||
var entManager = IoCManager.Resolve<IEntityManager>();
|
||||
|
||||
if (!entManager.TryGetComponent(player, out ActorComponent? actor))
|
||||
return;
|
||||
|
||||
euiManager.OpenEui(new CultBloodSpellsEui(player, entManager), actor.PlayerSession);
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@ using Content.Server._White.Radio.Components;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Chat.Systems;
|
||||
using Content.Server.DeviceNetwork.Systems;
|
||||
using Content.Server.Station.Systems;
|
||||
using Content.Shared._White.CartridgeLoader.Cartridges;
|
||||
using Content.Shared.CartridgeLoader;
|
||||
using Content.Shared.Database;
|
||||
@@ -19,6 +20,7 @@ public sealed class MessagesServerSystem : EntitySystem
|
||||
[Dependency] private readonly MessagesCartridgeSystem _messagesSystem = default!;
|
||||
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
|
||||
[Dependency] private readonly ChatSystem _chat = default!;
|
||||
[Dependency] private readonly StationSystem _stationSystem = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
@@ -30,19 +32,12 @@ public sealed class MessagesServerSystem : EntitySystem
|
||||
private void OnInit(EntityUid uid, MessagesServerComponent component, ComponentInit args)
|
||||
{
|
||||
var query = EntityQueryEnumerator<MessagesCartridgeComponent>();
|
||||
var stationId = _stationSystem.GetOwningStation(uid);
|
||||
|
||||
while (query.MoveNext(out var entityUid, out var cartridge))
|
||||
{
|
||||
if (!TryComp(entityUid, out CartridgeComponent? cartComponent))
|
||||
continue;
|
||||
|
||||
_messagesSystem.TryGetMessagesUser(cartridge, cartComponent, out var messagesUser);
|
||||
|
||||
if (cartridge.UserUid == null || messagesUser.Name == Loc.GetString("messages-pda-unknown-name"))
|
||||
continue;
|
||||
|
||||
component.Dictionary[cartridge.UserUid.Value] = messagesUser;
|
||||
cartridge.LastServer = uid;
|
||||
if (stationId.HasValue && _singletonServerSystem.TryGetActiveServerAddress<MessagesServerComponent>(stationId.Value, out var address) && TryComp(entityUid, out CartridgeComponent? cartComponent))
|
||||
_messagesSystem.SendName(entityUid, cartridge, cartComponent, address);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Content.Shared._White.Telescope;
|
||||
using Content.Shared._White.WeaponModules;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
@@ -128,7 +128,7 @@ public sealed class WeaponModulesSystem : EntitySystem
|
||||
return;
|
||||
|
||||
weaponModulesComponent.WeaponFireEffect = true;
|
||||
Dirty(module, weaponModulesComponent);
|
||||
Dirty(weapon, weaponModulesComponent);
|
||||
}
|
||||
|
||||
private void SilencerModuleOnInsert(EntityUid module, SilencerModuleComponent component, EntGotInsertedIntoContainerMessage args)
|
||||
@@ -145,7 +145,7 @@ public sealed class WeaponModulesSystem : EntitySystem
|
||||
weaponModulesComponent.WeaponFireEffect = true;
|
||||
_gunSystem.SetSound(weapon, component.NewSoundGunshot);
|
||||
|
||||
Dirty(module, weaponModulesComponent);
|
||||
Dirty(weapon, weaponModulesComponent);
|
||||
}
|
||||
|
||||
private void AcceleratorModuleOnInsert(EntityUid module, AcceleratorModuleComponent component, EntGotInsertedIntoContainerMessage args)
|
||||
@@ -224,7 +224,7 @@ public sealed class WeaponModulesSystem : EntitySystem
|
||||
return;
|
||||
|
||||
weaponModulesComponent.WeaponFireEffect = false;
|
||||
Dirty(module, weaponModulesComponent);
|
||||
Dirty(weapon, weaponModulesComponent);
|
||||
}
|
||||
|
||||
private void SilencerModuleOnEject(EntityUid module, SilencerModuleComponent component, EntGotRemovedFromContainerMessage args)
|
||||
@@ -236,7 +236,7 @@ public sealed class WeaponModulesSystem : EntitySystem
|
||||
|
||||
weaponModulesComponent.WeaponFireEffect = false;
|
||||
_gunSystem.SetSound(weapon, component.OldSoundGunshot!);
|
||||
Dirty(module, weaponModulesComponent);
|
||||
Dirty(weapon, weaponModulesComponent);
|
||||
}
|
||||
|
||||
private void AcceleratorModuleOnEject(EntityUid module, AcceleratorModuleComponent component, EntGotRemovedFromContainerMessage args)
|
||||
|
||||
@@ -17,6 +17,7 @@ using Content.Server.EUI;
|
||||
using Content.Server.Lightning;
|
||||
using Content.Server.Magic;
|
||||
using Content.Server.Mind;
|
||||
using Content.Server.Polymorph.Systems;
|
||||
using Content.Server.Singularity.EntitySystems;
|
||||
using Content.Server.Standing;
|
||||
using Content.Server.Weapons.Ranged.Systems;
|
||||
@@ -33,6 +34,7 @@ using Content.Shared.Cluwne;
|
||||
using Content.Shared.Coordinates.Helpers;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Prototypes;
|
||||
using Content.Shared.Eye.Blinding.Components;
|
||||
using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Hands.EntitySystems;
|
||||
using Content.Shared.Humanoid;
|
||||
@@ -44,7 +46,10 @@ using Content.Shared.Magic;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Mobs;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Movement.Components;
|
||||
using Content.Shared.Physics;
|
||||
using Content.Shared.Polymorph;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Revolutionary.Components;
|
||||
using Content.Shared.StatusEffect;
|
||||
@@ -90,6 +95,8 @@ public sealed class WizardSpellsSystem : EntitySystem
|
||||
[Dependency] private readonly ActionContainerSystem _actionContainer = default!;
|
||||
[Dependency] private readonly ChargingSystem _charging = default!;
|
||||
[Dependency] private readonly SharedStunSystem _stun = default!;
|
||||
[Dependency] private readonly PolymorphSystem _polymorph = default!;
|
||||
[Dependency] private readonly MobStateSystem _mobState = default!;
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -113,6 +120,9 @@ public sealed class WizardSpellsSystem : EntitySystem
|
||||
SubscribeLocalEvent<FireballSpellEvent>(OnFireballSpell);
|
||||
SubscribeLocalEvent<ForceSpellEvent>(OnForceSpell);
|
||||
SubscribeLocalEvent<ArcSpellEvent>(OnArcSpell);
|
||||
SubscribeLocalEvent<RodFormSpellEvent>(OnRodFormSpell);
|
||||
SubscribeLocalEvent<BlindSpellEvent>(OnBlindSpell);
|
||||
SubscribeAllEvent<MutateSpellEvent>(OnMutateSpell);
|
||||
|
||||
SubscribeLocalEvent<MagicComponent, BeforeCastSpellEvent>(OnBeforeCastSpell);
|
||||
}
|
||||
@@ -838,6 +848,86 @@ public sealed class WizardSpellsSystem : EntitySystem
|
||||
|
||||
#endregion
|
||||
|
||||
#region Rod Form
|
||||
|
||||
private void OnRodFormSpell(RodFormSpellEvent msg)
|
||||
{
|
||||
if (!CanCast(msg))
|
||||
return;
|
||||
|
||||
var config = new PolymorphConfiguration
|
||||
{
|
||||
Entity = "ImmovableRodWizard",
|
||||
Duration = 2,
|
||||
Forced = true,
|
||||
TransferDamage = true
|
||||
};
|
||||
|
||||
var rod = _polymorph.PolymorphEntity(msg.Performer, config);
|
||||
var angle = _transformSystem.GetWorldRotation(msg.Performer).ToWorldVec();
|
||||
|
||||
if (rod.HasValue)
|
||||
{
|
||||
RemComp<InputMoverComponent>(rod.Value);
|
||||
_throwingSystem.TryThrow(rod.Value, angle, 20, msg.Performer);
|
||||
}
|
||||
|
||||
Cast(msg);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Blind
|
||||
|
||||
private void OnBlindSpell(BlindSpellEvent msg)
|
||||
{
|
||||
if (!CanCast(msg))
|
||||
return;
|
||||
|
||||
foreach (var e in _lookup.GetEntitiesInRange(msg.Performer, 8))
|
||||
{
|
||||
var wizardQuery = GetEntityQuery<WizardComponent>();
|
||||
var humanoidQuery = GetEntityQuery<HumanoidAppearanceComponent>();
|
||||
|
||||
if (!humanoidQuery.HasComponent(e) || !_mobState.IsAlive(e) ||
|
||||
wizardQuery.HasComponent(e))
|
||||
continue;
|
||||
|
||||
_statusEffectsSystem.TryAddStatusEffect<TemporaryBlindnessComponent>(e, "TemporaryBlindness",
|
||||
TimeSpan.FromSeconds(5), false);
|
||||
|
||||
_chat.TryEmoteWithChat(e, "Scream");
|
||||
}
|
||||
|
||||
Cast(msg);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Mutate
|
||||
|
||||
private void OnMutateSpell(MutateSpellEvent msg)
|
||||
{
|
||||
if (!CanCast(msg))
|
||||
return;
|
||||
|
||||
var config = new PolymorphConfiguration
|
||||
{
|
||||
Entity = "MobHulk",
|
||||
Duration = 30,
|
||||
Forced = true,
|
||||
TransferDamage = true
|
||||
};
|
||||
|
||||
_polymorph.PolymorphEntity(msg.Performer, config);
|
||||
|
||||
Cast(msg);
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Helpers
|
||||
|
||||
private void TurnOffShield(EntityUid uid)
|
||||
|
||||
@@ -97,7 +97,7 @@ public sealed partial class IdCardConsoleComponent : Component
|
||||
[DataField("jobIcons")]
|
||||
public List<List<string>> JobIcons = new()
|
||||
{
|
||||
new List<string> {"Captain", "HeadOfPersonnel", "HeadOfSecurity", "ChiefMedicalOfficer", "ChiefEngineer", "ResearchDirector", "QuarterMaster", "Inspector"},
|
||||
new List<string> {"Captain", "HeadOfPersonnel", "HeadOfSecurity", "ChiefMedicalOfficer", "ChiefEngineer", "ResearchDirector", "QuarterMaster", "Inspector", "Maid"},
|
||||
new List<string> {"HeadOfPersonnel", "Lawyer", "Clown", "Bartender", "Reporter", "Chef", "Botanist", "ServiceWorker", "Zookeeper", "Musician", "Librarian", "Janitor", "Chaplain", "Mime", "Boxer", "Passenger", "Visitor", "Borg", "CustomId"},
|
||||
new List<string> {"HeadOfSecurity", "Warden", "SeniorOfficer", "SecurityOfficer", "Detective", "SecurityCadet", "Brigmedic", "Lawyer"},
|
||||
new List<string> {"ChiefMedicalOfficer", "SeniorPhysician", "Paramedic", "Chemist", "MedicalDoctor", "Virologist", "Geneticist", "MedicalIntern", "Psychologist"},
|
||||
|
||||
@@ -40,6 +40,7 @@ namespace Content.Shared.Alert
|
||||
MoodDead,
|
||||
Arousal, //AMOUR
|
||||
CultBuffed,
|
||||
BloodSpells,
|
||||
Knockdown,
|
||||
RecentlyBlocked,
|
||||
//WD end
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Whitelist;
|
||||
|
||||
namespace Content.Shared.Construction.Steps
|
||||
{
|
||||
@@ -11,7 +12,7 @@ namespace Content.Shared.Construction.Steps
|
||||
[DataField("doAfter")] public float DoAfter { get; private set; }
|
||||
|
||||
[DataField]
|
||||
public bool CultistOnly { get; private set; } // WD
|
||||
public EntityWhitelist? UserWhitelist { get; private set; } // WD
|
||||
|
||||
public IReadOnlyList<IGraphAction> Completed => _completed;
|
||||
|
||||
|
||||
22
Content.Shared/_White/Cult/UI/BloodSpellMessage.cs
Normal file
22
Content.Shared/_White/Cult/UI/BloodSpellMessage.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using Content.Shared.Eui;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared._White.Cult.UI;
|
||||
|
||||
public enum BloodSpellMessageState : byte
|
||||
{
|
||||
Create,
|
||||
Remove,
|
||||
Cancel
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class BloodSpellMessage : EuiMessageBase
|
||||
{
|
||||
public readonly BloodSpellMessageState State;
|
||||
|
||||
public BloodSpellMessage(BloodSpellMessageState state)
|
||||
{
|
||||
State = state;
|
||||
}
|
||||
}
|
||||
@@ -140,7 +140,7 @@ public sealed class WhiteCVars
|
||||
public static readonly CVarDef<bool> StalinEnabled =
|
||||
CVarDef.Create("stalin.enabled", true, CVar.SERVERONLY | CVar.ARCHIVE);
|
||||
public static readonly CVarDef<float> StalinDiscordMinimumAge =
|
||||
CVarDef.Create("stalin.minimal_discord_age_minutes", 10080.0f, CVar.SERVERONLY | CVar.ARCHIVE);
|
||||
CVarDef.Create("stalin.minimal_discord_age_minutes", 604800.0f, CVar.SERVERONLY | CVar.ARCHIVE);
|
||||
|
||||
|
||||
/*
|
||||
|
||||
@@ -202,4 +202,22 @@ public sealed partial class ArcaneBarrageSpellEvent : InstantActionEvent, ISpeak
|
||||
public string? Speech { get; private set; }
|
||||
}
|
||||
|
||||
public sealed partial class RodFormSpellEvent : InstantActionEvent, ISpeakSpell
|
||||
{
|
||||
[DataField("speech")]
|
||||
public string? Speech { get; private set; }
|
||||
}
|
||||
|
||||
public sealed partial class BlindSpellEvent : InstantActionEvent, ISpeakSpell
|
||||
{
|
||||
[DataField("speech")]
|
||||
public string? Speech { get; private set; }
|
||||
}
|
||||
|
||||
public sealed partial class MutateSpellEvent : InstantActionEvent, ISpeakSpell
|
||||
{
|
||||
[DataField("speech")]
|
||||
public string? Speech { get; private set; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
BIN
Resources/Audio/Effects/hulk_attack.ogg
Normal file
BIN
Resources/Audio/Effects/hulk_attack.ogg
Normal file
Binary file not shown.
BIN
Resources/Audio/Effects/hulk_step.ogg
Normal file
BIN
Resources/Audio/Effects/hulk_step.ogg
Normal file
Binary file not shown.
@@ -7998,3 +7998,102 @@
|
||||
id: 474
|
||||
time: '2024-08-09T11:24:17.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/594
|
||||
- author: Aviu
|
||||
changes:
|
||||
- message: "\u0421\u043F\u0440\u0430\u0439\u0442\u044B \u043C\u043E\u0434\u0443\u043B\
|
||||
\u0435\u0439 \u043D\u0430 \u043E\u0440\u0443\u0436\u0438\u044F\u0445 \u0442\u0435\
|
||||
\u043F\u0435\u0440\u044C \u043E\u0442\u043E\u0431\u0440\u0430\u0436\u0430\u044E\
|
||||
\u0442\u0441\u044F \u043D\u043E\u0440\u043C\u0430\u043B\u044C\u043D\u043E."
|
||||
type: Add
|
||||
- message: "\u0422\u0435\u043B\u0435\u0441\u043A\u043E\u043F\u0438\u0447\u0435\u0441\
|
||||
\u043A\u0438\u0439 \u043F\u0440\u0438\u0446\u0435\u043B."
|
||||
type: Add
|
||||
- message: "\u041E\u0442\u0434\u0435\u043B\u044C\u043D\u0430\u044F \u043A\u0430\u0442\
|
||||
\u0435\u0433\u043E\u0440\u0438\u044F \u0434\u043B\u044F \u043C\u043E\u0434\u0443\
|
||||
\u043B\u0435\u0439 \u0432 \u043F\u0440\u043E\u0442\u043E\u043B\u0430\u0442\u0435\
|
||||
."
|
||||
type: Add
|
||||
- message: "\u0411\u043E\u043B\u044C\u0448\u0438\u043D\u0441\u0442\u0432\u043E \u043C\
|
||||
\u043E\u0434\u0443\u043B\u0435\u0439 \u043F\u0435\u0440\u0435\u043D\u0435\u0441\
|
||||
\u0435\u043D\u043E \u0432 \u04421 \u0438 \u04422 \u0442\u0435\u0445\u043D\u043E\
|
||||
\u043B\u043E\u0433\u0438\u0438 \u0430\u0440\u0441\u0435\u043D\u0430\u043B\u0430\
|
||||
."
|
||||
type: Tweak
|
||||
- message: "\u0423\u043C\u0435\u043D\u044C\u0448\u0435\u043D\u0430 \u0441\u0442\u043E\
|
||||
\u0438\u043C\u043E\u0441\u0442\u044C \u043D\u0435\u043A\u043E\u0442\u043E\u0440\
|
||||
\u044B\u0445 \u043C\u043E\u0434\u0443\u043B\u0435\u0439."
|
||||
type: Tweak
|
||||
id: 475
|
||||
time: '2024-08-09T12:36:35.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/596
|
||||
- author: ThereDrD0
|
||||
changes:
|
||||
- message: "\u041E\u0442\u043A\u0430\u0442 \u043E\u0442\u043A\u0430\u0442\u0430"
|
||||
type: Remove
|
||||
id: 476
|
||||
time: '2024-08-09T18:08:34.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/601
|
||||
- author: RinKeeper
|
||||
changes:
|
||||
- message: "\u043D\u043E\u0432\u044B\u0435 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\
|
||||
\u043D\u0438\u044F \u0434\u043B\u044F \u043C\u0430\u0433\u0430"
|
||||
type: Add
|
||||
id: 477
|
||||
time: '2024-08-09T19:10:42.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/599
|
||||
- author: keslik
|
||||
changes:
|
||||
- message: "\u0440\u0430\u0437\u0434\u0435\u043B \u0445\u0438\u043C\u0438\u0438\
|
||||
\ \u0441\u043D\u043E\u0432\u0430 \u043E\u0442\u043E\u0431\u0440\u0430\u0436\u0430\
|
||||
\u0435\u0442\u0441\u044F \u0432 \u0440\u0443\u043A\u043E\u0432\u043E\u0434\u0441\
|
||||
\u0442\u0432\u0435"
|
||||
type: Fix
|
||||
id: 478
|
||||
time: '2024-08-10T18:41:14.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/604
|
||||
- author: Spatison
|
||||
changes:
|
||||
- message: "\u0421\u0435\u0440\u0432\u0435\u0440 \u0441\u043E\u043E\u0431\u0449\u0435\
|
||||
\u043D\u0438\u0439 \u043C\u043E\u0436\u0435\u0442 \u0431\u044B\u0442\u044C \u0440\
|
||||
\u0430\u0437\u043C\u0435\u0448\u0435\u043D \u043D\u0430 \u043A\u0430\u0440\u0442\
|
||||
\u0435"
|
||||
type: Fix
|
||||
id: 479
|
||||
time: '2024-08-11T10:54:50.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/606
|
||||
- author: Aviu
|
||||
changes:
|
||||
- message: "\u0422\u0435\u043F\u0435\u0440\u044C \u0437\u0430\u043A\u043B\u0438\u043D\
|
||||
\u0430\u043D\u0438\u044F \u043A\u0440\u043E\u0432\u0438 \u0441\u043E\u0437\u0434\
|
||||
\u0430\u044E\u0442\u0441\u044F \u0438 \u0443\u0434\u0430\u043B\u044F\u044E\u0442\
|
||||
\u0441\u044F \u0447\u0435\u0440\u0435\u0437 \u0430\u043B\u0451\u0440\u0442,\
|
||||
\ \u0430 \u043D\u0435 \u0432\u0435\u0440\u0431. \u0422\u0430\u043A \u043D\u0430\
|
||||
\u043C\u043D\u043E\u0433\u043E \u0443\u0434\u043E\u0431\u043D\u0435\u0439 \u0438\
|
||||
\ \u043F\u043E\u043D\u044F\u0442\u043D\u0435\u0439."
|
||||
type: Add
|
||||
id: 480
|
||||
time: '2024-08-11T10:55:01.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/607
|
||||
- author: Warete
|
||||
changes:
|
||||
- message: "\u0418\u0441\u043F\u0440\u0430\u0432\u043B\u0435\u043D\u0438\u0435 \u041C\
|
||||
\u0443\u0441\u0430, \u0442\u0435\u043F\u0435\u0440\u044C \u043E\u043D \u0441\
|
||||
\u043D\u043E\u0432\u0430 \u0440\u0430\u0431\u043E\u0442\u0430\u0435\u0442."
|
||||
type: Fix
|
||||
id: 481
|
||||
time: '2024-08-11T11:24:52.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/608
|
||||
- author: PointPNG
|
||||
changes:
|
||||
- message: "\u041E\u0431\u043D\u043E\u0432\u043B\u0435\u043D\u0438\u0435 \u0422\u0440\
|
||||
\u0438\u0443\u043C\u0444\u0430."
|
||||
type: Add
|
||||
- message: "\u041E\u0431\u043D\u043E\u0432\u043B\u0435\u043D\u0438\u0435 \u0412\u0430\
|
||||
\u043D\u0434\u0435\u0440\u0411\u043E\u043A\u0441\u0430."
|
||||
type: Add
|
||||
- message: "\u041E\u0431\u043D\u043E\u0432\u043B\u0435\u043D\u0438\u0435 \u0414\u0440\
|
||||
\u0430\u0439\u0434\u043E\u043A\u0430."
|
||||
type: Add
|
||||
id: 482
|
||||
time: '2024-08-11T14:52:30.0000000+00:00'
|
||||
url: https://api.github.com/repos/frosty-dev/ss14-core/pulls/609
|
||||
|
||||
@@ -2,3 +2,14 @@ apocalypse-rune-title = Вы готовы к финальной битве?
|
||||
apocalypse-rune-text = Это последний шаг к вызову Нар'Си; это долгий, болезненный ритуал, и экипаж будет предупрежден о вашем присутствии.
|
||||
apocalypse-rune-accept-button = Жизнь за Нар'Си!
|
||||
apocalypse-rune-deny-button = Нет
|
||||
|
||||
blood-spells-title = Кровавые заклинания
|
||||
blood-spells-text = Заклинания крови - важнейший козырь в рукаве культиста.
|
||||
Вы можете создать до двух заклинаний без руны могущества.
|
||||
С помощью руны могущества можно создать до пяти заклинаний.
|
||||
Каждое созданное заклинание отнимает у вас большое количество крови;
|
||||
расход крови и время создания заклинаний уменьшается под воздействием усиления культа.
|
||||
Заклинания, созданные на руне могущества не требуют крови и создаются мгновенно.
|
||||
Удаление заклинаний не отнимает кровь и происходит мгновенно.
|
||||
blood-spells-create-button = Создать заклинание
|
||||
blood-spells-remove-button = Удалить заклинание
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
cult-title = Культ
|
||||
cult-title = Культ
|
||||
cult-description = Страх — самое древнее и сильное из человеческих чувств, а самый древний и самый сильный страх — страх неведомого
|
||||
cult-role-greeting =
|
||||
Вы - член культа!
|
||||
@@ -12,7 +12,6 @@ cult-condition-failure = Экипаж уничтожил культ
|
||||
cult-condition-draw = Ничейный исход
|
||||
|
||||
cult-role-briefing-short = Используйте '^' для связи с другими членами культа.
|
||||
cult-role-briefing-hint = Нажмите правой кнопкой мыши по своему персонажу и выберите меню 'Культ' для действий, связанных с культом.
|
||||
|
||||
cultists-list-start = Культистами были:
|
||||
cultists-list-name = - [color=White]{ $name }[/color] ([color=gray]{ $user }[/color])
|
||||
@@ -1,2 +0,0 @@
|
||||
|
||||
|
||||
2
Resources/Locale/ru-RU/_white/cult/spells.ftl
Normal file
2
Resources/Locale/ru-RU/_white/cult/spells.ftl
Normal file
@@ -0,0 +1,2 @@
|
||||
blood-spell-remove-no-spells = Заклинания крови отсутствуют.
|
||||
blood-spell-create-too-much = Начертите руну могущества, чтобы создать больше двух заклинаний крови.
|
||||
@@ -1,9 +0,0 @@
|
||||
verb-categories-cult = Культ
|
||||
|
||||
verb-spell-create-text = Создать заклинание крови
|
||||
verb-spell-create-message = Вы можете создать два заклинания крови без руны могущества.
|
||||
verb-spell-create-too-much = Начертите руну могущества, чтобы создать больше двух заклинаний крови.
|
||||
|
||||
verb-spell-remove-text = Удалить заклинание крови
|
||||
verb-spell-remove-message = Убрать любое из созданных заклинаний крови.
|
||||
verb-spell-remove-no-spells = Заклинания крови отсутствуют.
|
||||
@@ -22,6 +22,9 @@ carry-start = { $carrier } пытается взять вас на руки!
|
||||
alerts-knockdown-name = Лежу
|
||||
alerts-knockdown-desc = Не могу встать.
|
||||
|
||||
alerts-blood-spells-name = Заклинания крови
|
||||
alerts-blood-spells-desc = Нажмите, чтобы создать или удалить заклинания крови.
|
||||
|
||||
melee-block-event-blocked = заблокировал!
|
||||
alerts-blocked-name = Атака заблокирована
|
||||
alerts-blocked-desc = Невозможно блокировать некоторое время.
|
||||
|
||||
@@ -19,6 +19,9 @@ scroll-component-smite = кару
|
||||
scroll-component-mindswap = подмену сознания
|
||||
scroll-component-timestop = остановку времени
|
||||
scroll-component-barrage = магический залп
|
||||
scroll-component-rodform = форму стержня
|
||||
scroll-component-blind = ослепление
|
||||
scroll-component-mutate = мутацию
|
||||
|
||||
ent-BaseScroll = магический свиток
|
||||
.desc = Этот древний пергамент, ставший реликвией в арканных преданиях, хранит в себе бесчисленные мистические заклятия и забытые заклинания.
|
||||
@@ -58,3 +61,7 @@ ent-ScrollTimestop = свиток остановки времени
|
||||
.desc = { ent-BaseScroll.desc }
|
||||
ent-ScrollArcaneBarrage = свиток магического залпа
|
||||
.desc = { ent-BaseScroll.desc }
|
||||
ent-ScrollRodForm = свиток формы стержня
|
||||
.desc = { ent-BaseScroll.desc }
|
||||
ent-ScrollBlind = свиток ослепления
|
||||
.desc = { ent-BaseScroll.desc }
|
||||
|
||||
@@ -49,6 +49,15 @@ spellbook-timestop-desc = { ent-ActionTimestopSpell.desc }
|
||||
spellbook-barrage-name = { ent-ActionArcaneBarrageSpell }
|
||||
spellbook-barrage-desc = { ent-ActionArcaneBarrageSpell.desc }
|
||||
|
||||
spellbook-rod-name = {ent-ActionRodFormSpell}
|
||||
spellbook-rod-desc = {ent-ActionRodFormSpell.desc}
|
||||
|
||||
spellbook-blind-name = {ent-ActionBlindSpell}
|
||||
spellbook-blind-desc = {ent-ActionBlindSpell.desc}
|
||||
|
||||
spellbook-mutate-name = {ent-ActionMutateSpell}
|
||||
spellbook-mutate-desc = {ent-ActionMutateSpell.desc}
|
||||
|
||||
spellbook-hardsuit-name = Скафандр волшебника
|
||||
spellbook-hardsuit-desc = Украшенный магическими драгоценными камнями скафандр, функционирующий так же, как и обычная мантия волшебника, но в то же время является пригодным для использования в космосе и бронированным. Небольшое замедление. Теперь вы можете произносить заклинания в космосе и местах с низкой температурой! Имеет функцию энергетического щита,который защищает от всех снарядов. Щит разряжается при получении урона и автоматически заряжается.
|
||||
|
||||
|
||||
@@ -51,3 +51,12 @@ ent-ActionTimestopSpell = Остановка времени
|
||||
|
||||
ent-ActionArcaneBarrageSpell = Магический залп
|
||||
.desc = Выстрелите потоком магической энергии в ваших врагов с помощью этого мощного заклинания. Для использования требуются обе свободные руки. Не работает без волшебной мантии и шляпы.
|
||||
|
||||
ent-ActionRodFormSpell = Форма стержня
|
||||
.desc = Превращает вас в неостановимый стержень, который разрушает все на своем пути и наносит тяжёлые повреждения любым живым существам. Будьте осторожны с ипользованием, вы не сможете поменять направление движения до окончания заклинания.
|
||||
|
||||
ent-ActionBlindSpell = Ослепление
|
||||
.desc = Ослепляет всех живых существ в небольшом радиусе от вас. Не действует на других магов.
|
||||
|
||||
ent-ActionMutateSpell = Мутация
|
||||
.desc = Ненадолго преврашает вас в халка, который может стрелять лазерами из глаз.
|
||||
|
||||
@@ -42,6 +42,8 @@ ent-ClothingUnderwearStockingsLightPurple = чулки
|
||||
.desc = Светло-фиолетовые.
|
||||
ent-ClothingUnderwearStockingsLightYellow = чулки
|
||||
.desc = Желтые.
|
||||
ent-ClothingUnderwearStockingsLightWhite = чулки
|
||||
.desc = Белые.
|
||||
ent-ClothingUnderwearSocksStripedKnee = носки
|
||||
.desc = Черно-белые.
|
||||
ent-ClothingUnderwearSocksStripedThigh = носки
|
||||
|
||||
@@ -50,3 +50,5 @@ job-description-senior-researcher = Обучайте новых ученых о
|
||||
job-description-senior-physician = Научите новых медиков основам ухода за ранеными, химии, диагностике больных и избавлению от мертвых.
|
||||
job-description-senior-officer = Научите новых офицеров основам обысков, предварительных арестов, тюремного заключения и тому, как правильно стрелять из огнестрельного оружия.
|
||||
job-description-senior-salvage-specialist = Покажите всем коллегам как профессионалы обчищают обломки и выполняют экспедиции.
|
||||
job-description-maid = Поддерживайте чистоту и порядок, параллельно приглядывая за Капитаном.
|
||||
job-description-bomzh = Доживайте свою жизнь, не в самых лучших для этого условиях.
|
||||
|
||||
@@ -50,6 +50,8 @@ job-name-senior-researcher = ведущий исследователь
|
||||
job-name-senior-physician = медицинский офицер
|
||||
job-name-senior-officer = ветеран СБ
|
||||
job-name-senior-salvage-specialist = охотник карго
|
||||
job-name-maid = прислуга
|
||||
job-name-bomzh = бомж
|
||||
|
||||
# Role timers - Make these alphabetical or I cut you
|
||||
JobAtmosphericTechnician = атмосферный техник
|
||||
|
||||
@@ -8,4 +8,11 @@ ent-SilencerModule = глушитель
|
||||
.desc = Скрывает пламя огня и приглушает звук во время выстрела.
|
||||
ent-AcceleratorModule = продвинутый модуль
|
||||
.desc = Разработка NanoTrasen специально для отдела Службы Безопасности. Меняет затворную раму без видимых изменений, за счет этого увеличивает скорострельность оружия.
|
||||
ent-HolographicSightModule = голографической прицел
|
||||
.desc = Позоляет целиться, небольшое приближение.
|
||||
ent-TelescopicSightModule = телескопический прицел
|
||||
.desc = Позоляет целиться, большое приближение.
|
||||
gun-modules = Установленные модули: [color=cyan]{ $modules }[/color].
|
||||
research-technology-modules-basic = Базовые модули
|
||||
research-technology-modules-advanced = Продвинутые модули
|
||||
lathe-category-modules = Модули
|
||||
|
||||
@@ -38,3 +38,7 @@ ent-ClothingUniformJumpskirtGenetics = юбка генетика
|
||||
.desc = Она изготовлена из специального волокна, которое обеспечивает особую защиту от биологической опасности. На ней нашивка с присвоением звания генетика.
|
||||
ent-ClothingUniformJumpskirtBrigmedic = юбка бригмедика
|
||||
.desc = Данная униформа выдается квалифицированному персоналу, прошедшему обучение. Никого не волнует, что тренировка заняла полдня.
|
||||
ent-ClothingUniformJumpskirtMaid = платье прислуги
|
||||
.desc = Элегантное платье горничной. Позволяет чувствовать себя комфортно, безопасно и чисто вокруг.
|
||||
ent-ClothingUniformJumpskirtMaidMini = платье прислуги
|
||||
.desc = Элегантное укороченное платье служанки. Создает ощущение комфорта, безопасности и чистоты вокруг вас. Этот вид расширяет горизонт в ваших глазах.
|
||||
|
||||
@@ -61,3 +61,6 @@ ent-ClothingOuterJacketInspector = китель инспектора
|
||||
ent-ClothingOuterOverCoatInspector = шинель инспектора
|
||||
.desc = Строгая офицерская шинель инспектора. Пусть экипаж боится вас!
|
||||
.suffix = { "" }
|
||||
ent-ClothingOuterOverCoatBomzh = потрёпанная куртка
|
||||
.desc = Куртка прошедшая через многое, время не сохранило её и оставило свои шрамы.
|
||||
.suffix = { "" }
|
||||
|
||||
@@ -19,3 +19,6 @@ ent-ClothingShoesBootsLaceup = шнурованные туфли
|
||||
ent-ClothingShoesBootsInspector = сапоги инспектора
|
||||
.desc = Высокие, тяжёлые кожаные сапоги инспектора. Выглядят блестяще и мордонабивательно!
|
||||
.suffix = { "" }
|
||||
ent-ClothingShoesMaid = туфли прислуги
|
||||
.desc = Туфли прислуги. Блестят от чистоты.
|
||||
.suffix = { "" }
|
||||
|
||||
@@ -262,3 +262,6 @@ ent-ClothingUniformJumpsuitWhiteInspector = свободная форма инс
|
||||
ent-ClothingUniformJumpsuitWhiteInspectorFormal = cтрогая форма инспектора
|
||||
.desc = Рубашка, жилетка, штаны со стрелками и яркий красный галстук. Это комплект строгой официальной формы возможно самого ужасающего человека на станции - инспектора.
|
||||
.suffix = { "" }
|
||||
ent-ClothingUniformJumpsuitWhiteBomzh = обноски
|
||||
.desc = Потрепанная форма человека, который прошел через многое. Вас поражают не столько дыры во всех местах, сколько ее запах.
|
||||
.suffix = { "" }
|
||||
|
||||
@@ -133,3 +133,9 @@ ent-CluwnePDA = ПДА клувна
|
||||
ent-ResearchAssistantPDA = ПДА научного ассистента
|
||||
.desc = Почему он не фиолетовый?
|
||||
.suffix = { "" }
|
||||
ent-MaidPDA = ПДА прислуги
|
||||
.desc = Сияет от собственной чистоты.
|
||||
.suffix = { "" }
|
||||
ent-BomzhPDA = убитый ПДА
|
||||
.desc = Жизнь прошла, и все что остаётся делать - это двигаться вперед.
|
||||
.suffix = { "" }
|
||||
|
||||
@@ -139,3 +139,9 @@ ent-CluwneIDCard = ID карта клувна
|
||||
ent-ResearchAssistantIDCard = ID карта научного ассистента
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
.suffix = { "" }
|
||||
ent-MaidIDCard = ID карта прислуги
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
.suffix = { "" }
|
||||
ent-BomzhIDCard = грязная ID карта
|
||||
.desc = Старая и грязная карта дожившая до нашего времени.
|
||||
.suffix = { "" }
|
||||
|
||||
@@ -12418,8 +12418,6 @@ entities:
|
||||
pos: 0.5,18.5
|
||||
parent: 2
|
||||
- type: DeviceNetwork
|
||||
configurators:
|
||||
- invalid
|
||||
- type: AtmosPipeColor
|
||||
color: '#1E90FFFF'
|
||||
- proto: GasVentScrubber
|
||||
@@ -12687,8 +12685,6 @@ entities:
|
||||
pos: 0.5,19.5
|
||||
parent: 2
|
||||
- type: DeviceNetwork
|
||||
configurators:
|
||||
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|
||||
pos: 6.7808495,-45.564182
|
||||
parent: 2
|
||||
- type: RCDAmmo
|
||||
charges: 45
|
||||
charges: 67
|
||||
- uid: 24071
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 6.4999847,-46.441338
|
||||
parent: 2
|
||||
- type: RCDAmmo
|
||||
charges: 45
|
||||
charges: 67
|
||||
- uid: 24072
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 6.4999847,-45.968784
|
||||
parent: 2
|
||||
- type: RCDAmmo
|
||||
charges: 45
|
||||
charges: 67
|
||||
- uid: 24073
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 6.4999847,-45.502415
|
||||
parent: 2
|
||||
- type: RCDAmmo
|
||||
charges: 45
|
||||
charges: 67
|
||||
- uid: 24203
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 4.636591,-46.013115
|
||||
parent: 2
|
||||
- type: RCDAmmo
|
||||
charges: 45
|
||||
charges: 67
|
||||
- proto: ReagentContainerFlour
|
||||
entities:
|
||||
- uid: 17280
|
||||
@@ -144456,6 +144456,13 @@ entities:
|
||||
- type: Transform
|
||||
pos: 34.5,-6.5
|
||||
parent: 2
|
||||
- proto: SpawnPointBomzh
|
||||
entities:
|
||||
- uid: 19061
|
||||
components:
|
||||
- type: Transform
|
||||
pos: -58.5,-0.5
|
||||
parent: 2
|
||||
- proto: SpawnPointBotanist
|
||||
entities:
|
||||
- uid: 18934
|
||||
@@ -144755,6 +144762,13 @@ entities:
|
||||
- type: Transform
|
||||
pos: 28.5,15.5
|
||||
parent: 2
|
||||
- proto: SpawnPointMaid
|
||||
entities:
|
||||
- uid: 19032
|
||||
components:
|
||||
- type: Transform
|
||||
pos: 0.5,10.5
|
||||
parent: 2
|
||||
- proto: SpawnPointMedicalDoctor
|
||||
entities:
|
||||
- uid: 18967
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
id: BaseAlertOrder
|
||||
order:
|
||||
- category: Health
|
||||
- alertType: BloodSpells
|
||||
- alertType: Bleeding
|
||||
- category: Mood # WD edit
|
||||
- category: Arousal # Amour edit
|
||||
@@ -519,3 +520,13 @@
|
||||
state: offer_item
|
||||
name: alerts-offer-name
|
||||
description: alerts-offer-desc
|
||||
|
||||
# WD-EDIT
|
||||
- type: alert
|
||||
id: BloodSpells
|
||||
onClick: !type:OpenBloodSpellsUi {}
|
||||
icons:
|
||||
- sprite: /Textures/White/Cult/actions_cult.rsi
|
||||
state: blood_spells
|
||||
name: alerts-blood-spells-name
|
||||
description: alerts-blood-spells-desc
|
||||
|
||||
@@ -287,7 +287,6 @@
|
||||
- id: MagazinePistol
|
||||
- id: BoxMindshield
|
||||
- id: TagillaHammer
|
||||
- id: EightAimModule
|
||||
- type: entity
|
||||
id: LockerFreezerVaultFilled
|
||||
suffix: Vault, Locked
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
- id: BoxMindshield
|
||||
- id: ClothingOuterHardsuitWarden
|
||||
- id: OxygenTankFilled
|
||||
- id: LightModule
|
||||
- id: WeaponLauncherShinano
|
||||
- id: BoxShinanoGrenadeFlash
|
||||
- id: BoxShinanoGrenadeSmoke
|
||||
@@ -43,7 +42,6 @@
|
||||
- id: WeaponPistolMk58Nonlethal
|
||||
- id: MagazinePistol
|
||||
- id: BoxMindshield
|
||||
- id: LightModule
|
||||
- id: WeaponLauncherShinano
|
||||
- id: BoxShinanoGrenadeFlash
|
||||
- id: BoxShinanoGrenadeSmoke
|
||||
@@ -77,7 +75,6 @@
|
||||
- id: WeaponPistolMk58Nonlethal
|
||||
- id: SurveillanceBodyCamera
|
||||
- id: MagazinePistol
|
||||
- id: LightModule
|
||||
|
||||
- type: entity
|
||||
id: LockerBrigmedicFilled
|
||||
@@ -141,7 +138,6 @@
|
||||
- id: VoiceRecorder
|
||||
- id: ClothingEyesGlassesSecurity
|
||||
- id: BoxZipLocks
|
||||
- id: LightModule
|
||||
|
||||
- type: entity
|
||||
id: ClosetBombFilled
|
||||
|
||||
@@ -481,6 +481,7 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Coats/expensive_coat.rsi
|
||||
|
||||
#WHITE START
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterTrenchCoatInspector
|
||||
@@ -543,3 +544,26 @@
|
||||
Slash: 0.80
|
||||
Piercing: 0.80
|
||||
Heat: 0.90
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterStorageBase
|
||||
id: ClothingOuterOverCoatBomzh
|
||||
name: bomzh's overcoat
|
||||
description: The jacket has been through a lot, time has not been tolerant of it and has left its scars.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Clothing/OuterClothing/Coats/jacket.rsi
|
||||
- type: Clothing
|
||||
sprite: White/Clothing/OuterClothing/Coats/jacket.rsi
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: SmokingPipeFilledTobacco
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.90
|
||||
Slash: 0.90
|
||||
Piercing: 0.90
|
||||
Heat: 0.75
|
||||
|
||||
#WHITE END
|
||||
|
||||
@@ -272,3 +272,17 @@
|
||||
- type: FootstepModifier
|
||||
footstepSoundCollection:
|
||||
collection: FootstepSkates
|
||||
|
||||
#WHITE START
|
||||
- type: entity
|
||||
parent: ClothingShoesBaseButcherable
|
||||
id: ClothingShoesMaid
|
||||
name: maid shoes
|
||||
description: The maid's shoes. Shiny.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Clothing/Shoes/maidshoes.rsi
|
||||
- type: Clothing
|
||||
sprite: White/Clothing/Shoes/maidshoes.rsi
|
||||
|
||||
#WHITE END
|
||||
|
||||
@@ -767,6 +767,8 @@
|
||||
- state: equipped-INNERCLOTHING-shirt
|
||||
color: "#b30000"
|
||||
|
||||
|
||||
#WHITE START
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
id: ClothingUniformJumpskirtInspector
|
||||
@@ -789,6 +791,30 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/Jumpskirt/inspectorformal.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
id: ClothingUniformJumpskirtMaid
|
||||
name: maid's jumpskirt
|
||||
description: Elegant maid's dress. Makes you feel comfortable, safe and clean around you.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Clothing/Uniforms/Jumpskirt/maid.rsi
|
||||
- type: Clothing
|
||||
sprite: White/Clothing/Uniforms/Jumpskirt/maid.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
id: ClothingUniformJumpskirtMaidMini
|
||||
name: maid's mini jumpskirt
|
||||
description: Elegant shortened maid's servant's dress. Makes you feel comfortable, safe and clean around you. This view expands your horizon in your eyes.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Clothing/Uniforms/Jumpskirt/maidmini.rsi
|
||||
- type: Clothing
|
||||
sprite: White/Clothing/Uniforms/Jumpskirt/maidmini.rsi
|
||||
|
||||
#WHITE END
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformSkirtBase
|
||||
id: ClothingUniformJumpskirtMusician
|
||||
|
||||
@@ -1301,6 +1301,7 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi
|
||||
|
||||
#WHITE START
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitWhiteInspector
|
||||
@@ -1322,3 +1323,16 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/inspectorformal.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/Jumpsuit/inspectorformal.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUniformBase
|
||||
id: ClothingUniformJumpsuitWhiteBomzh
|
||||
name: bomzh uniform
|
||||
description: The ragged form of a man who has been through a lot. It's not so much the holes in all the places that strike you as the smell of her.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Clothing/Uniforms/Jumpsuit/bomzh.rsi
|
||||
- type: Clothing
|
||||
sprite: White/Clothing/Uniforms/Jumpsuit/bomzh.rsi
|
||||
|
||||
#WHITE END
|
||||
|
||||
@@ -247,7 +247,7 @@
|
||||
- state: green
|
||||
- state: lawyer
|
||||
|
||||
# WHITE INSPECTOR
|
||||
#WHITE START
|
||||
- type: entity
|
||||
id: SpawnPointInspector
|
||||
parent: SpawnPointJobBase
|
||||
@@ -260,6 +260,32 @@
|
||||
- state: green
|
||||
- state: lawyer
|
||||
|
||||
- type: entity
|
||||
id: SpawnPointBomzh
|
||||
parent: SpawnPointJobBase
|
||||
name: bomzh
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: Bomzh
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: green
|
||||
- state: bomzh
|
||||
|
||||
- type: entity
|
||||
id: SpawnPointMaid
|
||||
parent: SpawnPointJobBase
|
||||
name: maid
|
||||
components:
|
||||
- type: SpawnPoint
|
||||
job_id: Maid
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: green
|
||||
- state: maid
|
||||
|
||||
#WHITE END
|
||||
|
||||
- type: entity
|
||||
id: SpawnPointJanitor
|
||||
parent: SpawnPointJobBase
|
||||
|
||||
@@ -149,7 +149,7 @@
|
||||
- type: Lock
|
||||
locked: true
|
||||
breakOnEmag: false
|
||||
unlockOnClick: false
|
||||
lockOnClick: false
|
||||
- type: ActivatableUIRequiresLock
|
||||
- type: LockedWiresPanel
|
||||
- type: Damageable
|
||||
|
||||
@@ -414,7 +414,7 @@
|
||||
- type: Icon
|
||||
state: pda-lawyer
|
||||
|
||||
#WHITE
|
||||
#WHITE START
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
id: InspectorPDA
|
||||
@@ -425,6 +425,28 @@
|
||||
id: InspectorIDCard
|
||||
state: pda-inspector
|
||||
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
id: BomzhPDA
|
||||
name: bomzh PDA
|
||||
description: Life has passed and all that's left to do is move forward.
|
||||
components:
|
||||
- type: Pda
|
||||
id: BomzhIDCard
|
||||
state: pda-bomzh
|
||||
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
id: MaidPDA
|
||||
name: maid PDA
|
||||
description: Shining from her own purity.
|
||||
components:
|
||||
- type: Pda
|
||||
id: MaidIDCard
|
||||
state: pda-maid
|
||||
|
||||
#WHITE END
|
||||
|
||||
- type: entity
|
||||
parent: BasePDA
|
||||
id: JanitorPDA
|
||||
|
||||
@@ -417,7 +417,7 @@
|
||||
- type: PresetIdCard
|
||||
job: Lawyer
|
||||
|
||||
#WHITE
|
||||
#WHITE START
|
||||
- type: entity
|
||||
parent: IDCardStandard
|
||||
id: InspectorIDCard
|
||||
@@ -430,6 +430,32 @@
|
||||
- type: PresetIdCard
|
||||
job: Inspector
|
||||
|
||||
- type: entity
|
||||
parent: IDCardStandard
|
||||
id: BomzhIDCard
|
||||
name: Bomzh ID card
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: silver
|
||||
- state: idbomzh
|
||||
- type: PresetIdCard
|
||||
job: Passenger
|
||||
|
||||
- type: entity
|
||||
parent: IDCardStandard
|
||||
id: MaidIDCard
|
||||
name: Maid ID card
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: silver
|
||||
- state: idmaid
|
||||
- type: PresetIdCard
|
||||
job: Maid
|
||||
|
||||
#WHITE END
|
||||
|
||||
- type: entity
|
||||
parent: IDCardStandard
|
||||
id: HoPIDCard
|
||||
|
||||
@@ -76,11 +76,9 @@
|
||||
map: [ "enum.GunVisualLayers.Mag" ]
|
||||
- state: barrel_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.BarrelModule" ]
|
||||
- state: handguard_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.HandGuardModule" ]
|
||||
- state: aim_module
|
||||
visible: false
|
||||
@@ -214,11 +212,9 @@
|
||||
map: [ "enum.GunVisualLayers.Mag" ]
|
||||
- state: barrel_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.BarrelModule" ]
|
||||
- state: handguard_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.HandGuardModule" ]
|
||||
- state: aim_module
|
||||
visible: false
|
||||
|
||||
@@ -106,11 +106,9 @@
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: barrel_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnSMGs.rsi
|
||||
map: [ "enum.ModuleVisualState.BarrelModule" ]
|
||||
- state: handguard_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnSMGs.rsi
|
||||
map: [ "enum.ModuleVisualState.HandGuardModule" ]
|
||||
- state: aim_module
|
||||
visible: false
|
||||
@@ -204,15 +202,13 @@
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: barrel_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.BarrelModule" ]
|
||||
- state: handguard_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.HandGuardModule" ]
|
||||
- state: aim_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
sprite: White/Objects/Weapons/modulesOnSMGs.rsi
|
||||
map: [ "enum.ModuleVisualState.AimModule" ]
|
||||
- type: Clothing
|
||||
sprite: White/Objects/Weapons/Guns/SMG/drozd-inhands.rsi
|
||||
@@ -352,15 +348,13 @@
|
||||
shader: unshaded
|
||||
- state: barrel_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.BarrelModule" ]
|
||||
- state: handguard_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
map: [ "enum.ModuleVisualState.HandGuardModule" ]
|
||||
- state: aim_module
|
||||
visible: false
|
||||
sprite: White/Objects/Weapons/modulesOnWeapon.rsi
|
||||
sprite: White/Objects/Weapons/modulesOnSMGs.rsi
|
||||
map: [ "enum.ModuleVisualState.AimModule" ]
|
||||
- type: Clothing
|
||||
sprite: White/Objects/Weapons/Guns/SMG/wt550-inhands.rsi
|
||||
|
||||
@@ -86,4 +86,5 @@
|
||||
walkSpeed: 0.6
|
||||
sprintSpeed: 0.6
|
||||
- type: EmitSoundOnLand
|
||||
sound:
|
||||
collection: sparks
|
||||
|
||||
@@ -197,11 +197,8 @@
|
||||
- MagazineBoxRifle
|
||||
- MagazineBoxLightRifle
|
||||
- GrenadeBlast
|
||||
- LightModuleRecipe
|
||||
- LaserModuleRecipe
|
||||
- FlameHiderModuleRecipe
|
||||
- SilencerModuleRecipe
|
||||
- AcceleratorModuleRecipe
|
||||
- LightModule
|
||||
- FlameHiderModule
|
||||
- ShinanoGrenadeBeanbagRecipe
|
||||
emagDynamicRecipes:
|
||||
- CartridgePistolRubber
|
||||
@@ -236,6 +233,11 @@
|
||||
- MagazineGrenadeEmpty
|
||||
- GrenadeEMP
|
||||
- GrenadeFlash
|
||||
- SilencerModule
|
||||
- LaserModule
|
||||
- AcceleratorModule
|
||||
- HolographicSightModule
|
||||
- TelescopicSightModule
|
||||
- type: BluespaceStorage
|
||||
|
||||
- type: entity
|
||||
@@ -735,11 +737,8 @@
|
||||
- ShellShotgunPractice
|
||||
- WeaponLaserCarbinePractice
|
||||
- WeaponDisablerPractice
|
||||
- LightModuleRecipe
|
||||
- LaserModuleRecipe
|
||||
- FlameHiderModuleRecipe
|
||||
- SilencerModuleRecipe
|
||||
- AcceleratorModuleRecipe
|
||||
- LightModule
|
||||
- FlameHiderModule
|
||||
- ShinanoGrenadeBeanbagRecipe
|
||||
dynamicRecipes:
|
||||
- CartridgeLightRifleIncendiary
|
||||
@@ -800,6 +799,11 @@
|
||||
- ShinanoGrenadeFlashRecipe
|
||||
- ShinanoGrenadeSmokeRecipe
|
||||
- ShinanoGrenadeStingerRecipe
|
||||
- SilencerModule
|
||||
- LaserModule
|
||||
- AcceleratorModule
|
||||
- HolographicSightModule
|
||||
- TelescopicSightModule
|
||||
- type: EmagLatheRecipes
|
||||
emagStaticRecipes:
|
||||
- MagazineLightRifleBox
|
||||
|
||||
@@ -51,12 +51,9 @@
|
||||
uiWindowPos: 2,0
|
||||
strippingWindowPos: 1,3
|
||||
dependsOn: outerClothing
|
||||
dependsOnComponents:
|
||||
- type: AllowSuitStorage
|
||||
displayName: Suit Storage
|
||||
- name: back
|
||||
slotTexture: back
|
||||
fullTextureName: template_small
|
||||
slotFlags: BACK
|
||||
stripTime: 3
|
||||
uiWindowPos: 3,0
|
||||
|
||||
51
Resources/Prototypes/Loadouts/Jobs/Civilian/bomzh.yml
Normal file
51
Resources/Prototypes/Loadouts/Jobs/Civilian/bomzh.yml
Normal file
@@ -0,0 +1,51 @@
|
||||
# Jumpsuit
|
||||
- type: itemLoadout # WD
|
||||
id: BomzhJumpsuit
|
||||
equipment: BomzhJumpsuit
|
||||
- type: startingGear
|
||||
id: BomzhJumpsuit
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitWhiteBomzh
|
||||
|
||||
# PDA
|
||||
- type: itemLoadout # WD
|
||||
id: BomzhPDA
|
||||
equipment: BomzhPDA
|
||||
- type: startingGear
|
||||
id: BomzhPDA
|
||||
equipment:
|
||||
id: BomzhPDA
|
||||
|
||||
# Outer clothing
|
||||
- type: itemLoadout
|
||||
id: BomzhOverCoat
|
||||
equipment: BomzhOverCoat
|
||||
- type: startingGear
|
||||
id: BomzhOverCoat
|
||||
equipment:
|
||||
outerClothing: ClothingOuterOverCoatBomzh
|
||||
|
||||
# Job Trinkets
|
||||
- type: itemLoadout # WD
|
||||
id: BomzhTrashBag
|
||||
equipment: BomzhTrashBag
|
||||
- type: startingGear
|
||||
id: BomzhTrashBag
|
||||
inhand:
|
||||
- TrashBag
|
||||
|
||||
- type: itemLoadout # WD
|
||||
id: BomzhScalpelShiv
|
||||
equipment: BomzhScalpelShiv
|
||||
- type: startingGear
|
||||
id: BomzhScalpelShiv
|
||||
equipment:
|
||||
pocket1: ScalpelShiv
|
||||
|
||||
- type: itemLoadout # WD
|
||||
id: BomzhLantern
|
||||
equipment: BomzhLantern
|
||||
- type: startingGear
|
||||
id: BomzhLantern
|
||||
equipment:
|
||||
belt: Lantern
|
||||
97
Resources/Prototypes/Loadouts/Jobs/Command/maid.yml
Normal file
97
Resources/Prototypes/Loadouts/Jobs/Command/maid.yml
Normal file
@@ -0,0 +1,97 @@
|
||||
# Jumpsuit
|
||||
- type: itemLoadout # WD
|
||||
id: MaidJumpskirt
|
||||
equipment: MaidJumpskirt
|
||||
- type: startingGear
|
||||
id: MaidJumpskirt
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpskirtMaid
|
||||
|
||||
- type: itemLoadout # WD
|
||||
id: MaidJumpskirtMini
|
||||
equipment: MaidJumpskirtMini
|
||||
- type: startingGear
|
||||
id: MaidJumpskirtMini
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpskirtMaidMini
|
||||
|
||||
# Back
|
||||
- type: itemLoadout # WD
|
||||
id: MaidSatchel
|
||||
equipment: MaidSatchel
|
||||
- type: startingGear
|
||||
id: MaidSatchel
|
||||
equipment:
|
||||
back: ClothingBackpackSatchelFilled
|
||||
|
||||
# Gloves
|
||||
- type: itemLoadout # WD
|
||||
id: MaidGloves
|
||||
equipment: MaidGloves
|
||||
- type: startingGear
|
||||
id: MaidGloves
|
||||
equipment:
|
||||
gloves: ClothingHandsGlovesColorWhite
|
||||
|
||||
# PDA
|
||||
- type: itemLoadout # WD
|
||||
id: MaidPDA
|
||||
equipment: MaidPDA
|
||||
- type: startingGear
|
||||
id: MaidPDA
|
||||
equipment:
|
||||
id: MaidPDA
|
||||
|
||||
# Ears
|
||||
- type: itemLoadout # WD
|
||||
id: MaidEars
|
||||
equipment: MaidEars
|
||||
- type: startingGear
|
||||
id: MaidEars
|
||||
equipment:
|
||||
id: ClothingHeadsetCommand
|
||||
|
||||
# Shoes
|
||||
- type: itemLoadout # WD
|
||||
id: MaidShoes
|
||||
equipment: MaidShoes
|
||||
- type: startingGear
|
||||
id: MaidShoes
|
||||
equipment:
|
||||
shoes: ClothingShoesMaid
|
||||
|
||||
# Glasses
|
||||
- type: itemLoadout # WD
|
||||
id: MaidGlasses
|
||||
equipment: MaidGlasses
|
||||
- type: startingGear
|
||||
id: MaidGlasses
|
||||
equipment:
|
||||
eyes: ClothingEyesGlassesSecurity
|
||||
|
||||
# Job Trinkets
|
||||
- type: itemLoadout # WD
|
||||
id: MaidSpray
|
||||
equipment: MaidSpray
|
||||
- type: startingGear
|
||||
id: MaidSpray
|
||||
storage:
|
||||
back:
|
||||
- SprayBottleWater
|
||||
|
||||
- type: itemLoadout # WD
|
||||
id: MaidSoap
|
||||
equipment: MaidSoap
|
||||
- type: startingGear
|
||||
id: MaidSoap
|
||||
storage:
|
||||
back:
|
||||
- Soap
|
||||
|
||||
- type: itemLoadout # WD
|
||||
id: MaidMop
|
||||
equipment: MaidMop
|
||||
- type: startingGear
|
||||
id: MaidMop
|
||||
inhand:
|
||||
- MopItem
|
||||
@@ -2173,6 +2173,86 @@
|
||||
loadouts:
|
||||
- InspectorBriefcaseInhand
|
||||
|
||||
# Maid
|
||||
- type: loadoutGroup # WD
|
||||
id: MaidGlasses
|
||||
name: loadout-group-eyes
|
||||
minLimit: 0
|
||||
loadouts:
|
||||
- MaidGlasses
|
||||
|
||||
- type: loadoutGroup # WD
|
||||
id: MaidJumpsuit
|
||||
name: loadout-group-jumpsuit
|
||||
loadouts:
|
||||
- MaidJumpskirt
|
||||
- MaidJumpskirtMini
|
||||
|
||||
- type: loadoutGroup # WD
|
||||
id: MaidBackpack
|
||||
name: loadout-group-backpack
|
||||
loadouts:
|
||||
- MaidSatchel
|
||||
|
||||
- type: loadoutGroup # WD
|
||||
id: MaidGloves
|
||||
name: loadout-group-gloves
|
||||
minLimit: 0
|
||||
loadouts:
|
||||
- MaidGloves
|
||||
|
||||
- type: loadoutGroup # WD
|
||||
id: MaidShoes
|
||||
name: loadout-group-shoes
|
||||
loadouts:
|
||||
- MaidShoes
|
||||
|
||||
- type: loadoutGroup # WD
|
||||
id: MaidPDA
|
||||
name: loadout-group-pda
|
||||
loadouts:
|
||||
- MaidPDA
|
||||
|
||||
- type: loadoutGroup # WD
|
||||
id: MaidJobTrinkets
|
||||
name: loadout-group-job-trinkets
|
||||
minLimit: 0
|
||||
maxLimit: 2
|
||||
loadouts:
|
||||
- MaidSpray
|
||||
- MaidSoap
|
||||
- MaidMop
|
||||
|
||||
# Bomzh
|
||||
- type: loadoutGroup # WD
|
||||
id: BomzhJumpsuit
|
||||
name: loadout-group-jumpsuit
|
||||
loadouts:
|
||||
- BomzhJumpsuit
|
||||
|
||||
- type: loadoutGroup # WD
|
||||
id: BomzhPDA
|
||||
name: loadout-group-pda
|
||||
loadouts:
|
||||
- BomzhPDA
|
||||
|
||||
- type: loadoutGroup # WD
|
||||
id: BomzhOuterclothing
|
||||
name: loadout-group-outerclothing
|
||||
minLimit: 0
|
||||
loadouts:
|
||||
- BomzhOverCoat
|
||||
|
||||
- type: loadoutGroup # WD
|
||||
id: BomzhJobTrinkets
|
||||
name: loadout-group-job-trinkets
|
||||
minLimit: 0
|
||||
maxLimit: 3
|
||||
loadouts:
|
||||
- BomzhTrashBag
|
||||
- BomzhScalpelShiv
|
||||
- BomzhLantern
|
||||
|
||||
# Wildcards
|
||||
- type: loadoutGroup
|
||||
id: ReporterHat
|
||||
|
||||
@@ -40,6 +40,22 @@
|
||||
- CommonUnderwearBraHOP
|
||||
- CommonUnderwearSocks
|
||||
|
||||
- type: roleLoadout
|
||||
id: JobMaid
|
||||
groups:
|
||||
- MaidGlasses # WD
|
||||
- CommonCommandHeadset # WD
|
||||
- MaidJumpsuit
|
||||
- MaidGloves # WD
|
||||
- MaidBackpack
|
||||
- MaidShoes
|
||||
- MaidPDA # WD
|
||||
- SelfDefenceDevices # WD
|
||||
- MaidJobTrinkets
|
||||
- CommonUnderwearBottom
|
||||
- CommonUnderwearBra
|
||||
- CommonUnderwearSocks
|
||||
|
||||
# Civilian
|
||||
- type: roleLoadout
|
||||
id: JobPassenger
|
||||
@@ -245,6 +261,16 @@
|
||||
- CommonUnderwearBra
|
||||
- CommonUnderwearSocks
|
||||
|
||||
- type: roleLoadout
|
||||
id: JobBomzh
|
||||
groups:
|
||||
- BomzhJumpsuit
|
||||
- BomzhPDA
|
||||
- BomzhOuterclothing
|
||||
- BomzhJobTrinkets
|
||||
- CommonUnderwearBottom
|
||||
- CommonUnderwearBra
|
||||
|
||||
# Cargo
|
||||
- type: roleLoadout
|
||||
id: JobQuartermaster
|
||||
|
||||
@@ -383,3 +383,54 @@
|
||||
state: arcane_barrage
|
||||
event: !type:ArcaneBarrageSpellEvent
|
||||
prototype: ArcaneBarrage
|
||||
|
||||
- type: entity
|
||||
id: ActionRodFormSpell
|
||||
name: Rod Form
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Magic
|
||||
requiresClothes: true
|
||||
- type: InstantAction
|
||||
useDelay: 60
|
||||
itemIconStyle: BigAction
|
||||
checkCanInteract: false
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: rod_form
|
||||
event: !type:RodFormSpellEvent
|
||||
speech: "CLANG!"
|
||||
|
||||
- type: entity
|
||||
id: ActionBlindSpell
|
||||
name: Blind
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Magic
|
||||
requiresClothes: true
|
||||
- type: InstantAction
|
||||
useDelay: 30
|
||||
itemIconStyle: BigAction
|
||||
checkCanInteract: false
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: blind
|
||||
event: !type:BlindSpellEvent
|
||||
speech: "STI KALY!"
|
||||
|
||||
- type: entity
|
||||
id: ActionMutateSpell
|
||||
name: Mutate
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: Magic
|
||||
requiresClothes: true
|
||||
- type: InstantAction
|
||||
useDelay: 120
|
||||
itemIconStyle: BigAction
|
||||
checkCanInteract: false
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: mutate
|
||||
event: !type:MutateSpellEvent
|
||||
speech: "BIRUZ BENNAR!!"
|
||||
|
||||
@@ -67,3 +67,5 @@
|
||||
Boxer: [ 0, 0 ]
|
||||
Borg: [ 1, 2 ]
|
||||
Passenger: [ -1, -1 ]
|
||||
Maid: [ 1, 1 ]
|
||||
Bomzh: [ 1, 0 ]
|
||||
|
||||
@@ -61,3 +61,5 @@
|
||||
SeniorEngineer: [ 1, 1 ]
|
||||
Inspector: [ 1, 1]
|
||||
Borg: [ 3, 2 ]
|
||||
Maid: [ 1, 1 ]
|
||||
Bomzh: [ 1, 0 ]
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
ChiefMedicalOfficer: [ 1, 1 ]
|
||||
ResearchDirector: [ 1, 1 ]
|
||||
Quartermaster: [ 1, 1 ]
|
||||
Maid: [ 1, 1 ]
|
||||
#Security
|
||||
Warden: [ 1, 1 ]
|
||||
SeniorOfficer: [ 1, 1 ]
|
||||
@@ -67,4 +68,4 @@
|
||||
Boxer: [ 1, 1 ]
|
||||
Borg: [ 1, 1 ]
|
||||
Passenger: [ -1, -1 ]
|
||||
|
||||
Bomzh: [ 1, 0 ]
|
||||
|
||||
@@ -60,4 +60,7 @@
|
||||
SeniorPhysician: [ 1, 1 ]
|
||||
SeniorEngineer: [ 1, 1 ]
|
||||
Borg: [ 2, 2 ]
|
||||
Maid: [ 1, 1 ]
|
||||
Bomzh: [ 1, 0 ]
|
||||
|
||||
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#service
|
||||
Captain: [ 1, 1 ]
|
||||
HeadOfPersonnel: [ 1, 1 ]
|
||||
Maid: [ 1, 1 ]
|
||||
Bartender: [ 2, 2 ]
|
||||
Botanist: [ 3, 3 ]
|
||||
Chef: [ 2, 2 ]
|
||||
@@ -28,6 +29,7 @@
|
||||
Chaplain: [ 1, 1 ]
|
||||
Librarian: [ 1, 1 ]
|
||||
ServiceWorker: [ 2, 2 ]
|
||||
Bomzh: [ 1, 0 ]
|
||||
#engineering
|
||||
ChiefEngineer: [ 1, 1 ]
|
||||
SeniorEngineer: [ 1, 1 ]
|
||||
|
||||
@@ -200,12 +200,16 @@
|
||||
cost: 3
|
||||
- proto: LaserModule
|
||||
cost: 8
|
||||
- proto: HolographicSightModule
|
||||
cost: 8
|
||||
- proto: FlameHiderModule
|
||||
cost: 3
|
||||
- proto: SilencerModule
|
||||
cost: 5
|
||||
- proto: AcceleratorModule
|
||||
cost: 12
|
||||
- proto: TelescopicSightModule
|
||||
cost: 12
|
||||
- proto: MedkitFilled
|
||||
cost: 3
|
||||
- proto: MedkitRadiationFilled
|
||||
|
||||
@@ -29,3 +29,8 @@
|
||||
- type: latheCategory
|
||||
id: Weapons
|
||||
name: lathe-category-weapons
|
||||
|
||||
# WD
|
||||
- type: latheCategory
|
||||
id: Modules
|
||||
name: lathe-category-modules
|
||||
|
||||
@@ -659,43 +659,48 @@
|
||||
Silver: 50
|
||||
|
||||
- type: latheRecipe
|
||||
id: LightModuleRecipe
|
||||
id: LightModule
|
||||
result: LightModule
|
||||
completetime: 5
|
||||
completetime: 3
|
||||
category: Modules
|
||||
materials:
|
||||
Steel: 700
|
||||
Plastic: 700
|
||||
Glass: 500
|
||||
Steel: 200
|
||||
Plastic: 100
|
||||
Glass: 200
|
||||
|
||||
- type: latheRecipe
|
||||
id: LaserModuleRecipe
|
||||
id: LaserModule
|
||||
result: LaserModule
|
||||
completetime: 10
|
||||
completetime: 6
|
||||
category: Modules
|
||||
materials:
|
||||
Steel: 1500
|
||||
Plastic: 1000
|
||||
Glass: 300
|
||||
|
||||
- type: latheRecipe
|
||||
id: FlameHiderModuleRecipe
|
||||
id: FlameHiderModule
|
||||
result: FlameHiderModule
|
||||
completetime: 15
|
||||
completetime: 3
|
||||
category: Modules
|
||||
materials:
|
||||
Steel: 1000
|
||||
Plastic: 1000
|
||||
Steel: 200
|
||||
Plastic: 200
|
||||
|
||||
- type: latheRecipe
|
||||
id: SilencerModuleRecipe
|
||||
id: SilencerModule
|
||||
result: SilencerModule
|
||||
completetime: 15
|
||||
completetime: 6
|
||||
category: Modules
|
||||
materials:
|
||||
Steel: 1000
|
||||
Plastic: 1000
|
||||
Steel: 400
|
||||
Plastic: 300
|
||||
|
||||
- type: latheRecipe
|
||||
id: AcceleratorModuleRecipe
|
||||
id: AcceleratorModule
|
||||
result: AcceleratorModule
|
||||
completetime: 30
|
||||
completetime: 12
|
||||
category: Modules
|
||||
materials:
|
||||
Steel: 3500
|
||||
Plastic: 1000
|
||||
@@ -703,10 +708,22 @@
|
||||
Gold: 1000
|
||||
|
||||
- type: latheRecipe
|
||||
id: EightAimRecipe
|
||||
result: EightAimModule
|
||||
completetime: 15
|
||||
id: HolographicSightModule
|
||||
result: HolographicSightModule
|
||||
completetime: 6
|
||||
category: Modules
|
||||
materials:
|
||||
Steel: 500
|
||||
Plastic: 700
|
||||
Glass: 300
|
||||
|
||||
- type: latheRecipe
|
||||
id: TelescopicSightModule
|
||||
result: TelescopicSightModule
|
||||
completetime: 12
|
||||
category: Modules
|
||||
materials:
|
||||
Steel: 1000
|
||||
Plastic: 1400
|
||||
Glass: 600
|
||||
Silver: 800
|
||||
|
||||
35
Resources/Prototypes/Roles/Jobs/Civilian/bomzh.yml
Normal file
35
Resources/Prototypes/Roles/Jobs/Civilian/bomzh.yml
Normal file
@@ -0,0 +1,35 @@
|
||||
- type: job
|
||||
id: Bomzh
|
||||
name: job-name-bomzh
|
||||
description: job-description-bomzh
|
||||
playTimeTracker: JobBomzh
|
||||
requirements:
|
||||
- !type:DepartmentTimeRequirement
|
||||
department: Civilian
|
||||
time: 72000 # 20 ch
|
||||
- !type:AgeRequirement
|
||||
requiredAge: 60
|
||||
- !type:GenderRequirement
|
||||
requiredGenders:
|
||||
- Male
|
||||
- !type:SexRequirement
|
||||
requiredSex:
|
||||
- Male
|
||||
- !type:SpeciesRequirement
|
||||
species:
|
||||
- Human
|
||||
weight: 20
|
||||
icon: "JobIconBomzh"
|
||||
supervisors: job-supervisors-hop
|
||||
whitelistedSpecies:
|
||||
- Human
|
||||
canBeAntag: true
|
||||
accessGroups:
|
||||
- Maintenance
|
||||
|
||||
- type: startingGear
|
||||
id: BomzhGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpsuitCaptain
|
||||
outerClothing: ClothingOuterOverCoatBomzh
|
||||
id: BomzhPDA
|
||||
50
Resources/Prototypes/Roles/Jobs/Command/maid.yml
Normal file
50
Resources/Prototypes/Roles/Jobs/Command/maid.yml
Normal file
@@ -0,0 +1,50 @@
|
||||
- type: job
|
||||
id: Maid
|
||||
name: job-name-maid
|
||||
description: job-description-maid
|
||||
playTimeTracker: JobMaid
|
||||
requirements:
|
||||
- !type:DepartmentTimeRequirement
|
||||
department: Medical
|
||||
time: 72000 # 20 ch
|
||||
- !type:DepartmentTimeRequirement
|
||||
department: Command
|
||||
time: 72000 # 20 ch
|
||||
- !type:AgeRequirement
|
||||
requiredAge: 20
|
||||
- !type:GenderRequirement
|
||||
requiredGenders:
|
||||
- Female
|
||||
- !type:SexRequirement
|
||||
requiredSex:
|
||||
- Female
|
||||
- !type:SpeciesRequirement
|
||||
species:
|
||||
- Human
|
||||
- Felinid
|
||||
- Harpy
|
||||
weight: 20
|
||||
icon: "JobIconMaid"
|
||||
supervisors: job-supervisors-hop
|
||||
whitelistedSpecies:
|
||||
- Human
|
||||
- Felinid
|
||||
- Harpy
|
||||
canBeAntag: false
|
||||
accessGroups:
|
||||
- Maintenance
|
||||
- Command
|
||||
- Service
|
||||
special:
|
||||
- !type:AddImplantSpecial
|
||||
implants: [ MindShieldImplant ]
|
||||
|
||||
- type: startingGear
|
||||
id: MaidGear
|
||||
equipment:
|
||||
jumpsuit: ClothingUniformJumpskirtMaid
|
||||
back: ClothingBackpackSatchelFilled
|
||||
socks: ClothingUnderwearStockingsLightWhite
|
||||
shoes: ClothingShoesMaid
|
||||
ears: ClothingHeadsetCommand
|
||||
id: MaidPDA
|
||||
@@ -14,6 +14,7 @@
|
||||
- ResearchDirector
|
||||
- Quartermaster
|
||||
- Inspector
|
||||
- Maid
|
||||
primary: false
|
||||
buttonStyle: ButtonColorCommandDepartment
|
||||
|
||||
@@ -122,6 +123,7 @@
|
||||
- Visitor
|
||||
- Zookeeper
|
||||
- Passenger
|
||||
- Bomzh
|
||||
buttonStyle: ButtonColorCivilianDepartment
|
||||
|
||||
- type: department
|
||||
|
||||
@@ -160,3 +160,9 @@
|
||||
# WHITE
|
||||
- type: playTimeTracker
|
||||
id: JobInspector
|
||||
|
||||
- type: playTimeTracker
|
||||
id: JobBomzh
|
||||
|
||||
- type: playTimeTracker
|
||||
id: JobMaid
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
icon: { sprite: /Textures/Objects/Misc/monkeycube.rsi, state: cube }
|
||||
spawn: MaterialBiomass1
|
||||
maxCount: 100
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: WoodPlank
|
||||
@@ -12,7 +11,6 @@
|
||||
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: wood }
|
||||
spawn: MaterialWoodPlank1
|
||||
maxCount: 30
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: Cardboard
|
||||
@@ -20,7 +18,6 @@
|
||||
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cardboard }
|
||||
spawn: MaterialCardboard1
|
||||
maxCount: 30
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: Cloth
|
||||
@@ -28,7 +25,6 @@
|
||||
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cloth }
|
||||
spawn: MaterialCloth1
|
||||
maxCount: 30
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: Durathread
|
||||
@@ -36,7 +32,6 @@
|
||||
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: durathread }
|
||||
spawn: MaterialDurathread1
|
||||
maxCount: 30
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: Diamond
|
||||
@@ -44,7 +39,6 @@
|
||||
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: diamond }
|
||||
spawn: MaterialDiamond1
|
||||
maxCount: 30
|
||||
itemSize: 2
|
||||
|
||||
- type: stack
|
||||
id: Cotton
|
||||
@@ -52,7 +46,6 @@
|
||||
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cotton }
|
||||
spawn: MaterialCotton1
|
||||
maxCount: 30
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: Pyrotton
|
||||
@@ -67,7 +60,6 @@
|
||||
icon: { sprite: /Textures/White/Objects/Materials/materials.rsi, state: bananium }
|
||||
spawn: MaterialBananium1
|
||||
maxCount: 10
|
||||
itemSize: 2
|
||||
|
||||
- type: stack
|
||||
id: MeatSheets
|
||||
@@ -75,7 +67,6 @@
|
||||
icon: { sprite: /Textures/Objects/Materials/Sheets/meaterial.rsi, state: meat }
|
||||
spawn: MaterialSheetMeat1
|
||||
maxCount: 30
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: WebSilk
|
||||
@@ -83,7 +74,6 @@
|
||||
icon: { sprite: /Textures/Objects/Materials/silk.rsi, state: icon }
|
||||
spawn: MaterialWebSilk1
|
||||
maxCount: 50
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: Bones
|
||||
@@ -91,7 +81,6 @@
|
||||
icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bones}
|
||||
spawn: MaterialBones1
|
||||
maxCount: 30
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: RunicMetalSheets
|
||||
@@ -106,4 +95,3 @@
|
||||
icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
|
||||
spawn: MaterialGunpowder
|
||||
maxCount: 60
|
||||
itemSize: 1
|
||||
|
||||
@@ -43,15 +43,14 @@
|
||||
name: ground cannabis
|
||||
icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile }
|
||||
spawn: GroundCannabis
|
||||
maxCount:
|
||||
maxCount: 5
|
||||
|
||||
- type: stack
|
||||
id: GroundCannabisRainbow
|
||||
name: ground rainbow cannabis
|
||||
icon: { sprite: /Textures/Objects/Specific/Hydroponics/rainbow_cannabis.rsi, state: powderpile_rainbow }
|
||||
spawn: GroundCannabisRainbow
|
||||
maxCount:
|
||||
itemSize: 1
|
||||
maxCount: 5
|
||||
|
||||
- type: stack
|
||||
id: LeavesTobaccoDried
|
||||
@@ -73,4 +72,3 @@
|
||||
icon: { sprite: /Textures/Objects/Specific/Hydroponics/rainbow_cannabis.rsi, state: dried }
|
||||
spawn: LeavesCannabisRainbowDried
|
||||
maxCount: 5
|
||||
itemSize: 5
|
||||
|
||||
@@ -39,7 +39,6 @@
|
||||
icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: tourniquet }
|
||||
spawn: Tourniquet
|
||||
maxCount: 3 # WD
|
||||
itemSize: 1
|
||||
|
||||
- type: stack
|
||||
id: MedicatedSuture
|
||||
|
||||
@@ -369,6 +369,7 @@
|
||||
sprite: /Textures/Interface/Misc/job_icons.rsi
|
||||
state: SeniorResearcher
|
||||
|
||||
#WHITE START
|
||||
- type: statusIcon
|
||||
parent: JobIcon
|
||||
id: JobIconInspector
|
||||
@@ -376,6 +377,22 @@
|
||||
sprite: /Textures/Interface/Misc/job_icons.rsi
|
||||
state: Inspector
|
||||
|
||||
- type: statusIcon
|
||||
parent: JobIcon
|
||||
id: JobIconBomzh
|
||||
icon:
|
||||
sprite: /Textures/Interface/Misc/job_icons.rsi
|
||||
state: Bomzh
|
||||
|
||||
- type: statusIcon
|
||||
parent: JobIcon
|
||||
id: JobIconMaid
|
||||
icon:
|
||||
sprite: /Textures/Interface/Misc/job_icons.rsi
|
||||
state: Maid
|
||||
|
||||
#WHITE END
|
||||
|
||||
- type: statusIcon
|
||||
parent: JobIcon
|
||||
id: JobIconVisitor
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
- type: EntityTargetAction
|
||||
canTargetSelf: false
|
||||
icon:
|
||||
sprite: /Textures/Objects/Materials/Sheets/metal.rsi
|
||||
state: steel
|
||||
sprite: /Textures/White/Cult/actions_cult.rsi
|
||||
state: transmute
|
||||
event: !type:CultTwistedConstructionActionEvent
|
||||
speech: "Ethra p'ni dedol!"
|
||||
itemIconStyle: BigAction
|
||||
@@ -168,4 +168,4 @@
|
||||
state: gone
|
||||
revealIcon:
|
||||
sprite: /Textures/White/Cult/actions_cult.rsi
|
||||
state: telerune
|
||||
state: back
|
||||
|
||||
@@ -184,7 +184,7 @@
|
||||
description: проверенная временем автоматическая винтовка.
|
||||
id: cargoCV47
|
||||
icon:
|
||||
sprite: White/Objects/Weapons/Guns/Rifles/ak.rsi
|
||||
sprite: White/Objects/Weapons/Guns/Rifles/ak-icons.rsi
|
||||
state: icon
|
||||
product: CrateCV47
|
||||
cost: 10000
|
||||
|
||||
@@ -25,7 +25,10 @@
|
||||
- !type:EntityAnchored
|
||||
steps:
|
||||
- tool: Dagger
|
||||
cultistOnly: true
|
||||
userWhitelist:
|
||||
components:
|
||||
- Cultist
|
||||
- Ghost
|
||||
- to: wall
|
||||
completed:
|
||||
- !type:SnapToGrid
|
||||
@@ -46,7 +49,10 @@
|
||||
amount: 1
|
||||
steps:
|
||||
- tool: Dagger
|
||||
cultistOnly: true
|
||||
userWhitelist:
|
||||
components:
|
||||
- Cultist
|
||||
- Ghost
|
||||
|
||||
- type: constructionGraph
|
||||
id: AirlockGlassCult
|
||||
@@ -75,7 +81,10 @@
|
||||
- !type:EntityAnchored
|
||||
steps:
|
||||
- tool: Dagger
|
||||
cultistOnly: true
|
||||
userWhitelist:
|
||||
components:
|
||||
- Cultist
|
||||
- Ghost
|
||||
|
||||
- type: constructionGraph
|
||||
id: CultPylon
|
||||
|
||||
@@ -44,3 +44,4 @@
|
||||
Scientist: 300
|
||||
ResearchAssistant: 200
|
||||
SeniorResearcher: 400
|
||||
Maid: 300
|
||||
|
||||
@@ -205,6 +205,15 @@
|
||||
- type: Sprite
|
||||
sprite: White/Clothing/Underwear/Socks/stockings_yellow.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUnderwearSocksBase
|
||||
id: ClothingUnderwearStockingsLightWhite
|
||||
name: stockings
|
||||
description: Standard Nanotrasen stockings for station employees. Dyed yellow.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Clothing/Underwear/Socks/stockings_white.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingUnderwearSocksBase
|
||||
id: ClothingUnderwearSocksStripedKnee
|
||||
|
||||
@@ -7,3 +7,74 @@
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Changeling
|
||||
|
||||
- type: entity
|
||||
name: Hulk
|
||||
id: MobHulk
|
||||
parent: SimpleSpaceMobBase
|
||||
description: Green
|
||||
components:
|
||||
- type: NpcFactionMember
|
||||
factions:
|
||||
- Wizard
|
||||
- type: Speech
|
||||
speechVerb: LargeMob
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
sprite: White/Mobs/Aliens/hulk.rsi
|
||||
state: hulk
|
||||
noRot: true
|
||||
- type: Fixtures
|
||||
fixtures:
|
||||
fix1:
|
||||
shape:
|
||||
!type:PhysShapeCircle
|
||||
radius: 0.45
|
||||
density: 100
|
||||
mask:
|
||||
- MobMask
|
||||
layer:
|
||||
- MobLayer
|
||||
- type: MobThresholds
|
||||
thresholds:
|
||||
0: Alive
|
||||
350: Dead
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 2
|
||||
baseSprintSpeed: 5
|
||||
- type: Tag
|
||||
tags:
|
||||
- FootstepSound
|
||||
- type: ProjectileBatteryAmmoProvider
|
||||
proto: BulletTrailLaserLight
|
||||
fireCost: 50
|
||||
- type: BatterySelfRecharger
|
||||
autoRecharge: true
|
||||
autoRechargeRate: 50
|
||||
- type: Battery
|
||||
maxCharge: 1000
|
||||
startingCharge: 1000
|
||||
- type: Gun
|
||||
projectileSpeed: 48
|
||||
fireRate: 1
|
||||
ShotsPerBurst: 2
|
||||
useKey: false
|
||||
selectedMode: Burst
|
||||
availableModes:
|
||||
- Burst
|
||||
soundGunshot: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
|
||||
- type: CombatMode
|
||||
- type: MeleeWeapon
|
||||
angle: 0
|
||||
animation: WeaponArcSmash
|
||||
soundHit:
|
||||
path: /Audio/Effects/hulk_attack.ogg
|
||||
soundNoDamage:
|
||||
path: /Audio/Effects/hulk_attack.ogg
|
||||
damage:
|
||||
types:
|
||||
Blunt: 40
|
||||
Structural: 40
|
||||
- type: FootstepModifier
|
||||
footstepSoundCollection:
|
||||
path: /Audio/Effects/hulk_step.ogg
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
map: [ "enum.DamageStateVisualLayers.Base" ]
|
||||
color: "#6e4e40"
|
||||
- state: gondola_moustache_large_short
|
||||
map: [ "enum.DamageStateVisualLayers.Base" ]
|
||||
map: [ "enum.DamageStateVisualLayers.BaseUnshaded" ]
|
||||
- type: RandomSprite
|
||||
available:
|
||||
- enum.DamageStateVisualLayers.Base:
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
fireRate: 1
|
||||
selectedMode: SemiAuto
|
||||
projectileSpeed: 15
|
||||
projectileSpeedModified: 15
|
||||
availableModes:
|
||||
- SemiAuto
|
||||
soundGunshot:
|
||||
|
||||
@@ -1,70 +1,50 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: BaseModule
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
size: Tiny
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseModule
|
||||
id: BaseHandGuardModule
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
- type: Tag
|
||||
tags:
|
||||
- BaseHandGuardModule
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
size: Small
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: BaseModule
|
||||
id: BaseBarrelModule
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
- type: Tag
|
||||
tags:
|
||||
- BaseBarrelModule
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
size: Small
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: BaseModule
|
||||
id: BaseAimModule
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
- type: Tag
|
||||
tags:
|
||||
- BaseAimModule
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
size: Small
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
parent: BaseModule
|
||||
id: BaseShutterModule
|
||||
abstract: true
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
- type: Tag
|
||||
tags:
|
||||
- BaseShutterModule
|
||||
- type: Item
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
size: Small
|
||||
shape:
|
||||
- 0,0,0,0
|
||||
- type: Appearance
|
||||
|
||||
# modules
|
||||
- type: entity
|
||||
@@ -78,7 +58,6 @@
|
||||
module_type: "handguard_module"
|
||||
- type: Sprite
|
||||
state: light
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseHandGuardModule
|
||||
@@ -91,7 +70,6 @@
|
||||
module_type: "handguard_module"
|
||||
- type: Sprite
|
||||
state: laser
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseBarrelModule
|
||||
@@ -104,7 +82,6 @@
|
||||
module_type: "barrel_module"
|
||||
- type: Sprite
|
||||
state: flamehider
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseBarrelModule
|
||||
@@ -117,7 +94,6 @@
|
||||
module_type: "barrel_module"
|
||||
- type: Sprite
|
||||
state: silencer
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseHandGuardModule
|
||||
@@ -130,20 +106,31 @@
|
||||
module_type: "handguard_module"
|
||||
- type: Sprite
|
||||
state: accelerator
|
||||
- type: Appearance
|
||||
|
||||
- type: entity
|
||||
parent: BaseAimModule
|
||||
id: EightAimModule
|
||||
name: "aim module"
|
||||
description: 8X Aim Module for rifles.
|
||||
id: HolographicSightModule
|
||||
name: "holographic sight"
|
||||
description: Holographic sight for rifles (lecter, CV, drozd, WT).
|
||||
components:
|
||||
- type: AimModule
|
||||
value: "eightaim"
|
||||
value: "holographic"
|
||||
module_type: "aim_module"
|
||||
- type: Sprite
|
||||
state: eightaim
|
||||
- type: Appearance
|
||||
state: holographic
|
||||
|
||||
- type: entity
|
||||
parent: BaseAimModule
|
||||
id: TelescopicSightModule
|
||||
name: "telescopic sight"
|
||||
description: Telescopic sight for rifles (lecter, CV, drozd, WT).
|
||||
components:
|
||||
- type: AimModule
|
||||
divisor: 0.15
|
||||
value: "telescopic"
|
||||
module_type: "aim_module"
|
||||
- type: Sprite
|
||||
state: telescopic
|
||||
|
||||
- type: entity
|
||||
parent: BaseShutterModule
|
||||
|
||||
@@ -73,55 +73,55 @@
|
||||
# id: LeerBootsLoadout
|
||||
# entity: LeerBoots
|
||||
# sponsorOnly: true
|
||||
# whitelistedJobs: [HeadOfSecurity]
|
||||
# whitelistJobs: [HeadOfSecurity]
|
||||
|
||||
- type: sponsorLoadout
|
||||
id: LeerCapLoadout
|
||||
entity: LeerCap
|
||||
sponsorOnly: true
|
||||
whitelistedJobs: [HeadOfSecurity]
|
||||
whitelistJobs: [HeadOfSecurity]
|
||||
|
||||
- type: sponsorLoadout
|
||||
id: LeerCloakLoadout
|
||||
entity: LeerCloak
|
||||
sponsorOnly: true
|
||||
whitelistedJobs: [HeadOfSecurity]
|
||||
whitelistJobs: [HeadOfSecurity]
|
||||
|
||||
#- type: sponsorLoadout
|
||||
# id: LeerGlovesLoadout
|
||||
# entity: LeerGloves
|
||||
# sponsorOnly: true
|
||||
# whitelistedJobs: [HeadOfSecurity]
|
||||
# whitelistJobs: [HeadOfSecurity]
|
||||
|
||||
- type: sponsorLoadout
|
||||
id: LeerHardsuitLoadout
|
||||
entity: LeerHardsuit
|
||||
sponsorOnly: true
|
||||
whitelistedJobs: [HeadOfSecurity]
|
||||
whitelistJobs: [HeadOfSecurity]
|
||||
|
||||
- type: sponsorLoadout
|
||||
id: LeerHelmetLoadout
|
||||
entity: LeerHelmet
|
||||
sponsorOnly: true
|
||||
whitelistedJobs: [HeadOfSecurity]
|
||||
whitelistJobs: [HeadOfSecurity]
|
||||
|
||||
- type: sponsorLoadout
|
||||
id: LeerJumpsuitLoadout
|
||||
entity: LeerJumpsuit
|
||||
sponsorOnly: true
|
||||
whitelistedJobs: [HeadOfSecurity]
|
||||
whitelistJobs: [HeadOfSecurity]
|
||||
|
||||
- type: sponsorLoadout
|
||||
id: LeerMaskLoadout
|
||||
entity: LeerMask
|
||||
sponsorOnly: true
|
||||
whitelistedJobs: [HeadOfSecurity]
|
||||
whitelistJobs: [HeadOfSecurity]
|
||||
|
||||
- type: sponsorLoadout
|
||||
id: LeerTrenchLoadout
|
||||
entity: LeerTrench
|
||||
sponsorOnly: true
|
||||
whitelistedJobs: [HeadOfSecurity]
|
||||
whitelistJobs: [HeadOfSecurity]
|
||||
|
||||
# мурка
|
||||
- type: sponsorLoadout
|
||||
|
||||
@@ -178,3 +178,30 @@
|
||||
- type: Scroll
|
||||
actionId: ActionArcaneBarrageSpell
|
||||
learnPopup: scroll-component-barrage
|
||||
|
||||
- type: entity
|
||||
id: ScrollRodForm
|
||||
parent: BaseScroll
|
||||
name: "Rod form scroll"
|
||||
components:
|
||||
- type: Scroll
|
||||
actionId: ActionRodFormSpell
|
||||
learnPopup: scroll-component-rodform
|
||||
|
||||
- type: entity
|
||||
id: ScrollBlind
|
||||
parent: BaseScroll
|
||||
name: "Blind scroll"
|
||||
components:
|
||||
- type: Scroll
|
||||
actionId: ActionBlindSpell
|
||||
learnPopup: scroll-component-blind
|
||||
|
||||
- type: entity
|
||||
id: ScrollMutate
|
||||
parent: BaseScroll
|
||||
name: "Mutate scroll"
|
||||
components:
|
||||
- type: Scroll
|
||||
actionId: ActionMutateSpell
|
||||
learnPopup: scroll-component-mutate
|
||||
|
||||
@@ -9,3 +9,30 @@
|
||||
cost: 7500
|
||||
recipeUnlocks:
|
||||
- WeaponTempGun
|
||||
|
||||
- type: technology
|
||||
id: BasicModules
|
||||
name: research-technology-modules-basic
|
||||
icon:
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
state: laser
|
||||
discipline: Arsenal
|
||||
tier: 1
|
||||
cost: 5000
|
||||
recipeUnlocks:
|
||||
- LaserModule
|
||||
- SilencerModule
|
||||
- HolographicSightModule
|
||||
|
||||
- type: technology
|
||||
id: AdvancedModules
|
||||
name: research-technology-modules-advanced
|
||||
icon:
|
||||
sprite: White/Objects/Weapons/modules.rsi
|
||||
state: accelerator
|
||||
discipline: Arsenal
|
||||
tier: 2
|
||||
cost: 15000
|
||||
recipeUnlocks:
|
||||
- AcceleratorModule
|
||||
- TelescopicSightModule
|
||||
|
||||
@@ -63,14 +63,24 @@
|
||||
- type: soundCollection
|
||||
id: HarpyCry
|
||||
files:
|
||||
- /Audio/Voice/Human/cry_male_1.ogg
|
||||
- /Audio/Voice/Human/cry_male_2.ogg
|
||||
- /Audio/Voice/Human/cry_male_3.ogg
|
||||
- /Audio/Voice/Human/cry_male_4.ogg
|
||||
- /Audio/Voice/Human/cry_female_1.ogg
|
||||
- /Audio/Voice/Human/cry_female_2.ogg
|
||||
- /Audio/Voice/Human/cry_female_3.ogg
|
||||
- /Audio/Voice/Human/cry_female_4.ogg
|
||||
- /Audio/White/Voice/Human/Male/crying1.ogg
|
||||
- /Audio/White/Voice/Human/Male/crying2.ogg
|
||||
- /Audio/White/Voice/Human/Male/crying3.ogg
|
||||
- /Audio/White/Voice/Human/Male/crying4.ogg
|
||||
- /Audio/White/Voice/Human/Male/crying5.ogg
|
||||
- /Audio/White/Voice/Human/Male/crying6.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying1.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying2.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying3.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying4.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying5.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying6.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying7.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying8.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying9.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying10.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying11.ogg
|
||||
- /Audio/White/Voice/Human/Female/crying12.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: HarpyMeows
|
||||
|
||||
@@ -321,3 +321,51 @@
|
||||
conditions:
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
- type: listing
|
||||
id: SpellBookRodForm
|
||||
name: spellbook-rod-name
|
||||
description: spellbook-rod-desc
|
||||
productEntity: ScrollRodForm
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: rod_form
|
||||
cost:
|
||||
SpellPoint: 4
|
||||
categories:
|
||||
- UtilitySpells
|
||||
conditions:
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
- type: listing
|
||||
id: SpellBookBlind
|
||||
name: spellbook-blind-name
|
||||
description: spellbook-blind-desc
|
||||
productEntity: ScrollBlind
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: blind
|
||||
cost:
|
||||
SpellPoint: 1
|
||||
categories:
|
||||
- UtilitySpells
|
||||
conditions:
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
- type: listing
|
||||
id: SpellBookMutate
|
||||
name: spellbook-mutate-name
|
||||
description: spellbook-mutate-desc
|
||||
productEntity: ScrollMutate
|
||||
icon:
|
||||
sprite: Objects/Magic/magicactions.rsi
|
||||
state: mutate
|
||||
cost:
|
||||
SpellPoint: 3
|
||||
categories:
|
||||
- AttackSpells
|
||||
conditions:
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user