@@ -1,11 +1,9 @@
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using System.Linq;
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using Content.Server._Miracle.GulagSystem;
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using Content.Server.Antag;
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using Content.Server.GameTicking.Rules;
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using Content.Server.Mind;
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using Content.Server.Objectives;
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using Content.Shared._White.Mood;
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using Content.Shared.Mind;
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using Content.Shared.Objectives.Components;
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namespace Content.Server.Changeling;
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@@ -32,7 +30,7 @@ public sealed class ChangelingRuleSystem : GameRuleSystem<ChangelingRuleComponen
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ChangelingRuleComponent comp,
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ref ObjectivesTextGetInfoEvent args)
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||||
{
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||||
args.Minds = comp.ChangelingMinds.Select(mindId => (mindId, Comp<MindComponent>(mindId).CharacterName ?? "?")).ToList();
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args.Minds = comp.ChangelingMinds;
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||||
args.AgentName = Loc.GetString("changeling-round-end-agent-name");
|
||||
}
|
||||
|
||||
|
||||
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Block a user