@@ -7,6 +7,31 @@ using Robust.Shared.Player;
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namespace Content.Server.Interaction
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{
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// TODO Remove Shared prefix
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public sealed class InteractionSystem : SharedInteractionSystem;
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/// <summary>
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/// Governs interactions during clicking on entities
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/// </summary>
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[UsedImplicitly]
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public sealed partial class InteractionSystem : SharedInteractionSystem
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{
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[Dependency] private readonly SharedContainerSystem _container = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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public override bool CanAccessViaStorage(EntityUid user, EntityUid target)
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{
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if (Deleted(target))
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return false;
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if (!_container.TryGetContainingContainer(target, out var container))
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return false;
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if (!TryComp(container.Owner, out StorageComponent? storage))
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return false;
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if (storage.Container?.ID != container.ID)
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return false;
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// we don't check if the user can access the storage entity itself. This should be handed by the UI system.
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return _uiSystem.IsUiOpen(container.Owner, StorageComponent.StorageUiKey.Key, user);
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}
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}
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}
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