Visual popup types (#9523)
* Visual popup types * Pass over `PopupCoordinates` and `PopupCursor` * `PopupEntity` pass * Disease and reagent popup pass * COLOUR
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@@ -9,6 +9,7 @@ using Robust.Server.GameObjects;
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using Content.Server.Players;
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using Content.Server.GameTicking;
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using Content.Server.Popups;
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using Content.Shared.Popups;
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using Content.Shared.Standing;
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using Robust.Shared.Player;
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@@ -44,7 +45,8 @@ namespace Content.Server.Morgue
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if (mind.OwnedEntity is { Valid: true } entity)
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{
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_popup.PopupEntity(Loc.GetString("crematorium-entity-storage-component-suicide-message"), entity, Filter.Pvs(entity, entityManager: EntityManager));
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_popup.PopupEntity(Loc.GetString("crematorium-entity-storage-component-suicide-message"), entity,
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Filter.Pvs(entity, entityManager: EntityManager), PopupType.Critical);
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}
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}
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