Content changes required for recursive deletion changes (#9316)
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@@ -24,10 +24,8 @@ namespace Content.Server.Buckle.Systems
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SubscribeLocalEvent<StrapComponent, RotateEvent>(RotateEvent);
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SubscribeLocalEvent<BuckleComponent, EntInsertedIntoContainerMessage>(ContainerModifiedBuckle);
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SubscribeLocalEvent<StrapComponent, EntInsertedIntoContainerMessage>(ContainerModifiedStrap);
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SubscribeLocalEvent<BuckleComponent, EntRemovedFromContainerMessage>(ContainerModifiedBuckle);
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SubscribeLocalEvent<StrapComponent, EntRemovedFromContainerMessage>(ContainerModifiedStrap);
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SubscribeLocalEvent<BuckleComponent, InteractHandEvent>(HandleInteractHand);
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@@ -97,10 +95,6 @@ namespace Content.Server.Buckle.Systems
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}
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}
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private void ContainerModifiedBuckle(EntityUid uid, BuckleComponent buckle, ContainerModifiedMessage message)
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{
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ContainerModifiedReAttach(buckle, buckle.BuckledTo);
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}
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private void ContainerModifiedStrap(EntityUid uid, StrapComponent strap, ContainerModifiedMessage message)
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{
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foreach (var buckledEntity in strap.BuckledEntities)
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@@ -21,11 +21,21 @@ namespace Content.Server.Gravity.EntitySystems
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SubscribeLocalEvent<GravityGeneratorComponent, ComponentInit>(OnComponentInitialized);
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SubscribeLocalEvent<GravityGeneratorComponent, ComponentShutdown>(OnComponentShutdown);
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SubscribeLocalEvent<GravityGeneratorComponent, EntParentChangedMessage>(OnParentChanged); // Or just anchor changed?
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SubscribeLocalEvent<GravityGeneratorComponent, InteractHandEvent>(OnInteractHand);
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SubscribeLocalEvent<GravityGeneratorComponent, SharedGravityGeneratorComponent.SwitchGeneratorMessage>(
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OnSwitchGenerator);
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}
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private void OnParentChanged(EntityUid uid, GravityGeneratorComponent component, ref EntParentChangedMessage args)
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{
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// TODO consider stations with more than one generator.
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if (component.GravityActive && TryComp(args.OldParent, out GravityComponent? gravity))
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_gravitySystem.DisableGravity(gravity);
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UpdateGravityActive(component, false);
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}
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private void OnComponentShutdown(EntityUid uid, GravityGeneratorComponent component, ComponentShutdown args)
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{
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component.GravityActive = false;
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