Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436)
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@@ -200,7 +200,7 @@ namespace Content.Server.GameTicking
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_mind.SetUserId(newMind, data.UserId);
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var jobPrototype = _prototypeManager.Index<JobPrototype>(jobId);
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var job = new JobComponent { PrototypeId = jobId };
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var job = new JobComponent { Prototype = jobId };
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_roles.MindAddRole(newMind, job, silent: silent);
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var jobName = _jobs.MindTryGetJobName(newMind);
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