Named fixtures for banana peels (#3822)
* Named fixtures for banana peels * Soaps and PDAs * Update submodule
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@@ -185,14 +185,18 @@
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- type: CollisionWake
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enabled: false
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- type: Physics
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bodyType: KinematicController
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fixtures: # TODO: Make a second fixture. One should be for slipping, and the other for collisions.
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bodyType: Dynamic
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.2,-0.2,0.2,0.2"
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name: "slips"
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hard: false
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layer:
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- SmallImpassable
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.2,-0.2,0.2,0.2"
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mass: 5
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layer:
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- SmallImpassable
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mask:
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- Impassable
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- MobImpassable
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- SmallImpassable
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@@ -88,18 +88,21 @@
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- type: CollisionWake
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enabled: false
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- type: Physics
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bodyType: KinematicController
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fixtures: # TODO: Make a second fixture.
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bodyType: Dynamic
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.3,-0.4,0.3,0.4"
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name: "slips"
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hard: false
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layer:
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- SmallImpassable
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.3,-0.4,0.3,0.4"
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mass: 2.5
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hard: false
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layer:
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- SmallImpassable
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mask:
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- Impassable
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- MobImpassable
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- SmallImpassable
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- type: entity
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name: Mime PDA
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@@ -109,17 +109,21 @@
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- type: CollisionWake
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enabled: false
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- type: Physics
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bodyType: KinematicController
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fixtures: # TODO: Make a second fixture. One should be for slipping, and the other for collisions.
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bodyType: Dynamic
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.3,-0.4,0.3,0.4"
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mass: 2.5
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name: "slips"
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hard: false
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layer:
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- SmallImpassable
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- SmallImpassable
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.3,-0.4,0.3,0.4"
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mass: 5
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mask:
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- Impassable
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- MobImpassable
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- SmallImpassable
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- type: entity
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name: soap
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