Fix error when getting players from a log
Also potentially fix FilterTests.Date
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@@ -47,6 +47,8 @@ public class FilterTests : ContentIntegrationTest
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sAdminLogSystem.Add(LogType.Unknown, $"{entity:Entity} test log: {commonGuid} {guids[i]}");
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});
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await server.WaitRunTicks(100);
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}
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await WaitUntil(server, async () =>
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