Merge pull request #805 from Zumorica/2020-04-09-comms-console-roundend

Adds working communications console that ends the round
This commit is contained in:
Pieter-Jan Briers
2020-04-10 17:02:49 +02:00
committed by GitHub
8 changed files with 391 additions and 18 deletions

View File

@@ -0,0 +1,49 @@
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Command
{
public class SharedCommunicationsConsoleComponent : Component
{
public override string Name => "CommunicationsConsole";
}
[Serializable, NetSerializable]
public class CommunicationsConsoleInterfaceState : BoundUserInterfaceState
{
public readonly TimeSpan? ExpectedCountdownEnd;
public readonly bool CountdownStarted;
public CommunicationsConsoleInterfaceState(TimeSpan? expectedCountdownEnd = null)
{
ExpectedCountdownEnd = expectedCountdownEnd;
CountdownStarted = expectedCountdownEnd != null;
}
}
[Serializable, NetSerializable]
public class CommunicationsConsoleCallEmergencyShuttleMessage : BoundUserInterfaceMessage
{
public CommunicationsConsoleCallEmergencyShuttleMessage()
{
}
}
[Serializable, NetSerializable]
public class CommunicationsConsoleRecallEmergencyShuttleMessage : BoundUserInterfaceMessage
{
public CommunicationsConsoleRecallEmergencyShuttleMessage()
{
}
}
[Serializable, NetSerializable]
public enum CommunicationsConsoleUiKey
{
Key
}
}