diff --git a/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs b/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs index 6abe1145a7..31265c593a 100644 --- a/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs +++ b/Content.Client/GameObjects/Components/IconSmoothing/IconSmoothComponent.cs @@ -75,7 +75,8 @@ namespace Content.Client.GameObjects.Components.IconSmoothing serializer.DataFieldCached(ref _mode, "mode", IconSmoothingMode.Corners); } - public override void Startup() + /// + protected override void Startup() { base.Startup(); @@ -196,7 +197,8 @@ namespace Content.Client.GameObjects.Components.IconSmoothing Sprite.LayerSetState(CornerLayers.NW, $"{StateBase}{(int) cornerNW}"); } - public override void Shutdown() + /// + protected override void Shutdown() { SnapGrid.OnPositionChanged -= SnapGridOnPositionChanged; Owner.EntityManager.RaiseEvent(Owner, new IconSmoothDirtyEvent(_lastPosition, SnapGrid.Offset, Mode)); diff --git a/Content.Client/GameObjects/Components/LowWallComponent.cs b/Content.Client/GameObjects/Components/LowWallComponent.cs index c183beb568..02f541a09f 100644 --- a/Content.Client/GameObjects/Components/LowWallComponent.cs +++ b/Content.Client/GameObjects/Components/LowWallComponent.cs @@ -1,4 +1,4 @@ -using System.Collections.Generic; +using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using Content.Client.GameObjects.Components.IconSmoothing; using Robust.Shared.GameObjects; @@ -26,7 +26,8 @@ namespace Content.Client.GameObjects.Components public CornerFill LastCornerSW { get; private set; } public CornerFill LastCornerNW { get; private set; } - public override void Startup() + /// + protected override void Startup() { base.Startup(); diff --git a/Content.Client/GameObjects/Components/SubFloorHideComponent.cs b/Content.Client/GameObjects/Components/SubFloorHideComponent.cs index b5cabd00dd..7ff9c67333 100644 --- a/Content.Client/GameObjects/Components/SubFloorHideComponent.cs +++ b/Content.Client/GameObjects/Components/SubFloorHideComponent.cs @@ -1,4 +1,4 @@ -using Content.Shared.Maps; +using Content.Shared.Maps; using Robust.Client.Interfaces.GameObjects.Components; using Robust.Shared.GameObjects; using Robust.Shared.GameObjects.Components.Transform; @@ -24,7 +24,8 @@ namespace Content.Client.GameObjects.Components _snapGridComponent = Owner.GetComponent(); } - public override void Startup() + /// + protected override void Startup() { base.Startup(); @@ -32,7 +33,8 @@ namespace Content.Client.GameObjects.Components Owner.EntityManager.RaiseEvent(Owner, new SubFloorHideDirtyEvent()); } - public override void Shutdown() + /// + protected override void Shutdown() { base.Shutdown(); diff --git a/Content.Client/GameObjects/Components/WindowComponent.cs b/Content.Client/GameObjects/Components/WindowComponent.cs index f4ae19448f..387493d3a6 100644 --- a/Content.Client/GameObjects/Components/WindowComponent.cs +++ b/Content.Client/GameObjects/Components/WindowComponent.cs @@ -1,4 +1,4 @@ -using Content.Client.GameObjects.EntitySystems; +using Content.Client.GameObjects.EntitySystems; using Robust.Client.GameObjects; using Robust.Client.Interfaces.GameObjects.Components; using Robust.Shared.GameObjects; @@ -25,7 +25,8 @@ namespace Content.Client.GameObjects.Components _snapGrid = Owner.GetComponent(); } - public override void Startup() + /// + protected override void Startup() { base.Startup(); @@ -43,7 +44,8 @@ namespace Content.Client.GameObjects.Components _sprite.LayerSetDirOffset(CornerLayers.SW, SpriteComponent.DirectionOffset.Clockwise); } - public override void Shutdown() + /// + protected override void Shutdown() { _snapGrid.OnPositionChanged -= SnapGridOnPositionChanged; diff --git a/Content.Server/GameObjects/Components/Power/PowerDevice.cs b/Content.Server/GameObjects/Components/Power/PowerDevice.cs index 075d58d3ee..53f8cf9afe 100644 --- a/Content.Server/GameObjects/Components/Power/PowerDevice.cs +++ b/Content.Server/GameObjects/Components/Power/PowerDevice.cs @@ -21,7 +21,7 @@ namespace Content.Server.GameObjects.Components.Power { public override string Name => "PowerDevice"; - public override void Startup() + protected override void Startup() { base.Startup(); if (_drawType != DrawTypes.Node) @@ -161,7 +161,8 @@ namespace Content.Server.GameObjects.Components.Power } } - public override void Shutdown() + /// + protected override void Shutdown() { if (Owner.TryGetComponent(out PowerNodeComponent node)) { diff --git a/Content.Server/GameObjects/Components/Power/PowerProviderComponent.cs b/Content.Server/GameObjects/Components/Power/PowerProviderComponent.cs index e2c9d1131d..4771570b5c 100644 --- a/Content.Server/GameObjects/Components/Power/PowerProviderComponent.cs +++ b/Content.Server/GameObjects/Components/Power/PowerProviderComponent.cs @@ -97,7 +97,8 @@ namespace Content.Server.GameObjects.Components.Power Load = 0; } - public override void Shutdown() + /// + protected override void Shutdown() { base.Shutdown(); diff --git a/Content.Server/GameObjects/Components/Research/ResearchClientComponent.cs b/Content.Server/GameObjects/Components/Research/ResearchClientComponent.cs index ee74335ad7..44edca4b83 100644 --- a/Content.Server/GameObjects/Components/Research/ResearchClientComponent.cs +++ b/Content.Server/GameObjects/Components/Research/ResearchClientComponent.cs @@ -1,4 +1,4 @@ -using Content.Server.GameObjects.EntitySystems; +using Content.Server.GameObjects.EntitySystems; using Content.Shared.GameObjects.Components.Research; using Robust.Server.GameObjects.Components.UserInterface; using Robust.Server.Interfaces.GameObjects; @@ -99,7 +99,8 @@ namespace Content.Server.GameObjects.Components.Research } } - public override void Shutdown() + /// + protected override void Shutdown() { base.Shutdown(); UnregisterFromServer(); diff --git a/Content.Server/GameObjects/Components/Research/ResearchServerComponent.cs b/Content.Server/GameObjects/Components/Research/ResearchServerComponent.cs index 7c0faf5e22..a196f1a331 100644 --- a/Content.Server/GameObjects/Components/Research/ResearchServerComponent.cs +++ b/Content.Server/GameObjects/Components/Research/ResearchServerComponent.cs @@ -1,4 +1,4 @@ -using System.Collections; +using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices.WindowsRuntime; using Content.Server.GameObjects.EntitySystems; @@ -71,7 +71,8 @@ namespace Content.Server.GameObjects.Components.Research Database = Owner.GetComponent(); } - public override void Shutdown() + /// + protected override void Shutdown() { base.Shutdown(); IoCManager.Resolve()?.GetEntitySystem()?.UnregisterServer(this); diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/AmmoBoxComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/AmmoBoxComponent.cs index a44420adf9..a4657564c4 100644 --- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/AmmoBoxComponent.cs +++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/AmmoBoxComponent.cs @@ -1,4 +1,4 @@ -using System; +using System; using Content.Server.GameObjects.EntitySystems; using Robust.Shared.GameObjects; using Robust.Shared.Interfaces.GameObjects; @@ -65,7 +65,8 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile _appearance = Owner.GetComponent(); } - public override void Startup() + /// + protected override void Startup() { base.Startup(); diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs index a8ddb953c8..51afdb4862 100644 --- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs +++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineComponent.cs @@ -1,4 +1,4 @@ -using System; +using System; using System.Collections.Generic; using Content.Server.GameObjects.EntitySystems; using Content.Shared.GameObjects.Components.Weapons.Ranged; @@ -58,7 +58,8 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile _appearance = Owner.GetComponent(); } - public override void Startup() + /// + protected override void Startup() { base.Startup(); diff --git a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs index 9453e57b4f..ff79ae70b5 100644 --- a/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs +++ b/Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BallisticMagazineWeaponComponent.cs @@ -84,7 +84,8 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile _appearance = Owner.GetComponent(); } - public override void Startup() + /// + protected override void Startup() { base.Startup(); diff --git a/Content.Shared/GameObjects/Components/Chemistry/SolutionComponent.cs b/Content.Shared/GameObjects/Components/Chemistry/SolutionComponent.cs index 5ec42b038f..5453fee8f9 100644 --- a/Content.Shared/GameObjects/Components/Chemistry/SolutionComponent.cs +++ b/Content.Shared/GameObjects/Components/Chemistry/SolutionComponent.cs @@ -71,14 +71,16 @@ namespace Content.Shared.GameObjects.Components.Chemistry serializer.DataField(ref _capabilities, "caps", SolutionCaps.None); } - public override void Startup() + /// + protected override void Startup() { base.Startup(); RecalculateColor(); } - public override void Shutdown() + /// + protected override void Shutdown() { base.Shutdown(); diff --git a/RobustToolbox b/RobustToolbox index 81641f49dc..55a50ff7ba 160000 --- a/RobustToolbox +++ b/RobustToolbox @@ -1 +1 @@ -Subproject commit 81641f49dc9951124d13aadb43c4c3f4d34c320e +Subproject commit 55a50ff7ba27dcbfa55722979dd189a9d2faf344