Adjust interaction ordering & interaction conditions (#6387)

This commit is contained in:
Leon Friedrich
2022-02-05 15:39:01 +13:00
committed by GitHub
parent 442d7dbf8e
commit dd61fb46ea
28 changed files with 88 additions and 167 deletions

View File

@@ -215,7 +215,7 @@ namespace Content.Server.Weapon.Melee
/// </summary>
private void OnAfterInteract(EntityUid owner, MeleeWeaponComponent comp, AfterInteractEvent args)
{
if (!args.CanReach)
if (args.Handled || !args.CanReach)
return;
var curTime = _gameTiming.CurTime;