Adjust interaction ordering & interaction conditions (#6387)
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@@ -31,8 +31,7 @@ namespace Content.Shared.Interaction
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public EntityCoordinates ClickLocation { get; }
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/// <summary>
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/// Is the click location close enough to reach by the player? This does not check for obstructions, just that the target is within
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/// reach radius around the user.
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/// Is the click location in range and unobstructed?
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/// </summary>
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public bool CanReach { get; }
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