Mind ECS (#16826)
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@@ -13,7 +13,7 @@ public sealed class MassHallucinationsRule : StationEventSystem<MassHallucinatio
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protected override void Started(EntityUid uid, MassHallucinationsRuleComponent component, GameRuleComponent gameRule, GameRuleStartedEvent args)
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{
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base.Started(uid, component, gameRule, args);
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var query = EntityQueryEnumerator<MindComponent>();
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var query = EntityQueryEnumerator<MindContainerComponent>();
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while (query.MoveNext(out var ent, out _))
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{
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if (!HasComp<ParacusiaComponent>(ent))
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