Fix being able to buckle through a locker and reality collapsing

This commit is contained in:
DrSmugleaf
2020-07-03 14:54:45 +02:00
parent 3ee480a3b1
commit dd72c1e3f0
11 changed files with 60 additions and 37 deletions

View File

@@ -2,6 +2,7 @@ using System.Collections.Generic;
using Content.Server.AI.Utils;
using Content.Server.GameObjects;
using Content.Server.GameObjects.Components;
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.Components.Movement;
using JetBrains.Annotations;
using Robust.Shared.Containers;

View File

@@ -1,4 +1,5 @@
using Content.Server.GameObjects.Components;
using Content.Server.GameObjects.Components.Items.Storage;
using Robust.Shared.Interfaces.GameObjects;
using Logger = Robust.Shared.Log.Logger;

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@@ -1,6 +1,7 @@
using System.Collections.Generic;
using Content.Server.AI.Utils;
using Content.Server.GameObjects.Components;
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.Components.Movement;
using Content.Server.GameObjects.Components.Nutrition;
using JetBrains.Annotations;

View File

@@ -1,6 +1,7 @@
using System.Collections.Generic;
using Content.Server.AI.Utils;
using Content.Server.GameObjects.Components;
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.Components.Movement;
using Content.Server.GameObjects.Components.Nutrition;
using JetBrains.Annotations;