Update content for new lookup API (#7363)

This commit is contained in:
metalgearsloth
2022-04-06 19:35:18 +10:00
committed by GitHub
parent 8ac330649b
commit de6651ac01
17 changed files with 83 additions and 86 deletions

View File

@@ -363,7 +363,7 @@ namespace Content.Client.DragDrop
// TODO: Duplicated in SpriteSystem and TargetOutlineSystem. Should probably be cached somewhere for a frame?
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition).Position;
var bounds = new Box2(mousePos - 1.5f, mousePos + 1.5f);
var pvsEntities = EntitySystem.Get<EntityLookupSystem>().GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.IncludeAnchored);
var pvsEntities = EntitySystem.Get<EntityLookupSystem>().GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.Anchored);
foreach (var pvsEntity in pvsEntities)
{
if (!EntityManager.TryGetComponent(pvsEntity, out ISpriteComponent? inRangeSprite) ||