Update content for new lookup API (#7363)

This commit is contained in:
metalgearsloth
2022-04-06 19:35:18 +10:00
committed by GitHub
parent 8ac330649b
commit de6651ac01
17 changed files with 83 additions and 86 deletions

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@@ -115,7 +115,7 @@ public sealed class TargetOutlineSystem : EntitySystem
// TODO: Duplicated in SpriteSystem and DragDropSystem. Should probably be cached somewhere for a frame?
var mousePos = _eyeManager.ScreenToMap(_inputManager.MouseScreenPosition).Position;
var bounds = new Box2(mousePos - LookupSize, mousePos + LookupSize);
var pvsEntities = _lookup.GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.IncludeAnchored);
var pvsEntities = _lookup.GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.Anchored);
foreach (var entity in pvsEntities)
{