Update content for new lookup API (#7363)

This commit is contained in:
metalgearsloth
2022-04-06 19:35:18 +10:00
committed by GitHub
parent 8ac330649b
commit de6651ac01
17 changed files with 83 additions and 86 deletions

View File

@@ -157,7 +157,7 @@ namespace Content.Shared.Maps
/// Helper that returns all entities in a turf.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static IEnumerable<EntityUid> GetEntitiesInTile(this TileRef turf, LookupFlags flags = LookupFlags.IncludeAnchored, EntityLookupSystem? lookupSystem = null)
public static IEnumerable<EntityUid> GetEntitiesInTile(this TileRef turf, LookupFlags flags = LookupFlags.Anchored, EntityLookupSystem? lookupSystem = null)
{
lookupSystem ??= EntitySystem.Get<EntityLookupSystem>();
@@ -170,7 +170,7 @@ namespace Content.Shared.Maps
/// <summary>
/// Helper that returns all entities in a turf.
/// </summary>
public static IEnumerable<EntityUid> GetEntitiesInTile(this EntityCoordinates coordinates, LookupFlags flags = LookupFlags.IncludeAnchored, EntityLookupSystem? lookupSystem = null)
public static IEnumerable<EntityUid> GetEntitiesInTile(this EntityCoordinates coordinates, LookupFlags flags = LookupFlags.Anchored, EntityLookupSystem? lookupSystem = null)
{
var turf = coordinates.GetTileRef();
@@ -183,7 +183,7 @@ namespace Content.Shared.Maps
/// <summary>
/// Helper that returns all entities in a turf.
/// </summary>
public static IEnumerable<EntityUid> GetEntitiesInTile(this Vector2i indices, GridId gridId, LookupFlags flags = LookupFlags.IncludeAnchored, EntityLookupSystem? lookupSystem = null)
public static IEnumerable<EntityUid> GetEntitiesInTile(this Vector2i indices, GridId gridId, LookupFlags flags = LookupFlags.Anchored, EntityLookupSystem? lookupSystem = null)
{
return GetEntitiesInTile(indices.GetTileRef(gridId), flags, lookupSystem);
}