Add material doors and recipes to make them (#6578)
Co-authored-by: fishfish458 <fishfish458>
This commit is contained in:
@@ -85,3 +85,5 @@
|
||||
- type: DisassembleOnAltVerb
|
||||
prototype: InflatableDoorStack1
|
||||
doAfter: 3
|
||||
- type: Occluder
|
||||
enabled: false
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Structures/Doors/MineralDoors/wood_door.rsi
|
||||
sprite: Structures/Doors/MineralDoors/metal_door.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
@@ -35,9 +35,9 @@
|
||||
openTimeOne: 0.6
|
||||
openTimeTwo: 0.2
|
||||
openSound:
|
||||
path: /Audio/Effects/door_open.ogg
|
||||
path: /Audio/Effects/stonedoor_openclose.ogg
|
||||
closeSound:
|
||||
path: /Audio/Effects/door_close.ogg
|
||||
path: /Audio/Effects/stonedoor_openclose.ogg
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: AirlockVisualizer
|
||||
@@ -45,6 +45,57 @@
|
||||
animationTime: 1.2
|
||||
- type: Airtight
|
||||
fixVacuum: true
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Metallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 200
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
mode: NoSprite
|
||||
- type: Occluder
|
||||
sizeX: 32
|
||||
sizeY: 32
|
||||
|
||||
- type: entity
|
||||
id: MetalDoor
|
||||
name: metal door
|
||||
parent: BaseMaterialDoor
|
||||
components:
|
||||
- type: Construction
|
||||
graph: DoorGraph
|
||||
node: metalDoor
|
||||
|
||||
- type: entity
|
||||
id: WoodDoor
|
||||
name: wooden door
|
||||
parent: BaseMaterialDoor
|
||||
description: A door, where will it lead?
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Structures/Doors/MineralDoors/wood_door.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
- type: Door
|
||||
bumpOpen: false
|
||||
clickOpen: true
|
||||
weldable: false
|
||||
closeTimeOne: 0.2
|
||||
closeTimeTwo: 0.6
|
||||
openTimeOne: 0.6
|
||||
openTimeTwo: 0.2
|
||||
openSound:
|
||||
path: /Audio/Effects/door_open.ogg
|
||||
closeSound:
|
||||
path: /Audio/Effects/door_close.ogg
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: Wood
|
||||
@@ -56,11 +107,160 @@
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
mode: NoSprite
|
||||
- type: Construction
|
||||
graph: DoorGraph
|
||||
node: woodDoor
|
||||
|
||||
- type: entity
|
||||
id: WoodDoor
|
||||
name: wooden door
|
||||
id: PaperDoor
|
||||
name: paper door
|
||||
parent: WoodDoor
|
||||
description: A door, where will it lead?
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Structures/Doors/MineralDoors/paper_door.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 50
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Construction
|
||||
graph: DoorGraph
|
||||
node: paperDoor
|
||||
|
||||
- type: entity
|
||||
id: PlasmaDoor
|
||||
name: plasma door
|
||||
parent: BaseMaterialDoor
|
||||
description: A door, where will it lead?
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Structures/Doors/MineralDoors/plasma_door.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: StrongMetallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Construction
|
||||
graph: DoorGraph
|
||||
node: plasmaDoor
|
||||
|
||||
- type: entity
|
||||
id: DiamondDoor
|
||||
name: diamond door
|
||||
parent: BaseMaterialDoor
|
||||
description: A door, where will it lead?
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Structures/Doors/MineralDoors/diamond_door.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: StrongMetallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 400
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Construction
|
||||
graph: DoorGraph
|
||||
node: diamondDoor
|
||||
|
||||
- type: entity
|
||||
id: UraniumDoor
|
||||
name: uranium door
|
||||
parent: BaseMaterialDoor
|
||||
description: A door, where will it lead?
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Structures/Doors/MineralDoors/uranium_door.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: StrongMetallic
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Construction
|
||||
graph: DoorGraph
|
||||
node: uraniumDoor
|
||||
|
||||
- type: entity
|
||||
id: GoldDoor
|
||||
name: gold door
|
||||
parent: BaseMaterialDoor
|
||||
description: A door, where will it lead?
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Structures/Doors/MineralDoors/gold_door.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
- type: Construction
|
||||
graph: DoorGraph
|
||||
node: goldDoor
|
||||
|
||||
- type: entity
|
||||
id: SilverDoor
|
||||
name: silver door
|
||||
parent: BaseMaterialDoor
|
||||
description: A door, where will it lead?
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Structures/Doors/MineralDoors/silver_door.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
- type: Construction
|
||||
graph: DoorGraph
|
||||
node: silverDoor
|
||||
|
||||
- type: entity
|
||||
id: SandstoneDoor
|
||||
name: sandstone door
|
||||
parent: BaseMaterialDoor
|
||||
description: A door, where will it lead?
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Structures/Doors/MineralDoors/sandstone_door.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
map: ["enum.DoorVisualLayers.Base"]
|
||||
- type: Construction
|
||||
graph: DoorGraph
|
||||
node: sandstoneDoor
|
||||
|
||||
|
||||
@@ -27,6 +27,9 @@
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
base: brick
|
||||
- type: Occluder
|
||||
sizeX: 32
|
||||
sizeY: 32
|
||||
|
||||
- type: entity
|
||||
parent: WallBase
|
||||
|
||||
Reference in New Issue
Block a user