Remove Godot support.
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@@ -50,9 +50,6 @@ namespace Content.Client
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public override void Init()
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{
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#if DEBUG
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GodotResourceCopy.DoDirCopy("../../Resources", "Content");
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#endif
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var factory = IoCManager.Resolve<IComponentFactory>();
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var prototypes = IoCManager.Resolve<IPrototypeManager>();
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