From def32d80dd7d49115784566419b583ed3eb830e9 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Mon, 14 Oct 2019 15:30:37 +0200 Subject: [PATCH] Fix walls not smoothing with low walls. --- .../Prototypes/Entities/buildings/walls.yml | 37 ++++++++++--------- 1 file changed, 19 insertions(+), 18 deletions(-) diff --git a/Resources/Prototypes/Entities/buildings/walls.yml b/Resources/Prototypes/Entities/buildings/walls.yml index 3ffd329b3f..b8a7c1edc9 100644 --- a/Resources/Prototypes/Entities/buildings/walls.yml +++ b/Resources/Prototypes/Entities/buildings/walls.yml @@ -1,6 +1,7 @@ - type: entity id: base_wall name: BaseWall + description: Keeps the air in and the greytide out. components: - type: Clickable - type: Sprite @@ -42,7 +43,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: brick - type: entity @@ -58,7 +59,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: clock - type: entity @@ -74,7 +75,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: clown @@ -91,7 +92,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: cult - type: entity @@ -107,7 +108,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: debug - type: entity @@ -123,7 +124,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: diamond @@ -140,7 +141,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: gold - type: entity @@ -156,7 +157,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: ice - type: entity @@ -172,7 +173,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: metal - type: entity @@ -188,7 +189,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: plasma - type: entity @@ -204,7 +205,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: plastic - type: entity @@ -220,7 +221,7 @@ thresholdvalue: 300 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: reinforced # Riveting @@ -237,7 +238,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: riveted - type: entity @@ -253,7 +254,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: sandstone - type: entity @@ -269,7 +270,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: silver - type: entity @@ -286,7 +287,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: solid - type: entity @@ -302,7 +303,7 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: uranium - type: entity @@ -318,5 +319,5 @@ thresholdvalue: 100 spawnondestroy: girder - type: IconSmooth - key: walls. Seriously, just a wall. Nothing extraordinary here. + key: walls base: wood