DoAfter fixes (#15127)
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@@ -88,6 +88,7 @@ public sealed partial class RevenantSystem
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var searchDoAfter = new DoAfterArgs(uid, revenant.SoulSearchDuration, new SoulEvent(), uid, target: target)
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{
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BreakOnUserMove = true,
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BreakOnDamage = true,
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DistanceThreshold = 2
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};
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@@ -142,6 +143,7 @@ public sealed partial class RevenantSystem
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{
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DistanceThreshold = 2,
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BreakOnUserMove = true,
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BreakOnDamage = true,
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RequireCanInteract = false, // stuns itself
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};
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