Fix pirate weapons (#23794)
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@@ -194,8 +194,8 @@
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- type: Projectile
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- type: Projectile
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damage:
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damage:
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types:
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types:
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Piercing: 15
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Piercing: 25
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Structural: 5
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Structural: 5
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- type: entity
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- type: entity
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id: PelletGlass
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id: PelletGlass
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@@ -144,7 +144,7 @@
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components:
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components:
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- type: CartridgeAmmo
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- type: CartridgeAmmo
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proto: PelletGrapeshot
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proto: PelletGrapeshot
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count: 15
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count: 5
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spread: 40
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spread: 40
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deleteOnSpawn: true
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deleteOnSpawn: true
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- type: Sprite
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- type: Sprite
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@@ -78,7 +78,6 @@
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- type: Clothing
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- type: Clothing
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sprite: Objects/Weapons/Guns/Snipers/musket.rsi
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sprite: Objects/Weapons/Guns/Snipers/musket.rsi
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- type: Gun
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- type: Gun
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useKey: false
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selectedMode: SemiAuto
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selectedMode: SemiAuto
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availableModes:
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availableModes:
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- SemiAuto
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- SemiAuto
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@@ -101,7 +100,7 @@
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animation: WeaponArcThrust
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animation: WeaponArcThrust
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soundHit:
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soundHit:
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path: /Audio/Weapons/bladeslice.ogg
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path: /Audio/Weapons/bladeslice.ogg
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- type: entity
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- type: entity
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name: flintlock pistol
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name: flintlock pistol
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parent: BaseWeaponSniper
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parent: BaseWeaponSniper
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