Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
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@@ -12,13 +12,14 @@ namespace Content.Server.Anomaly.Components;
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/// This is used for a machine that is able to generate
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/// anomalies randomly on the station.
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/// </summary>
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[RegisterComponent, Access(typeof(SharedAnomalySystem))]
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[RegisterComponent, Access(typeof(SharedAnomalySystem)), AutoGenerateComponentPause]
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public sealed partial class AnomalyGeneratorComponent : Component
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{
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/// <summary>
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/// The time at which the cooldown for generating another anomaly will be over
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/// </summary>
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[DataField("cooldownEndTime", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
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[AutoPausedField]
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public TimeSpan CooldownEndTime = TimeSpan.Zero;
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/// <summary>
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@@ -10,7 +10,7 @@ namespace Content.Server.Anomaly.Components;
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/// they generate points for the selected server based on
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/// the anomaly's stability and severity.
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/// </summary>
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[RegisterComponent, Access(typeof(SharedAnomalySystem))]
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[RegisterComponent, Access(typeof(SharedAnomalySystem)), AutoGenerateComponentPause]
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public sealed partial class AnomalyVesselComponent : Component
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{
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/// <summary>
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@@ -42,6 +42,7 @@ public sealed partial class AnomalyVesselComponent : Component
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/// When the next beep sound will play
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/// </summary>
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[DataField("nextBeep", customTypeSerializer:typeof(TimeOffsetSerializer))]
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[AutoPausedField]
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public TimeSpan NextBeep = TimeSpan.Zero;
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/// <summary>
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@@ -4,13 +4,14 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Server.Anomaly.Components;
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[RegisterComponent, Access(typeof(SharedAnomalySystem))]
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[RegisterComponent, Access(typeof(SharedAnomalySystem)), AutoGenerateComponentPause]
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public sealed partial class GeneratingAnomalyGeneratorComponent : Component
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{
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/// <summary>
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/// When the generating period will end.
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/// </summary>
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[DataField("endTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
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[AutoPausedField]
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public TimeSpan EndTime = TimeSpan.Zero;
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public EntityUid? AudioStream;
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