Use new ComponentPauseGenerator (#25183)

Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
This commit is contained in:
Pieter-Jan Briers
2024-02-26 04:36:19 +01:00
committed by GitHub
parent 2a2324ecaf
commit e00f74505c
130 changed files with 150 additions and 539 deletions

View File

@@ -11,7 +11,7 @@ namespace Content.Server.Salvage.Expeditions;
/// <summary>
/// Designates this entity as holding a salvage expedition.
/// </summary>
[RegisterComponent]
[RegisterComponent, AutoGenerateComponentPause]
public sealed partial class SalvageExpeditionComponent : SharedSalvageExpeditionComponent
{
public SalvageMissionParams MissionParams = default!;
@@ -26,6 +26,7 @@ public sealed partial class SalvageExpeditionComponent : SharedSalvageExpedition
/// When the expeditions ends.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("endTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
[AutoPausedField]
public TimeSpan EndTime;
/// <summary>

View File

@@ -31,10 +31,7 @@ public sealed partial class SalvageSystem
SubscribeLocalEvent<SalvageExpeditionConsoleComponent, EntParentChangedMessage>(OnSalvageConsoleParent);
SubscribeLocalEvent<SalvageExpeditionConsoleComponent, ClaimSalvageMessage>(OnSalvageClaimMessage);
SubscribeLocalEvent<SalvageExpeditionDataComponent, EntityUnpausedEvent>(OnDataUnpaused);
SubscribeLocalEvent<SalvageExpeditionComponent, ComponentShutdown>(OnExpeditionShutdown);
SubscribeLocalEvent<SalvageExpeditionComponent, EntityUnpausedEvent>(OnExpeditionUnpaused);
SubscribeLocalEvent<SalvageExpeditionComponent, ComponentGetState>(OnExpeditionGetState);
SubscribeLocalEvent<SalvageStructureComponent, ExaminedEvent>(OnStructureExamine);
@@ -89,16 +86,6 @@ public sealed partial class SalvageSystem
}
}
private void OnDataUnpaused(EntityUid uid, SalvageExpeditionDataComponent component, ref EntityUnpausedEvent args)
{
component.NextOffer += args.PausedTime;
}
private void OnExpeditionUnpaused(EntityUid uid, SalvageExpeditionComponent component, ref EntityUnpausedEvent args)
{
component.EndTime += args.PausedTime;
}
private void UpdateExpeditions()
{
var currentTime = _timing.CurTime;