Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
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@@ -85,7 +85,6 @@ public sealed class ArrivalsSystem : EntitySystem
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SubscribeLocalEvent<StationArrivalsComponent, ComponentStartup>(OnArrivalsStartup);
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SubscribeLocalEvent<ArrivalsShuttleComponent, ComponentStartup>(OnShuttleStartup);
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SubscribeLocalEvent<ArrivalsShuttleComponent, EntityUnpausedEvent>(OnShuttleUnpaused);
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SubscribeLocalEvent<ArrivalsShuttleComponent, FTLTagEvent>(OnShuttleTag);
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SubscribeLocalEvent<RoundStartingEvent>(OnRoundStarting);
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@@ -384,11 +383,6 @@ public sealed class ArrivalsSystem : EntitySystem
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EnsureComp<PreventPilotComponent>(uid);
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}
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private void OnShuttleUnpaused(EntityUid uid, ArrivalsShuttleComponent component, ref EntityUnpausedEvent args)
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{
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component.NextTransfer += args.PausedTime;
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}
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private bool TryGetArrivals(out EntityUid uid)
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{
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var arrivalsQuery = EntityQueryEnumerator<ArrivalsSourceComponent>();
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@@ -93,8 +93,6 @@ public sealed partial class EmergencyShuttleSystem
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SubscribeLocalEvent<EmergencyShuttleConsoleComponent, EmergencyShuttleRepealMessage>(OnEmergencyRepeal);
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SubscribeLocalEvent<EmergencyShuttleConsoleComponent, EmergencyShuttleRepealAllMessage>(OnEmergencyRepealAll);
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SubscribeLocalEvent<EmergencyShuttleConsoleComponent, ActivatableUIOpenAttemptEvent>(OnEmergencyOpenAttempt);
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SubscribeLocalEvent<EscapePodComponent, EntityUnpausedEvent>(OnEscapeUnpaused);
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}
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private void OnEmergencyOpenAttempt(EntityUid uid, EmergencyShuttleConsoleComponent component, ActivatableUIOpenAttemptEvent args)
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@@ -507,14 +507,6 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
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EnsureComp<EmergencyShuttleComponent>(shuttle.Value);
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}
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private void OnEscapeUnpaused(EntityUid uid, EscapePodComponent component, ref EntityUnpausedEvent args)
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{
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if (component.LaunchTime == null)
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return;
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component.LaunchTime = component.LaunchTime.Value + args.PausedTime;
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}
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/// <summary>
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/// Returns whether a target is escaping on the emergency shuttle, but only if evac has arrived.
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/// </summary>
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