Use new ComponentPauseGenerator (#25183)

Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
This commit is contained in:
Pieter-Jan Briers
2024-02-26 04:36:19 +01:00
committed by GitHub
parent 2a2324ecaf
commit e00f74505c
130 changed files with 150 additions and 539 deletions

View File

@@ -46,10 +46,6 @@ public abstract class SharedAnomalySystem : EntitySystem
SubscribeLocalEvent<AnomalyComponent, MeleeThrowOnHitStartEvent>(OnAnomalyThrowStart);
SubscribeLocalEvent<AnomalyComponent, MeleeThrowOnHitEndEvent>(OnAnomalyThrowEnd);
SubscribeLocalEvent<AnomalyComponent, EntityUnpausedEvent>(OnAnomalyUnpause);
SubscribeLocalEvent<AnomalyPulsingComponent, EntityUnpausedEvent>(OnPulsingUnpause);
SubscribeLocalEvent<AnomalySupercriticalComponent, EntityUnpausedEvent>(OnSupercriticalUnpause);
_sawmill = Logger.GetSawmill("anomaly");
}
@@ -89,23 +85,6 @@ public abstract class SharedAnomalySystem : EntitySystem
Popup.PopupEntity(Loc.GetString("anomaly-component-contact-damage"), target, target);
}
private void OnAnomalyUnpause(EntityUid uid, AnomalyComponent component, ref EntityUnpausedEvent args)
{
component.NextPulseTime += args.PausedTime;
Dirty(uid, component);
}
private void OnPulsingUnpause(EntityUid uid, AnomalyPulsingComponent component, ref EntityUnpausedEvent args)
{
component.EndTime += args.PausedTime;
}
private void OnSupercriticalUnpause(EntityUid uid, AnomalySupercriticalComponent component, ref EntityUnpausedEvent args)
{
component.EndTime += args.PausedTime;
Dirty(uid, component);
}
public void DoAnomalyPulse(EntityUid uid, AnomalyComponent? component = null)
{
if (!Resolve(uid, ref component))